Index: webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h |
diff --git a/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h b/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h |
deleted file mode 100644 |
index cf06e8e942f5407fed0711bceb7f5eb92e070a83..0000000000000000000000000000000000000000 |
--- a/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h |
+++ /dev/null |
@@ -1,610 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
-#define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
- |
-#if defined(ENABLE_GPU) |
- |
-#include <vector> |
- |
-#include "base/compiler_specific.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "gpu/command_buffer/client/gpu_memory_buffer.h" |
-#include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h" |
-#include "third_party/WebKit/Source/Platform/chromium/public/WebString.h" |
-#include "ui/gfx/native_widget_types.h" |
-#include "webkit/gpu/webkit_gpu_export.h" |
- |
-namespace gpu { |
-namespace gles2 { |
-class GLES2Implementation; |
-} |
-} |
- |
-using WebKit::WebGLId; |
- |
-using WebKit::WGC3Dbyte; |
-using WebKit::WGC3Dchar; |
-using WebKit::WGC3Denum; |
-using WebKit::WGC3Dboolean; |
-using WebKit::WGC3Dbitfield; |
-using WebKit::WGC3Dint; |
-using WebKit::WGC3Dsizei; |
-using WebKit::WGC3Duint; |
-using WebKit::WGC3Dfloat; |
-using WebKit::WGC3Dclampf; |
-using WebKit::WGC3Dintptr; |
-using WebKit::WGC3Dsizeiptr; |
- |
-namespace webkit { |
-namespace gpu { |
- |
-class GLInProcessContext; |
- |
-class WEBKIT_GPU_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl |
- : public NON_EXPORTED_BASE(WebKit::WebGraphicsContext3D) { |
- public: |
- typedef scoped_ptr< ::gpu::GpuMemoryBuffer> GpuMemoryBufferCreator( |
- int width, int height); |
- |
- // Must be called before any WebGraphicsContext3DInProcessCommandBufferImpl |
- // instances are created. Default value is false. |
- static void EnableVirtualizedContext(); |
- |
- static WebGraphicsContext3DInProcessCommandBufferImpl* |
- CreateViewContext( |
- const WebKit::WebGraphicsContext3D::Attributes& attributes, |
- gfx::AcceleratedWidget window); |
- |
- static WebGraphicsContext3DInProcessCommandBufferImpl* |
- CreateOffscreenContext( |
- const WebKit::WebGraphicsContext3D::Attributes& attributes); |
- |
- static void SetGpuMemoryBufferCreator(GpuMemoryBufferCreator* creator); |
- |
- virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); |
- |
- //---------------------------------------------------------------------- |
- // WebGraphicsContext3D methods |
- virtual bool makeContextCurrent(); |
- |
- virtual int width(); |
- virtual int height(); |
- |
- virtual bool isGLES2Compliant(); |
- |
- virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
- |
- virtual void reshape(int width, int height); |
- virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); |
- |
- virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); |
- virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, |
- WebGLId framebuffer, int width, int height); |
- |
- virtual WebGLId getPlatformTextureId(); |
- virtual void prepareTexture(); |
- virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
- |
- virtual void activeTexture(WGC3Denum texture); |
- virtual void attachShader(WebGLId program, WebGLId shader); |
- virtual void bindAttribLocation(WebGLId program, WGC3Duint index, |
- const WGC3Dchar* name); |
- virtual void bindBuffer(WGC3Denum target, WebGLId buffer); |
- virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); |
- virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); |
- virtual void bindTexture(WGC3Denum target, WebGLId texture); |
- virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, |
- WGC3Dclampf blue, WGC3Dclampf alpha); |
- virtual void blendEquation(WGC3Denum mode); |
- virtual void blendEquationSeparate(WGC3Denum modeRGB, |
- WGC3Denum modeAlpha); |
- virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); |
- virtual void blendFuncSeparate(WGC3Denum srcRGB, |
- WGC3Denum dstRGB, |
- WGC3Denum srcAlpha, |
- WGC3Denum dstAlpha); |
- |
- virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, |
- const void* data, WGC3Denum usage); |
- virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, |
- WGC3Dsizeiptr size, const void* data); |
- |
- virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); |
- virtual void clear(WGC3Dbitfield mask); |
- virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, |
- WGC3Dclampf blue, WGC3Dclampf alpha); |
- virtual void clearDepth(WGC3Dclampf depth); |
- virtual void clearStencil(WGC3Dint s); |
- virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, |
- WGC3Dboolean blue, WGC3Dboolean alpha); |
- virtual void compileShader(WebGLId shader); |
- |
- virtual void compressedTexImage2D(WGC3Denum target, |
- WGC3Dint level, |
- WGC3Denum internalformat, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Dint border, |
- WGC3Dsizei imageSize, |
- const void* data); |
- virtual void compressedTexSubImage2D(WGC3Denum target, |
- WGC3Dint level, |
- WGC3Dint xoffset, |
- WGC3Dint yoffset, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Denum format, |
- WGC3Dsizei imageSize, |
- const void* data); |
- virtual void copyTexImage2D(WGC3Denum target, |
- WGC3Dint level, |
- WGC3Denum internalformat, |
- WGC3Dint x, |
- WGC3Dint y, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Dint border); |
- virtual void copyTexSubImage2D(WGC3Denum target, |
- WGC3Dint level, |
- WGC3Dint xoffset, |
- WGC3Dint yoffset, |
- WGC3Dint x, |
- WGC3Dint y, |
- WGC3Dsizei width, |
- WGC3Dsizei height); |
- virtual void cullFace(WGC3Denum mode); |
- virtual void depthFunc(WGC3Denum func); |
- virtual void depthMask(WGC3Dboolean flag); |
- virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); |
- virtual void detachShader(WebGLId program, WebGLId shader); |
- virtual void disable(WGC3Denum cap); |
- virtual void disableVertexAttribArray(WGC3Duint index); |
- virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); |
- virtual void drawElements(WGC3Denum mode, |
- WGC3Dsizei count, |
- WGC3Denum type, |
- WGC3Dintptr offset); |
- |
- virtual void enable(WGC3Denum cap); |
- virtual void enableVertexAttribArray(WGC3Duint index); |
- virtual void finish(); |
- virtual void flush(); |
- virtual void framebufferRenderbuffer(WGC3Denum target, |
- WGC3Denum attachment, |
- WGC3Denum renderbuffertarget, |
- WebGLId renderbuffer); |
- virtual void framebufferTexture2D(WGC3Denum target, |
- WGC3Denum attachment, |
- WGC3Denum textarget, |
- WebGLId texture, |
- WGC3Dint level); |
- virtual void frontFace(WGC3Denum mode); |
- virtual void generateMipmap(WGC3Denum target); |
- |
- virtual bool getActiveAttrib(WebGLId program, |
- WGC3Duint index, |
- ActiveInfo&); |
- virtual bool getActiveUniform(WebGLId program, |
- WGC3Duint index, |
- ActiveInfo&); |
- |
- virtual void getAttachedShaders(WebGLId program, |
- WGC3Dsizei maxCount, |
- WGC3Dsizei* count, |
- WebGLId* shaders); |
- |
- virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); |
- |
- virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); |
- |
- virtual void getBufferParameteriv(WGC3Denum target, |
- WGC3Denum pname, |
- WGC3Dint* value); |
- |
- virtual Attributes getContextAttributes(); |
- |
- virtual WGC3Denum getError(); |
- |
- virtual bool isContextLost(); |
- |
- virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); |
- |
- virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, |
- WGC3Denum attachment, |
- WGC3Denum pname, |
- WGC3Dint* value); |
- |
- virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); |
- |
- virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); |
- |
- virtual WebKit::WebString getProgramInfoLog(WebGLId program); |
- |
- virtual void getRenderbufferParameteriv(WGC3Denum target, |
- WGC3Denum pname, |
- WGC3Dint* value); |
- |
- virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); |
- |
- virtual WebKit::WebString getShaderInfoLog(WebGLId shader); |
- |
- virtual void getShaderPrecisionFormat(WGC3Denum shadertype, |
- WGC3Denum precisiontype, |
- WGC3Dint* range, |
- WGC3Dint* precision); |
- |
- virtual WebKit::WebString getShaderSource(WebGLId shader); |
- virtual WebKit::WebString getString(WGC3Denum name); |
- |
- virtual void getTexParameterfv(WGC3Denum target, |
- WGC3Denum pname, |
- WGC3Dfloat* value); |
- virtual void getTexParameteriv(WGC3Denum target, |
- WGC3Denum pname, |
- WGC3Dint* value); |
- |
- virtual void getUniformfv(WebGLId program, |
- WGC3Dint location, |
- WGC3Dfloat* value); |
- virtual void getUniformiv(WebGLId program, |
- WGC3Dint location, |
- WGC3Dint* value); |
- |
- virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); |
- |
- virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, |
- WGC3Dfloat* value); |
- virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, |
- WGC3Dint* value); |
- |
- virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); |
- |
- virtual void hint(WGC3Denum target, WGC3Denum mode); |
- virtual WGC3Dboolean isBuffer(WebGLId buffer); |
- virtual WGC3Dboolean isEnabled(WGC3Denum cap); |
- virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); |
- virtual WGC3Dboolean isProgram(WebGLId program); |
- virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); |
- virtual WGC3Dboolean isShader(WebGLId shader); |
- virtual WGC3Dboolean isTexture(WebGLId texture); |
- virtual void lineWidth(WGC3Dfloat); |
- virtual void linkProgram(WebGLId program); |
- virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); |
- virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); |
- |
- virtual void readPixels(WGC3Dint x, |
- WGC3Dint y, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Denum format, |
- WGC3Denum type, |
- void* pixels); |
- |
- virtual void releaseShaderCompiler(); |
- virtual void renderbufferStorage(WGC3Denum target, |
- WGC3Denum internalformat, |
- WGC3Dsizei width, |
- WGC3Dsizei height); |
- virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); |
- virtual void scissor(WGC3Dint x, WGC3Dint y, |
- WGC3Dsizei width, WGC3Dsizei height); |
- virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); |
- virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); |
- virtual void stencilFuncSeparate(WGC3Denum face, |
- WGC3Denum func, |
- WGC3Dint ref, |
- WGC3Duint mask); |
- virtual void stencilMask(WGC3Duint mask); |
- virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); |
- virtual void stencilOp(WGC3Denum fail, |
- WGC3Denum zfail, |
- WGC3Denum zpass); |
- virtual void stencilOpSeparate(WGC3Denum face, |
- WGC3Denum fail, |
- WGC3Denum zfail, |
- WGC3Denum zpass); |
- |
- virtual void texImage2D(WGC3Denum target, |
- WGC3Dint level, |
- WGC3Denum internalformat, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Dint border, |
- WGC3Denum format, |
- WGC3Denum type, |
- const void* pixels); |
- |
- virtual void texParameterf(WGC3Denum target, |
- WGC3Denum pname, |
- WGC3Dfloat param); |
- virtual void texParameteri(WGC3Denum target, |
- WGC3Denum pname, |
- WGC3Dint param); |
- |
- virtual void texSubImage2D(WGC3Denum target, |
- WGC3Dint level, |
- WGC3Dint xoffset, |
- WGC3Dint yoffset, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Denum format, |
- WGC3Denum type, |
- const void* pixels); |
- |
- virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); |
- virtual void uniform1fv(WGC3Dint location, |
- WGC3Dsizei count, const WGC3Dfloat* v); |
- virtual void uniform1i(WGC3Dint location, WGC3Dint x); |
- virtual void uniform1iv(WGC3Dint location, |
- WGC3Dsizei count, const WGC3Dint* v); |
- virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); |
- virtual void uniform2fv(WGC3Dint location, |
- WGC3Dsizei count, const WGC3Dfloat* v); |
- virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); |
- virtual void uniform2iv(WGC3Dint location, |
- WGC3Dsizei count, const WGC3Dint* v); |
- virtual void uniform3f(WGC3Dint location, |
- WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); |
- virtual void uniform3fv(WGC3Dint location, |
- WGC3Dsizei count, const WGC3Dfloat* v); |
- virtual void uniform3i(WGC3Dint location, |
- WGC3Dint x, WGC3Dint y, WGC3Dint z); |
- virtual void uniform3iv(WGC3Dint location, |
- WGC3Dsizei count, const WGC3Dint* v); |
- virtual void uniform4f(WGC3Dint location, |
- WGC3Dfloat x, WGC3Dfloat y, |
- WGC3Dfloat z, WGC3Dfloat w); |
- virtual void uniform4fv(WGC3Dint location, |
- WGC3Dsizei count, const WGC3Dfloat* v); |
- virtual void uniform4i(WGC3Dint location, |
- WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); |
- virtual void uniform4iv(WGC3Dint location, |
- WGC3Dsizei count, const WGC3Dint* v); |
- virtual void uniformMatrix2fv(WGC3Dint location, |
- WGC3Dsizei count, |
- WGC3Dboolean transpose, |
- const WGC3Dfloat* value); |
- virtual void uniformMatrix3fv(WGC3Dint location, |
- WGC3Dsizei count, |
- WGC3Dboolean transpose, |
- const WGC3Dfloat* value); |
- virtual void uniformMatrix4fv(WGC3Dint location, |
- WGC3Dsizei count, |
- WGC3Dboolean transpose, |
- const WGC3Dfloat* value); |
- |
- virtual void useProgram(WebGLId program); |
- virtual void validateProgram(WebGLId program); |
- |
- virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); |
- virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); |
- virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); |
- virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); |
- virtual void vertexAttrib3f(WGC3Duint index, |
- WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); |
- virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); |
- virtual void vertexAttrib4f(WGC3Duint index, |
- WGC3Dfloat x, WGC3Dfloat y, |
- WGC3Dfloat z, WGC3Dfloat w); |
- virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); |
- virtual void vertexAttribPointer(WGC3Duint index, |
- WGC3Dint size, |
- WGC3Denum type, |
- WGC3Dboolean normalized, |
- WGC3Dsizei stride, |
- WGC3Dintptr offset); |
- |
- virtual void viewport(WGC3Dint x, WGC3Dint y, |
- WGC3Dsizei width, WGC3Dsizei height); |
- |
- // Support for buffer creation and deletion |
- virtual WebGLId createBuffer(); |
- virtual WebGLId createFramebuffer(); |
- virtual WebGLId createProgram(); |
- virtual WebGLId createRenderbuffer(); |
- virtual WebGLId createShader(WGC3Denum); |
- virtual WebGLId createTexture(); |
- |
- virtual void deleteBuffer(WebGLId); |
- virtual void deleteFramebuffer(WebGLId); |
- virtual void deleteProgram(WebGLId); |
- virtual void deleteRenderbuffer(WebGLId); |
- virtual void deleteShader(WebGLId); |
- virtual void deleteTexture(WebGLId); |
- |
- virtual void synthesizeGLError(WGC3Denum); |
- |
- virtual void* mapBufferSubDataCHROMIUM( |
- WGC3Denum target, WGC3Dintptr offset, |
- WGC3Dsizeiptr size, WGC3Denum access); |
- virtual void unmapBufferSubDataCHROMIUM(const void*); |
- virtual void* mapTexSubImage2DCHROMIUM( |
- WGC3Denum target, |
- WGC3Dint level, |
- WGC3Dint xoffset, |
- WGC3Dint yoffset, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Denum format, |
- WGC3Denum type, |
- WGC3Denum access); |
- virtual void unmapTexSubImage2DCHROMIUM(const void*); |
- |
- virtual void setVisibilityCHROMIUM(bool visible); |
- |
- virtual void setMemoryAllocationChangedCallbackCHROMIUM( |
- WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback); |
- |
- virtual void discardFramebufferEXT(WGC3Denum target, |
- WGC3Dsizei numAttachments, |
- const WGC3Denum* attachments); |
- virtual void discardBackbufferCHROMIUM(); |
- virtual void ensureBackbufferCHROMIUM(); |
- |
- virtual void copyTextureToParentTextureCHROMIUM( |
- WebGLId texture, WebGLId parentTexture); |
- |
- virtual void rateLimitOffscreenContextCHROMIUM(); |
- |
- virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); |
- virtual void requestExtensionCHROMIUM(const char*); |
- |
- virtual void blitFramebufferCHROMIUM( |
- WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, |
- WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, |
- WGC3Dbitfield mask, WGC3Denum filter); |
- virtual void renderbufferStorageMultisampleCHROMIUM( |
- WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, |
- WGC3Dsizei width, WGC3Dsizei height); |
- |
- virtual WebKit::WebString getTranslatedShaderSourceANGLE(WebGLId shader); |
- |
- virtual WebGLId createCompositorTexture(WGC3Dsizei width, WGC3Dsizei height); |
- virtual void deleteCompositorTexture(WebGLId parent_texture); |
- virtual void copyTextureToCompositor(WebGLId texture, |
- WebGLId parent_texture); |
- |
- virtual void setContextLostCallback( |
- WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); |
- virtual WGC3Denum getGraphicsResetStatusARB(); |
- |
- virtual void texImageIOSurface2DCHROMIUM( |
- WGC3Denum target, WGC3Dint width, WGC3Dint height, |
- WGC3Duint ioSurfaceId, WGC3Duint plane); |
- |
- virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); |
- virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); |
- |
- virtual void texStorage2DEXT( |
- WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, |
- WGC3Dint width, WGC3Dint height); |
- virtual WGC3Duint createImageCHROMIUM( |
- WGC3Dsizei width, WGC3Dsizei height, WGC3Denum internalformat); |
- virtual void destroyImageCHROMIUM(WGC3Duint image_id); |
- virtual void getImageParameterivCHROMIUM( |
- WGC3Duint image_id, WGC3Denum pname, WGC3Dint* params); |
- virtual void* mapImageCHROMIUM(WGC3Duint image_id, WGC3Denum access); |
- virtual void unmapImageCHROMIUM(WGC3Duint image_id); |
- virtual WebGLId createQueryEXT(); |
- virtual void deleteQueryEXT(WebGLId query); |
- virtual WGC3Dboolean isQueryEXT(WebGLId query); |
- virtual void beginQueryEXT(WGC3Denum target, WebGLId query); |
- virtual void endQueryEXT(WGC3Denum target); |
- virtual void getQueryivEXT( |
- WGC3Denum target, WGC3Denum pname, WGC3Dint* params); |
- virtual void getQueryObjectuivEXT( |
- WebGLId query, WGC3Denum pname, WGC3Duint* params); |
- |
- virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint source_id, |
- WGC3Duint dest_id, WGC3Dint level, |
- WGC3Denum internal_format, |
- WGC3Denum dest_type); |
- |
- virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, |
- const WGC3Dchar* uniform); |
- |
- virtual void shallowFlushCHROMIUM(); |
- |
- virtual void genMailboxCHROMIUM(WGC3Dbyte* mailbox); |
- virtual void produceTextureCHROMIUM(WGC3Denum target, |
- const WGC3Dbyte* mailbox); |
- virtual void consumeTextureCHROMIUM(WGC3Denum target, |
- const WGC3Dbyte* mailbox); |
- |
- virtual void insertEventMarkerEXT(const WGC3Dchar* marker); |
- virtual void pushGroupMarkerEXT(const WGC3Dchar* marker); |
- virtual void popGroupMarkerEXT(); |
- |
- virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access); |
- virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target); |
- |
- // Async pixel transfer functions. |
- virtual void asyncTexImage2DCHROMIUM( |
- WGC3Denum target, |
- WGC3Dint level, |
- WGC3Denum internalformat, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Dint border, |
- WGC3Denum format, |
- WGC3Denum type, |
- const void* pixels); |
- virtual void asyncTexSubImage2DCHROMIUM( |
- WGC3Denum target, |
- WGC3Dint level, |
- WGC3Dint xoffset, |
- WGC3Dint yoffset, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Denum format, |
- WGC3Denum type, |
- const void* pixels); |
- virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum target); |
- |
- virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs); |
- |
- virtual unsigned insertSyncPoint(); |
- virtual void signalSyncPoint(unsigned sync_point, |
- WebGraphicsSyncPointCallback* callback); |
- |
- virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other); |
- |
- protected: |
- virtual GrGLInterface* onCreateGrGLInterface(); |
- |
- private: |
- WebGraphicsContext3DInProcessCommandBufferImpl( |
- const WebKit::WebGraphicsContext3D::Attributes& attributes, |
- bool is_offscreen, |
- gfx::AcceleratedWidget window); |
- |
- // SwapBuffers callback. |
- void OnSwapBuffersComplete(); |
- virtual void OnContextLost(); |
- |
- bool MaybeInitializeGL(); |
- |
- // Used to try to find bugs in code that calls gl directly through the gl api |
- // instead of going through WebGraphicsContext3D. |
- void ClearContext(); |
- |
- |
- bool is_offscreen_; |
- // Only used when not offscreen. |
- gfx::AcceleratedWidget window_; |
- |
- bool initialized_; |
- bool initialize_failed_; |
- |
- // The context we use for OpenGL rendering. |
- GLInProcessContext* context_; |
- // The GLES2Implementation we use for OpenGL rendering. |
- ::gpu::gles2::GLES2Implementation* gl_; |
- |
- WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; |
- WGC3Denum context_lost_reason_; |
- |
- WebKit::WebGraphicsContext3D::Attributes attributes_; |
- int cached_width_, cached_height_; |
- |
- // For tracking which FBO is bound. |
- WebGLId bound_fbo_; |
- |
- // Errors raised by synthesizeGLError(). |
- std::vector<WGC3Denum> synthetic_errors_; |
- |
- std::vector<uint8> scanline_; |
- |
- void FlipVertically(uint8* framebuffer, |
- unsigned int width, |
- unsigned int height); |
-}; |
- |
-} // namespace gpu |
-} // namespace webkit |
- |
-#endif // defined(ENABLE_GPU) |
-#endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |