OLD | NEW |
| (Empty) |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | |
6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | |
7 | |
8 #if defined(ENABLE_GPU) | |
9 | |
10 #include <vector> | |
11 | |
12 #include "base/compiler_specific.h" | |
13 #include "base/memory/scoped_ptr.h" | |
14 #include "gpu/command_buffer/client/gpu_memory_buffer.h" | |
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | |
16 #include "third_party/WebKit/Source/Platform/chromium/public/WebString.h" | |
17 #include "ui/gfx/native_widget_types.h" | |
18 #include "webkit/gpu/webkit_gpu_export.h" | |
19 | |
20 namespace gpu { | |
21 namespace gles2 { | |
22 class GLES2Implementation; | |
23 } | |
24 } | |
25 | |
26 using WebKit::WebGLId; | |
27 | |
28 using WebKit::WGC3Dbyte; | |
29 using WebKit::WGC3Dchar; | |
30 using WebKit::WGC3Denum; | |
31 using WebKit::WGC3Dboolean; | |
32 using WebKit::WGC3Dbitfield; | |
33 using WebKit::WGC3Dint; | |
34 using WebKit::WGC3Dsizei; | |
35 using WebKit::WGC3Duint; | |
36 using WebKit::WGC3Dfloat; | |
37 using WebKit::WGC3Dclampf; | |
38 using WebKit::WGC3Dintptr; | |
39 using WebKit::WGC3Dsizeiptr; | |
40 | |
41 namespace webkit { | |
42 namespace gpu { | |
43 | |
44 class GLInProcessContext; | |
45 | |
46 class WEBKIT_GPU_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl | |
47 : public NON_EXPORTED_BASE(WebKit::WebGraphicsContext3D) { | |
48 public: | |
49 typedef scoped_ptr< ::gpu::GpuMemoryBuffer> GpuMemoryBufferCreator( | |
50 int width, int height); | |
51 | |
52 // Must be called before any WebGraphicsContext3DInProcessCommandBufferImpl | |
53 // instances are created. Default value is false. | |
54 static void EnableVirtualizedContext(); | |
55 | |
56 static WebGraphicsContext3DInProcessCommandBufferImpl* | |
57 CreateViewContext( | |
58 const WebKit::WebGraphicsContext3D::Attributes& attributes, | |
59 gfx::AcceleratedWidget window); | |
60 | |
61 static WebGraphicsContext3DInProcessCommandBufferImpl* | |
62 CreateOffscreenContext( | |
63 const WebKit::WebGraphicsContext3D::Attributes& attributes); | |
64 | |
65 static void SetGpuMemoryBufferCreator(GpuMemoryBufferCreator* creator); | |
66 | |
67 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); | |
68 | |
69 //---------------------------------------------------------------------- | |
70 // WebGraphicsContext3D methods | |
71 virtual bool makeContextCurrent(); | |
72 | |
73 virtual int width(); | |
74 virtual int height(); | |
75 | |
76 virtual bool isGLES2Compliant(); | |
77 | |
78 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | |
79 | |
80 virtual void reshape(int width, int height); | |
81 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); | |
82 | |
83 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | |
84 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, | |
85 WebGLId framebuffer, int width, int height); | |
86 | |
87 virtual WebGLId getPlatformTextureId(); | |
88 virtual void prepareTexture(); | |
89 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); | |
90 | |
91 virtual void activeTexture(WGC3Denum texture); | |
92 virtual void attachShader(WebGLId program, WebGLId shader); | |
93 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | |
94 const WGC3Dchar* name); | |
95 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | |
96 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); | |
97 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); | |
98 virtual void bindTexture(WGC3Denum target, WebGLId texture); | |
99 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, | |
100 WGC3Dclampf blue, WGC3Dclampf alpha); | |
101 virtual void blendEquation(WGC3Denum mode); | |
102 virtual void blendEquationSeparate(WGC3Denum modeRGB, | |
103 WGC3Denum modeAlpha); | |
104 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); | |
105 virtual void blendFuncSeparate(WGC3Denum srcRGB, | |
106 WGC3Denum dstRGB, | |
107 WGC3Denum srcAlpha, | |
108 WGC3Denum dstAlpha); | |
109 | |
110 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, | |
111 const void* data, WGC3Denum usage); | |
112 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, | |
113 WGC3Dsizeiptr size, const void* data); | |
114 | |
115 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); | |
116 virtual void clear(WGC3Dbitfield mask); | |
117 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, | |
118 WGC3Dclampf blue, WGC3Dclampf alpha); | |
119 virtual void clearDepth(WGC3Dclampf depth); | |
120 virtual void clearStencil(WGC3Dint s); | |
121 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, | |
122 WGC3Dboolean blue, WGC3Dboolean alpha); | |
123 virtual void compileShader(WebGLId shader); | |
124 | |
125 virtual void compressedTexImage2D(WGC3Denum target, | |
126 WGC3Dint level, | |
127 WGC3Denum internalformat, | |
128 WGC3Dsizei width, | |
129 WGC3Dsizei height, | |
130 WGC3Dint border, | |
131 WGC3Dsizei imageSize, | |
132 const void* data); | |
133 virtual void compressedTexSubImage2D(WGC3Denum target, | |
134 WGC3Dint level, | |
135 WGC3Dint xoffset, | |
136 WGC3Dint yoffset, | |
137 WGC3Dsizei width, | |
138 WGC3Dsizei height, | |
139 WGC3Denum format, | |
140 WGC3Dsizei imageSize, | |
141 const void* data); | |
142 virtual void copyTexImage2D(WGC3Denum target, | |
143 WGC3Dint level, | |
144 WGC3Denum internalformat, | |
145 WGC3Dint x, | |
146 WGC3Dint y, | |
147 WGC3Dsizei width, | |
148 WGC3Dsizei height, | |
149 WGC3Dint border); | |
150 virtual void copyTexSubImage2D(WGC3Denum target, | |
151 WGC3Dint level, | |
152 WGC3Dint xoffset, | |
153 WGC3Dint yoffset, | |
154 WGC3Dint x, | |
155 WGC3Dint y, | |
156 WGC3Dsizei width, | |
157 WGC3Dsizei height); | |
158 virtual void cullFace(WGC3Denum mode); | |
159 virtual void depthFunc(WGC3Denum func); | |
160 virtual void depthMask(WGC3Dboolean flag); | |
161 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); | |
162 virtual void detachShader(WebGLId program, WebGLId shader); | |
163 virtual void disable(WGC3Denum cap); | |
164 virtual void disableVertexAttribArray(WGC3Duint index); | |
165 virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); | |
166 virtual void drawElements(WGC3Denum mode, | |
167 WGC3Dsizei count, | |
168 WGC3Denum type, | |
169 WGC3Dintptr offset); | |
170 | |
171 virtual void enable(WGC3Denum cap); | |
172 virtual void enableVertexAttribArray(WGC3Duint index); | |
173 virtual void finish(); | |
174 virtual void flush(); | |
175 virtual void framebufferRenderbuffer(WGC3Denum target, | |
176 WGC3Denum attachment, | |
177 WGC3Denum renderbuffertarget, | |
178 WebGLId renderbuffer); | |
179 virtual void framebufferTexture2D(WGC3Denum target, | |
180 WGC3Denum attachment, | |
181 WGC3Denum textarget, | |
182 WebGLId texture, | |
183 WGC3Dint level); | |
184 virtual void frontFace(WGC3Denum mode); | |
185 virtual void generateMipmap(WGC3Denum target); | |
186 | |
187 virtual bool getActiveAttrib(WebGLId program, | |
188 WGC3Duint index, | |
189 ActiveInfo&); | |
190 virtual bool getActiveUniform(WebGLId program, | |
191 WGC3Duint index, | |
192 ActiveInfo&); | |
193 | |
194 virtual void getAttachedShaders(WebGLId program, | |
195 WGC3Dsizei maxCount, | |
196 WGC3Dsizei* count, | |
197 WebGLId* shaders); | |
198 | |
199 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); | |
200 | |
201 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); | |
202 | |
203 virtual void getBufferParameteriv(WGC3Denum target, | |
204 WGC3Denum pname, | |
205 WGC3Dint* value); | |
206 | |
207 virtual Attributes getContextAttributes(); | |
208 | |
209 virtual WGC3Denum getError(); | |
210 | |
211 virtual bool isContextLost(); | |
212 | |
213 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); | |
214 | |
215 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, | |
216 WGC3Denum attachment, | |
217 WGC3Denum pname, | |
218 WGC3Dint* value); | |
219 | |
220 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); | |
221 | |
222 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); | |
223 | |
224 virtual WebKit::WebString getProgramInfoLog(WebGLId program); | |
225 | |
226 virtual void getRenderbufferParameteriv(WGC3Denum target, | |
227 WGC3Denum pname, | |
228 WGC3Dint* value); | |
229 | |
230 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); | |
231 | |
232 virtual WebKit::WebString getShaderInfoLog(WebGLId shader); | |
233 | |
234 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, | |
235 WGC3Denum precisiontype, | |
236 WGC3Dint* range, | |
237 WGC3Dint* precision); | |
238 | |
239 virtual WebKit::WebString getShaderSource(WebGLId shader); | |
240 virtual WebKit::WebString getString(WGC3Denum name); | |
241 | |
242 virtual void getTexParameterfv(WGC3Denum target, | |
243 WGC3Denum pname, | |
244 WGC3Dfloat* value); | |
245 virtual void getTexParameteriv(WGC3Denum target, | |
246 WGC3Denum pname, | |
247 WGC3Dint* value); | |
248 | |
249 virtual void getUniformfv(WebGLId program, | |
250 WGC3Dint location, | |
251 WGC3Dfloat* value); | |
252 virtual void getUniformiv(WebGLId program, | |
253 WGC3Dint location, | |
254 WGC3Dint* value); | |
255 | |
256 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); | |
257 | |
258 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, | |
259 WGC3Dfloat* value); | |
260 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, | |
261 WGC3Dint* value); | |
262 | |
263 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); | |
264 | |
265 virtual void hint(WGC3Denum target, WGC3Denum mode); | |
266 virtual WGC3Dboolean isBuffer(WebGLId buffer); | |
267 virtual WGC3Dboolean isEnabled(WGC3Denum cap); | |
268 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); | |
269 virtual WGC3Dboolean isProgram(WebGLId program); | |
270 virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); | |
271 virtual WGC3Dboolean isShader(WebGLId shader); | |
272 virtual WGC3Dboolean isTexture(WebGLId texture); | |
273 virtual void lineWidth(WGC3Dfloat); | |
274 virtual void linkProgram(WebGLId program); | |
275 virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); | |
276 virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); | |
277 | |
278 virtual void readPixels(WGC3Dint x, | |
279 WGC3Dint y, | |
280 WGC3Dsizei width, | |
281 WGC3Dsizei height, | |
282 WGC3Denum format, | |
283 WGC3Denum type, | |
284 void* pixels); | |
285 | |
286 virtual void releaseShaderCompiler(); | |
287 virtual void renderbufferStorage(WGC3Denum target, | |
288 WGC3Denum internalformat, | |
289 WGC3Dsizei width, | |
290 WGC3Dsizei height); | |
291 virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); | |
292 virtual void scissor(WGC3Dint x, WGC3Dint y, | |
293 WGC3Dsizei width, WGC3Dsizei height); | |
294 virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); | |
295 virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); | |
296 virtual void stencilFuncSeparate(WGC3Denum face, | |
297 WGC3Denum func, | |
298 WGC3Dint ref, | |
299 WGC3Duint mask); | |
300 virtual void stencilMask(WGC3Duint mask); | |
301 virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); | |
302 virtual void stencilOp(WGC3Denum fail, | |
303 WGC3Denum zfail, | |
304 WGC3Denum zpass); | |
305 virtual void stencilOpSeparate(WGC3Denum face, | |
306 WGC3Denum fail, | |
307 WGC3Denum zfail, | |
308 WGC3Denum zpass); | |
309 | |
310 virtual void texImage2D(WGC3Denum target, | |
311 WGC3Dint level, | |
312 WGC3Denum internalformat, | |
313 WGC3Dsizei width, | |
314 WGC3Dsizei height, | |
315 WGC3Dint border, | |
316 WGC3Denum format, | |
317 WGC3Denum type, | |
318 const void* pixels); | |
319 | |
320 virtual void texParameterf(WGC3Denum target, | |
321 WGC3Denum pname, | |
322 WGC3Dfloat param); | |
323 virtual void texParameteri(WGC3Denum target, | |
324 WGC3Denum pname, | |
325 WGC3Dint param); | |
326 | |
327 virtual void texSubImage2D(WGC3Denum target, | |
328 WGC3Dint level, | |
329 WGC3Dint xoffset, | |
330 WGC3Dint yoffset, | |
331 WGC3Dsizei width, | |
332 WGC3Dsizei height, | |
333 WGC3Denum format, | |
334 WGC3Denum type, | |
335 const void* pixels); | |
336 | |
337 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); | |
338 virtual void uniform1fv(WGC3Dint location, | |
339 WGC3Dsizei count, const WGC3Dfloat* v); | |
340 virtual void uniform1i(WGC3Dint location, WGC3Dint x); | |
341 virtual void uniform1iv(WGC3Dint location, | |
342 WGC3Dsizei count, const WGC3Dint* v); | |
343 virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); | |
344 virtual void uniform2fv(WGC3Dint location, | |
345 WGC3Dsizei count, const WGC3Dfloat* v); | |
346 virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); | |
347 virtual void uniform2iv(WGC3Dint location, | |
348 WGC3Dsizei count, const WGC3Dint* v); | |
349 virtual void uniform3f(WGC3Dint location, | |
350 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
351 virtual void uniform3fv(WGC3Dint location, | |
352 WGC3Dsizei count, const WGC3Dfloat* v); | |
353 virtual void uniform3i(WGC3Dint location, | |
354 WGC3Dint x, WGC3Dint y, WGC3Dint z); | |
355 virtual void uniform3iv(WGC3Dint location, | |
356 WGC3Dsizei count, const WGC3Dint* v); | |
357 virtual void uniform4f(WGC3Dint location, | |
358 WGC3Dfloat x, WGC3Dfloat y, | |
359 WGC3Dfloat z, WGC3Dfloat w); | |
360 virtual void uniform4fv(WGC3Dint location, | |
361 WGC3Dsizei count, const WGC3Dfloat* v); | |
362 virtual void uniform4i(WGC3Dint location, | |
363 WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); | |
364 virtual void uniform4iv(WGC3Dint location, | |
365 WGC3Dsizei count, const WGC3Dint* v); | |
366 virtual void uniformMatrix2fv(WGC3Dint location, | |
367 WGC3Dsizei count, | |
368 WGC3Dboolean transpose, | |
369 const WGC3Dfloat* value); | |
370 virtual void uniformMatrix3fv(WGC3Dint location, | |
371 WGC3Dsizei count, | |
372 WGC3Dboolean transpose, | |
373 const WGC3Dfloat* value); | |
374 virtual void uniformMatrix4fv(WGC3Dint location, | |
375 WGC3Dsizei count, | |
376 WGC3Dboolean transpose, | |
377 const WGC3Dfloat* value); | |
378 | |
379 virtual void useProgram(WebGLId program); | |
380 virtual void validateProgram(WebGLId program); | |
381 | |
382 virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); | |
383 virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); | |
384 virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); | |
385 virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); | |
386 virtual void vertexAttrib3f(WGC3Duint index, | |
387 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
388 virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); | |
389 virtual void vertexAttrib4f(WGC3Duint index, | |
390 WGC3Dfloat x, WGC3Dfloat y, | |
391 WGC3Dfloat z, WGC3Dfloat w); | |
392 virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); | |
393 virtual void vertexAttribPointer(WGC3Duint index, | |
394 WGC3Dint size, | |
395 WGC3Denum type, | |
396 WGC3Dboolean normalized, | |
397 WGC3Dsizei stride, | |
398 WGC3Dintptr offset); | |
399 | |
400 virtual void viewport(WGC3Dint x, WGC3Dint y, | |
401 WGC3Dsizei width, WGC3Dsizei height); | |
402 | |
403 // Support for buffer creation and deletion | |
404 virtual WebGLId createBuffer(); | |
405 virtual WebGLId createFramebuffer(); | |
406 virtual WebGLId createProgram(); | |
407 virtual WebGLId createRenderbuffer(); | |
408 virtual WebGLId createShader(WGC3Denum); | |
409 virtual WebGLId createTexture(); | |
410 | |
411 virtual void deleteBuffer(WebGLId); | |
412 virtual void deleteFramebuffer(WebGLId); | |
413 virtual void deleteProgram(WebGLId); | |
414 virtual void deleteRenderbuffer(WebGLId); | |
415 virtual void deleteShader(WebGLId); | |
416 virtual void deleteTexture(WebGLId); | |
417 | |
418 virtual void synthesizeGLError(WGC3Denum); | |
419 | |
420 virtual void* mapBufferSubDataCHROMIUM( | |
421 WGC3Denum target, WGC3Dintptr offset, | |
422 WGC3Dsizeiptr size, WGC3Denum access); | |
423 virtual void unmapBufferSubDataCHROMIUM(const void*); | |
424 virtual void* mapTexSubImage2DCHROMIUM( | |
425 WGC3Denum target, | |
426 WGC3Dint level, | |
427 WGC3Dint xoffset, | |
428 WGC3Dint yoffset, | |
429 WGC3Dsizei width, | |
430 WGC3Dsizei height, | |
431 WGC3Denum format, | |
432 WGC3Denum type, | |
433 WGC3Denum access); | |
434 virtual void unmapTexSubImage2DCHROMIUM(const void*); | |
435 | |
436 virtual void setVisibilityCHROMIUM(bool visible); | |
437 | |
438 virtual void setMemoryAllocationChangedCallbackCHROMIUM( | |
439 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback); | |
440 | |
441 virtual void discardFramebufferEXT(WGC3Denum target, | |
442 WGC3Dsizei numAttachments, | |
443 const WGC3Denum* attachments); | |
444 virtual void discardBackbufferCHROMIUM(); | |
445 virtual void ensureBackbufferCHROMIUM(); | |
446 | |
447 virtual void copyTextureToParentTextureCHROMIUM( | |
448 WebGLId texture, WebGLId parentTexture); | |
449 | |
450 virtual void rateLimitOffscreenContextCHROMIUM(); | |
451 | |
452 virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); | |
453 virtual void requestExtensionCHROMIUM(const char*); | |
454 | |
455 virtual void blitFramebufferCHROMIUM( | |
456 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, | |
457 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, | |
458 WGC3Dbitfield mask, WGC3Denum filter); | |
459 virtual void renderbufferStorageMultisampleCHROMIUM( | |
460 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, | |
461 WGC3Dsizei width, WGC3Dsizei height); | |
462 | |
463 virtual WebKit::WebString getTranslatedShaderSourceANGLE(WebGLId shader); | |
464 | |
465 virtual WebGLId createCompositorTexture(WGC3Dsizei width, WGC3Dsizei height); | |
466 virtual void deleteCompositorTexture(WebGLId parent_texture); | |
467 virtual void copyTextureToCompositor(WebGLId texture, | |
468 WebGLId parent_texture); | |
469 | |
470 virtual void setContextLostCallback( | |
471 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); | |
472 virtual WGC3Denum getGraphicsResetStatusARB(); | |
473 | |
474 virtual void texImageIOSurface2DCHROMIUM( | |
475 WGC3Denum target, WGC3Dint width, WGC3Dint height, | |
476 WGC3Duint ioSurfaceId, WGC3Duint plane); | |
477 | |
478 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); | |
479 virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); | |
480 | |
481 virtual void texStorage2DEXT( | |
482 WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, | |
483 WGC3Dint width, WGC3Dint height); | |
484 virtual WGC3Duint createImageCHROMIUM( | |
485 WGC3Dsizei width, WGC3Dsizei height, WGC3Denum internalformat); | |
486 virtual void destroyImageCHROMIUM(WGC3Duint image_id); | |
487 virtual void getImageParameterivCHROMIUM( | |
488 WGC3Duint image_id, WGC3Denum pname, WGC3Dint* params); | |
489 virtual void* mapImageCHROMIUM(WGC3Duint image_id, WGC3Denum access); | |
490 virtual void unmapImageCHROMIUM(WGC3Duint image_id); | |
491 virtual WebGLId createQueryEXT(); | |
492 virtual void deleteQueryEXT(WebGLId query); | |
493 virtual WGC3Dboolean isQueryEXT(WebGLId query); | |
494 virtual void beginQueryEXT(WGC3Denum target, WebGLId query); | |
495 virtual void endQueryEXT(WGC3Denum target); | |
496 virtual void getQueryivEXT( | |
497 WGC3Denum target, WGC3Denum pname, WGC3Dint* params); | |
498 virtual void getQueryObjectuivEXT( | |
499 WebGLId query, WGC3Denum pname, WGC3Duint* params); | |
500 | |
501 virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint source_id, | |
502 WGC3Duint dest_id, WGC3Dint level, | |
503 WGC3Denum internal_format, | |
504 WGC3Denum dest_type); | |
505 | |
506 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, | |
507 const WGC3Dchar* uniform); | |
508 | |
509 virtual void shallowFlushCHROMIUM(); | |
510 | |
511 virtual void genMailboxCHROMIUM(WGC3Dbyte* mailbox); | |
512 virtual void produceTextureCHROMIUM(WGC3Denum target, | |
513 const WGC3Dbyte* mailbox); | |
514 virtual void consumeTextureCHROMIUM(WGC3Denum target, | |
515 const WGC3Dbyte* mailbox); | |
516 | |
517 virtual void insertEventMarkerEXT(const WGC3Dchar* marker); | |
518 virtual void pushGroupMarkerEXT(const WGC3Dchar* marker); | |
519 virtual void popGroupMarkerEXT(); | |
520 | |
521 virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access); | |
522 virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target); | |
523 | |
524 // Async pixel transfer functions. | |
525 virtual void asyncTexImage2DCHROMIUM( | |
526 WGC3Denum target, | |
527 WGC3Dint level, | |
528 WGC3Denum internalformat, | |
529 WGC3Dsizei width, | |
530 WGC3Dsizei height, | |
531 WGC3Dint border, | |
532 WGC3Denum format, | |
533 WGC3Denum type, | |
534 const void* pixels); | |
535 virtual void asyncTexSubImage2DCHROMIUM( | |
536 WGC3Denum target, | |
537 WGC3Dint level, | |
538 WGC3Dint xoffset, | |
539 WGC3Dint yoffset, | |
540 WGC3Dsizei width, | |
541 WGC3Dsizei height, | |
542 WGC3Denum format, | |
543 WGC3Denum type, | |
544 const void* pixels); | |
545 virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum target); | |
546 | |
547 virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs); | |
548 | |
549 virtual unsigned insertSyncPoint(); | |
550 virtual void signalSyncPoint(unsigned sync_point, | |
551 WebGraphicsSyncPointCallback* callback); | |
552 | |
553 virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other); | |
554 | |
555 protected: | |
556 virtual GrGLInterface* onCreateGrGLInterface(); | |
557 | |
558 private: | |
559 WebGraphicsContext3DInProcessCommandBufferImpl( | |
560 const WebKit::WebGraphicsContext3D::Attributes& attributes, | |
561 bool is_offscreen, | |
562 gfx::AcceleratedWidget window); | |
563 | |
564 // SwapBuffers callback. | |
565 void OnSwapBuffersComplete(); | |
566 virtual void OnContextLost(); | |
567 | |
568 bool MaybeInitializeGL(); | |
569 | |
570 // Used to try to find bugs in code that calls gl directly through the gl api | |
571 // instead of going through WebGraphicsContext3D. | |
572 void ClearContext(); | |
573 | |
574 | |
575 bool is_offscreen_; | |
576 // Only used when not offscreen. | |
577 gfx::AcceleratedWidget window_; | |
578 | |
579 bool initialized_; | |
580 bool initialize_failed_; | |
581 | |
582 // The context we use for OpenGL rendering. | |
583 GLInProcessContext* context_; | |
584 // The GLES2Implementation we use for OpenGL rendering. | |
585 ::gpu::gles2::GLES2Implementation* gl_; | |
586 | |
587 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | |
588 WGC3Denum context_lost_reason_; | |
589 | |
590 WebKit::WebGraphicsContext3D::Attributes attributes_; | |
591 int cached_width_, cached_height_; | |
592 | |
593 // For tracking which FBO is bound. | |
594 WebGLId bound_fbo_; | |
595 | |
596 // Errors raised by synthesizeGLError(). | |
597 std::vector<WGC3Denum> synthetic_errors_; | |
598 | |
599 std::vector<uint8> scanline_; | |
600 | |
601 void FlipVertically(uint8* framebuffer, | |
602 unsigned int width, | |
603 unsigned int height); | |
604 }; | |
605 | |
606 } // namespace gpu | |
607 } // namespace webkit | |
608 | |
609 #endif // defined(ENABLE_GPU) | |
610 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | |
OLD | NEW |