| Index: tests/LayerDrawLooperTest.cpp
|
| diff --git a/tests/LayerDrawLooperTest.cpp b/tests/LayerDrawLooperTest.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7b85fc814a0b92f5b1f5cd0cf2d5ac3689d18974
|
| --- /dev/null
|
| +++ b/tests/LayerDrawLooperTest.cpp
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| @@ -0,0 +1,154 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +#include "Test.h"
|
| +#include "SkBitmap.h"
|
| +#include "SkCanvas.h"
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| +#include "SkDraw.h"
|
| +#include "SkDevice.h"
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| +#include "SkLayerDrawLooper.h"
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| +#include "SkMatrix.h"
|
| +#include "SkPaint.h"
|
| +#include "SkRect.h"
|
| +#include "SkRefCnt.h"
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| +#include "SkScalar.h"
|
| +#include "SkXfermode.h"
|
| +
|
| +namespace {
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| +
|
| +class FakeDevice : public SkDevice {
|
| +public:
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| + FakeDevice() : SkDevice(SkBitmap::kARGB_8888_Config, 100, 100) { }
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| +
|
| + virtual void drawRect(const SkDraw& draw, const SkRect& r, const SkPaint& paint) {
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| + fLastMatrix = *draw.fMatrix;
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| + SkDevice::drawRect(draw, r, paint);
|
| + }
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| +
|
| + SkMatrix fLastMatrix;
|
| +};
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| +
|
| +} // namespace
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| +
|
| +static void test_frontToBack(skiatest::Reporter* reporter) {
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| + SkAutoTUnref<SkLayerDrawLooper> looper(SkNEW(SkLayerDrawLooper));
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| + SkLayerDrawLooper::LayerInfo layerInfo;
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| +
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| + // Add the front layer, with the defaults.
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| + (void)looper->addLayer(layerInfo);
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| +
|
| + // Add the back layer, with some layer info set.
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| + layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f));
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| + layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit;
|
| + SkPaint* layerPaint = looper->addLayer(layerInfo);
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| + layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode);
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| +
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| + FakeDevice device;
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| + SkCanvas canvas(&device);
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| + SkPaint paint;
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| + looper->init(&canvas);
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| +
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| + // The back layer should come first.
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| + REPORTER_ASSERT(reporter, looper->next(&canvas, &paint));
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| + REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrc_Mode));
|
| + canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint);
|
| + REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTranslateX());
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| + REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTranslateY());
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| + paint.reset();
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| +
|
| + // Then the front layer.
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| + REPORTER_ASSERT(reporter, looper->next(&canvas, &paint));
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| + REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode));
|
| + canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint);
|
| + REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateX());
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| + REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateY());
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| +
|
| + // Only two layers were added, so that should be the end.
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| + REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint));
|
| +}
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| +
|
| +static void test_backToFront(skiatest::Reporter* reporter) {
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| + SkAutoTUnref<SkLayerDrawLooper> looper(SkNEW(SkLayerDrawLooper));
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| + SkLayerDrawLooper::LayerInfo layerInfo;
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| +
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| + // Add the back layer, with the defaults.
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| + (void)looper->addLayerOnTop(layerInfo);
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| +
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| + // Add the front layer, with some layer info set.
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| + layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f));
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| + layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit;
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| + SkPaint* layerPaint = looper->addLayerOnTop(layerInfo);
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| + layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode);
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| +
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| + FakeDevice device;
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| + SkCanvas canvas(&device);
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| + SkPaint paint;
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| + looper->init(&canvas);
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| +
|
| + // The back layer should come first.
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| + REPORTER_ASSERT(reporter, looper->next(&canvas, &paint));
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| + REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode));
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| + canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint);
|
| + REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateX());
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| + REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateY());
|
| + paint.reset();
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| +
|
| + // Then the front layer.
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| + REPORTER_ASSERT(reporter, looper->next(&canvas, &paint));
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| + REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrc_Mode));
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| + canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint);
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| + REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTranslateX());
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| + REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTranslateY());
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| +
|
| + // Only two layers were added, so that should be the end.
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| + REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint));
|
| +}
|
| +
|
| +static void test_mixed(skiatest::Reporter* reporter) {
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| + SkAutoTUnref<SkLayerDrawLooper> looper(SkNEW(SkLayerDrawLooper));
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| + SkLayerDrawLooper::LayerInfo layerInfo;
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| +
|
| + // Add the back layer, with the defaults.
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| + (void)looper->addLayer(layerInfo);
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| +
|
| + // Add the front layer, with some layer info set.
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| + layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f));
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| + layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit;
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| + SkPaint* layerPaint = looper->addLayerOnTop(layerInfo);
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| + layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode);
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| +
|
| + FakeDevice device;
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| + SkCanvas canvas(&device);
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| + SkPaint paint;
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| + looper->init(&canvas);
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| +
|
| + // The back layer should come first.
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| + REPORTER_ASSERT(reporter, looper->next(&canvas, &paint));
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| + REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode));
|
| + canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint);
|
| + REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateX());
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| + REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTranslateY());
|
| + paint.reset();
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| +
|
| + // Then the front layer.
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| + REPORTER_ASSERT(reporter, looper->next(&canvas, &paint));
|
| + REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrc_Mode));
|
| + canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f)), paint);
|
| + REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTranslateX());
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| + REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTranslateY());
|
| +
|
| + // Only two layers were added, so that should be the end.
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| + REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint));
|
| +}
|
| +
|
| +static void TestLayerDrawLooper(skiatest::Reporter* reporter) {
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| + test_frontToBack(reporter);
|
| + test_backToFront(reporter);
|
| + test_mixed(reporter);
|
| +}
|
| +
|
| +#include "TestClassDef.h"
|
| +DEFINE_TESTCLASS("LayerDrawLooper", TestLayerDrawLooperClass, TestLayerDrawLooper)
|
|
|