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| 1 /* |
| 2 * Copyright 2013 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 #include "Test.h" |
| 8 #include "SkBitmap.h" |
| 9 #include "SkCanvas.h" |
| 10 #include "SkDraw.h" |
| 11 #include "SkDevice.h" |
| 12 #include "SkLayerDrawLooper.h" |
| 13 #include "SkMatrix.h" |
| 14 #include "SkPaint.h" |
| 15 #include "SkRect.h" |
| 16 #include "SkRefCnt.h" |
| 17 #include "SkScalar.h" |
| 18 #include "SkXfermode.h" |
| 19 |
| 20 namespace { |
| 21 |
| 22 class FakeDevice : public SkDevice { |
| 23 public: |
| 24 FakeDevice() : SkDevice(SkBitmap::kARGB_8888_Config, 100, 100) { } |
| 25 |
| 26 virtual void drawRect(const SkDraw& draw, const SkRect& r, const SkPaint& pa
int) { |
| 27 fLastMatrix = *draw.fMatrix; |
| 28 SkDevice::drawRect(draw, r, paint); |
| 29 } |
| 30 |
| 31 SkMatrix fLastMatrix; |
| 32 }; |
| 33 |
| 34 } // namespace |
| 35 |
| 36 static void test_frontToBack(skiatest::Reporter* reporter) { |
| 37 SkAutoTUnref<SkLayerDrawLooper> looper(SkNEW(SkLayerDrawLooper)); |
| 38 SkLayerDrawLooper::LayerInfo layerInfo; |
| 39 |
| 40 // Add the front layer, with the defaults. |
| 41 (void)looper->addLayer(layerInfo); |
| 42 |
| 43 // Add the back layer, with some layer info set. |
| 44 layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f)); |
| 45 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; |
| 46 SkPaint* layerPaint = looper->addLayer(layerInfo); |
| 47 layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); |
| 48 |
| 49 FakeDevice device; |
| 50 SkCanvas canvas(&device); |
| 51 SkPaint paint; |
| 52 looper->init(&canvas); |
| 53 |
| 54 // The back layer should come first. |
| 55 REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); |
| 56 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrc_Mode)); |
| 57 canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f
)), paint); |
| 58 REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTr
anslateX()); |
| 59 REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTr
anslateY()); |
| 60 paint.reset(); |
| 61 |
| 62 // Then the front layer. |
| 63 REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); |
| 64 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrcOver_Mode)); |
| 65 canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f
)), paint); |
| 66 REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTra
nslateX()); |
| 67 REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTra
nslateY()); |
| 68 |
| 69 // Only two layers were added, so that should be the end. |
| 70 REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint)); |
| 71 } |
| 72 |
| 73 static void test_backToFront(skiatest::Reporter* reporter) { |
| 74 SkAutoTUnref<SkLayerDrawLooper> looper(SkNEW(SkLayerDrawLooper)); |
| 75 SkLayerDrawLooper::LayerInfo layerInfo; |
| 76 |
| 77 // Add the back layer, with the defaults. |
| 78 (void)looper->addLayerOnTop(layerInfo); |
| 79 |
| 80 // Add the front layer, with some layer info set. |
| 81 layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f)); |
| 82 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; |
| 83 SkPaint* layerPaint = looper->addLayerOnTop(layerInfo); |
| 84 layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); |
| 85 |
| 86 FakeDevice device; |
| 87 SkCanvas canvas(&device); |
| 88 SkPaint paint; |
| 89 looper->init(&canvas); |
| 90 |
| 91 // The back layer should come first. |
| 92 REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); |
| 93 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrcOver_Mode)); |
| 94 canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f
)), paint); |
| 95 REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTra
nslateX()); |
| 96 REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTra
nslateY()); |
| 97 paint.reset(); |
| 98 |
| 99 // Then the front layer. |
| 100 REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); |
| 101 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrc_Mode)); |
| 102 canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f
)), paint); |
| 103 REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTr
anslateX()); |
| 104 REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTr
anslateY()); |
| 105 |
| 106 // Only two layers were added, so that should be the end. |
| 107 REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint)); |
| 108 } |
| 109 |
| 110 static void test_mixed(skiatest::Reporter* reporter) { |
| 111 SkAutoTUnref<SkLayerDrawLooper> looper(SkNEW(SkLayerDrawLooper)); |
| 112 SkLayerDrawLooper::LayerInfo layerInfo; |
| 113 |
| 114 // Add the back layer, with the defaults. |
| 115 (void)looper->addLayer(layerInfo); |
| 116 |
| 117 // Add the front layer, with some layer info set. |
| 118 layerInfo.fOffset.set(SkFloatToScalar(10.0f), SkFloatToScalar(20.0f)); |
| 119 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; |
| 120 SkPaint* layerPaint = looper->addLayerOnTop(layerInfo); |
| 121 layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); |
| 122 |
| 123 FakeDevice device; |
| 124 SkCanvas canvas(&device); |
| 125 SkPaint paint; |
| 126 looper->init(&canvas); |
| 127 |
| 128 // The back layer should come first. |
| 129 REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); |
| 130 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrcOver_Mode)); |
| 131 canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f
)), paint); |
| 132 REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTra
nslateX()); |
| 133 REPORTER_ASSERT(reporter, SkFloatToScalar(0.0f) == device.fLastMatrix.getTra
nslateY()); |
| 134 paint.reset(); |
| 135 |
| 136 // Then the front layer. |
| 137 REPORTER_ASSERT(reporter, looper->next(&canvas, &paint)); |
| 138 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrc_Mode)); |
| 139 canvas.drawRect(SkRect::MakeWH(SkFloatToScalar(50.0f), SkFloatToScalar(50.0f
)), paint); |
| 140 REPORTER_ASSERT(reporter, SkFloatToScalar(10.0f) == device.fLastMatrix.getTr
anslateX()); |
| 141 REPORTER_ASSERT(reporter, SkFloatToScalar(20.0f) == device.fLastMatrix.getTr
anslateY()); |
| 142 |
| 143 // Only two layers were added, so that should be the end. |
| 144 REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint)); |
| 145 } |
| 146 |
| 147 static void TestLayerDrawLooper(skiatest::Reporter* reporter) { |
| 148 test_frontToBack(reporter); |
| 149 test_backToFront(reporter); |
| 150 test_mixed(reporter); |
| 151 } |
| 152 |
| 153 #include "TestClassDef.h" |
| 154 DEFINE_TESTCLASS("LayerDrawLooper", TestLayerDrawLooperClass, TestLayerDrawLoope
r) |
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