Chromium Code Reviews| Index: content/common/gpu/media/vaapi_wrapper.h |
| diff --git a/content/common/gpu/media/vaapi_wrapper.h b/content/common/gpu/media/vaapi_wrapper.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..669db2821cd56cfa9306b4ff6deec050b5225057 |
| --- /dev/null |
| +++ b/content/common/gpu/media/vaapi_wrapper.h |
| @@ -0,0 +1,132 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| +// |
| +// This file contains an implementation of VaapiWrapper, used by |
| +// VaapiVideoDecodeAccelerator and VaapiH264Decoder to interface |
| +// with libva (VA-API library for hardware video decode). |
| + |
| +#ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |
| +#define CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |
| + |
| +#include "base/callback.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/synchronization/lock.h" |
| +#include "content/common/gpu/media/va_surface.h" |
| +#include "media/base/video_decoder_config.h" |
| +#include "third_party/libva/va/va.h" |
| +#include "third_party/libva/va/va_x11.h" |
| +#include "ui/gfx/size.h" |
| + |
| +namespace content { |
| + |
| +// This class handles VA-API calls and ensures proper locking of VA-API calls |
| +// to libva, the userspace shim to the HW decoder driver. libva is not |
| +// thread-safe, so we have to perform locking ourselves. This class is fully |
| +// synchronous and its methods can be called from any thread and may wait on |
| +// the va_lock_ while other, concurrent calls run. |
| +// |
| +// This class is responsible for managing VAAPI connection, contexts and state. |
| +// It is also responsible for managing and freeing VABuffers (not VASurfaces), |
| +// which are used to queue decode parameters and slice data to the HW decoder, |
| +// as well as underlying memory for VASurfaces themselves. |
| +class VaapiWrapper { |
| + public: |
| + // |report_error_to_uma_cb| will be called independently from reporting |
| + // errors to clients via method return values. |
| + static scoped_ptr<VaapiWrapper> Create( |
| + media::VideoCodecProfile profile, |
| + Display* x_display, |
| + const base::Closure& report_error_to_uma_cb); |
| + |
| + ~VaapiWrapper(); |
| + |
| + // Create |num_surfaces| backing surfaces in driver for VASurfaces, each |
| + // of size |size|. Returns true when successful, with the created IDs in |
| + // |va_surfaces| to be managed and later wrapped in VASurfaces. |
| + // The client must DestroySurfaces() each time before calling this method |
| + // again to free the allocated surfaces first, but is not required to do so |
| + // at destruction time, as this will be done automatically from |
| + // the destructor. |
| + bool CreateSurfaces(gfx::Size size, |
| + size_t num_surfaces, |
| + std::vector<VASurfaceID>* va_surfaces); |
| + |
| + // Free all memory allocated in CreateSurfaces. |
| + void DestroySurfaces(); |
| + |
| + // Submit parameters or slice data of |va_buffer_type|, copying them from |
| + // |buffer| of size |size|, into HW decoder. The data in |buffer| is no |
| + // longer needed and can be freed after this method returns. |
| + // Data submitted via this method awaits in the HW decoder until |
| + // DecodeAndDestroyPendingBuffers is called to execute or |
| + // DestroyPendingBuffers is used to cancel a pending decode. |
| + bool SubmitBuffer(VABufferType va_buffer_type, size_t size, void* buffer); |
| + |
| + // Cancel and destroy all buffers queued to the HW decoder via SubmitBuffer. |
| + // Useful when a pending decode is to be cancelled (on reset or error). |
| + void DestroyPendingBuffers(); |
| + |
| + // Execute decode in hardware into |va_surface_id} and destroy pending |
| + // buffers. Return false if SubmitDecode() fails. |
|
Ami GONE FROM CHROMIUM
2013/05/24 02:14:37
Does this include the "need more data" case?
Or is
Pawel Osciak
2013/05/24 18:51:39
The client is expected to provide the exact amount
|
| + bool DecodeAndDestroyPendingBuffers(VASurfaceID va_surface_id); |
| + |
| + // Put data from |va_surface_id| into |x_pixmap| of size |size|, |
| + // converting/scaling to it. |
| + bool PutSurfaceIntoPixmap(VASurfaceID va_surface_id, |
| + Pixmap x_pixmap, |
| + gfx::Size dest_size); |
| + |
| + // Do any necessary initialization before the sandbox is enabled. |
| + static void PreSandboxInitialization(); |
| + |
| + private: |
| + VaapiWrapper(); |
| + |
| + bool Initialize(media::VideoCodecProfile profile, |
| + Display* x_display, |
| + const base::Closure& report_error__to_uma_cb); |
| + void Deinitialize(); |
| + |
| + // Execute decode in hardware and destroy pending buffers. Return false if |
| + // vaapi driver refuses to accept parameter or slice buffers submitted |
| + // by client or if decode fails in hardware. |
| + bool SubmitDecode(VASurfaceID va_surface_id); |
| + |
| + // Lazily initialize static data after sandbox is enabled. Return false on |
| + // init failure. |
| + static bool PostSandboxInitialization(); |
| + |
| + // Libva is not thread safe, so we have to do locking for it ourselves. |
| + // This lock is to be taken for the duration of all VA-API calls and for |
| + // the entire decode execution sequence in DecodeAndDestroyPendingBuffers(). |
| + base::Lock va_lock_; |
| + |
| + // Allocated ids for VASurfaces. |
| + std::vector<VASurfaceID> va_surface_ids_; |
| + |
| + // VA handles. |
| + // Both valid after successful Initialize() and until Deinitialize(). |
| + VADisplay va_display_; |
| + VAConfigID va_config_id_; |
| + // Created for the current set of va_surface_ids_ in CreateSurfaces() and |
| + // valid until DestroySurfaces(). |
| + VAContextID va_context_id_; |
| + |
| + // Data queued up for HW decoder, to be committed on next HW decode. |
| + std::vector<VABufferID> pending_slice_bufs_; |
| + std::vector<VABufferID> pending_va_bufs_; |
| + |
| + // Called to report decoding errors to UMA. Errors to clients are reported via |
| + // return values from public methods. |
| + base::Closure report_error_to_uma_cb_; |
| + |
| + // Has static initialization of pre-sandbox components completed successfully? |
| + static bool pre_sandbox_init_done_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(VaapiWrapper); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |