Index: Source/core/html/canvas/OESTextureFloatLinear.h |
diff --git a/Source/core/html/canvas/WebGLDepthTexture.h b/Source/core/html/canvas/OESTextureFloatLinear.h |
similarity index 82% |
copy from Source/core/html/canvas/WebGLDepthTexture.h |
copy to Source/core/html/canvas/OESTextureFloatLinear.h |
index 7573b1a76789df034ab996344d57e2a0986898d0..7d9145d0948232b158d4d5de7bae7cc8597bbc1e 100644 |
--- a/Source/core/html/canvas/WebGLDepthTexture.h |
+++ b/Source/core/html/canvas/OESTextureFloatLinear.h |
@@ -23,27 +23,27 @@ |
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
*/ |
-#ifndef WebGLDepthTexture_h |
-#define WebGLDepthTexture_h |
+#ifndef OESTextureFloatLinear_h |
+#define OESTextureFloatLinear_h |
#include "core/html/canvas/WebGLExtension.h" |
-#include <wtf/PassOwnPtr.h> |
+#include "wtf/PassOwnPtr.h" |
namespace WebCore { |
-class WebGLDepthTexture : public WebGLExtension { |
+class OESTextureFloatLinear : public WebGLExtension { |
public: |
- static PassOwnPtr<WebGLDepthTexture> create(WebGLRenderingContext*); |
+ static PassOwnPtr<OESTextureFloatLinear> create(WebGLRenderingContext*); |
static bool supported(WebGLRenderingContext*); |
static const char* getExtensionName(); |
- virtual ~WebGLDepthTexture(); |
+ virtual ~OESTextureFloatLinear(); |
virtual ExtensionName getName() const; |
private: |
- WebGLDepthTexture(WebGLRenderingContext*); |
+ OESTextureFloatLinear(WebGLRenderingContext*); |
}; |
} // namespace WebCore |
-#endif // WebGLDepthTexture_h |
+#endif // OESTextureFloatLinear_h |