Index: Source/core/html/canvas/OESTextureFloatLinear.cpp |
diff --git a/Source/core/html/canvas/OESElementIndexUint.cpp b/Source/core/html/canvas/OESTextureFloatLinear.cpp |
similarity index 70% |
copy from Source/core/html/canvas/OESElementIndexUint.cpp |
copy to Source/core/html/canvas/OESTextureFloatLinear.cpp |
index ce7f2670b076ad64dbf891d52b58e4707b22943c..454df1f39b7f79c63a425f7a42f8b300a6e1810c 100644 |
--- a/Source/core/html/canvas/OESElementIndexUint.cpp |
+++ b/Source/core/html/canvas/OESTextureFloatLinear.cpp |
@@ -25,40 +25,41 @@ |
#include "config.h" |
-#include "core/html/canvas/OESElementIndexUint.h" |
+#include "core/html/canvas/OESTextureFloatLinear.h" |
+ |
#include "core/platform/graphics/Extensions3D.h" |
namespace WebCore { |
-OESElementIndexUint::OESElementIndexUint(WebGLRenderingContext* context) |
+OESTextureFloatLinear::OESTextureFloatLinear(WebGLRenderingContext* context) |
: WebGLExtension(context) |
{ |
- context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_OES_element_index_uint"); |
+ context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_OES_texture_float_linear"); |
} |
-OESElementIndexUint::~OESElementIndexUint() |
+OESTextureFloatLinear::~OESTextureFloatLinear() |
{ |
} |
-WebGLExtension::ExtensionName OESElementIndexUint::getName() const |
+WebGLExtension::ExtensionName OESTextureFloatLinear::getName() const |
{ |
- return OESElementIndexUintName; |
+ return OESTextureFloatLinearName; |
} |
-PassOwnPtr<OESElementIndexUint> OESElementIndexUint::create(WebGLRenderingContext* context) |
+PassOwnPtr<OESTextureFloatLinear> OESTextureFloatLinear::create(WebGLRenderingContext* context) |
{ |
- return adoptPtr(new OESElementIndexUint(context)); |
+ return adoptPtr(new OESTextureFloatLinear(context)); |
} |
-bool OESElementIndexUint::supported(WebGLRenderingContext* context) |
+bool OESTextureFloatLinear::supported(WebGLRenderingContext* context) |
{ |
Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); |
- return extensions->supports("GL_OES_element_index_uint"); |
+ return extensions->supports("GL_OES_texture_float_linear"); |
} |
-const char* OESElementIndexUint::getExtensionName() |
+const char* OESTextureFloatLinear::getExtensionName() |
{ |
- return "OES_element_index_uint"; |
+ return "OES_texture_float_linear"; |
} |
} // namespace WebCore |