Chromium Code Reviews| Index: content/common/gamepad_hardware_buffer.h |
| diff --git a/content/common/gamepad_hardware_buffer.h b/content/common/gamepad_hardware_buffer.h |
| index 53a5b1a50ebd8dc44f4f7918bd573cf53cd9bff9..1b708dd8356fa8ef39a5a2645a5b1f20b06cc0d0 100644 |
| --- a/content/common/gamepad_hardware_buffer.h |
| +++ b/content/common/gamepad_hardware_buffer.h |
| @@ -5,7 +5,7 @@ |
| #ifndef CONTENT_COMMON_GAMEPAD_HARDWARE_BUFFER_H_ |
| #define CONTENT_COMMON_GAMEPAD_HARDWARE_BUFFER_H_ |
| -#include "content/common/gamepad_seqlock.h" |
| +#include "content/common/one_writer_seqlock.h" |
| #include "third_party/WebKit/public/platform/WebGamepads.h" |
| namespace content { |
| @@ -24,7 +24,7 @@ contention is detected by using the associated SeqLock. |
| */ |
| struct GamepadHardwareBuffer { |
|
darin (slow to review)
2013/06/27 17:33:26
should there be a TODO about making this utilize S
timvolodine
2013/06/27 21:08:43
Done.
|
| - GamepadSeqLock sequence; |
| + OneWriterSeqLock sequence; |
| WebKit::WebGamepads buffer; |
| }; |