Chromium Code Reviews| Index: content/browser/device_orientation/device_motion_service.h |
| diff --git a/content/browser/device_orientation/device_motion_service.h b/content/browser/device_orientation/device_motion_service.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..ea2ea9a9f78b4c1bd47695d3b7b01156bc783761 |
| --- /dev/null |
| +++ b/content/browser/device_orientation/device_motion_service.h |
| @@ -0,0 +1,64 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_BROWSER_DEVICE_ORIENTATION_DEVICE_MOTION_SERVICE_H_ |
| +#define CONTENT_BROWSER_DEVICE_ORIENTATION_DEVICE_MOTION_SERVICE_H_ |
| + |
| +#include "base/basictypes.h" |
| +#include "base/callback_forward.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/memory/singleton.h" |
| +#include "base/shared_memory.h" |
| +#include "base/threading/thread_checker.h" |
| +#include "content/common/content_export.h" |
| + |
| +namespace content { |
| + |
| +class DataFetcherSharedMemory; |
| +class DeviceMotionProvider; |
| +class RenderProcessHost; |
| + |
| +// Owns the DeviceMotionProvider (the background polling thread) and keeps |
| +// track of the number of consumers currently using the data (and pausing |
| +// the provider when not in use). |
| +class CONTENT_EXPORT DeviceMotionService { |
| + public: |
| + // Returns the DeviceMotionService singleton. |
| + static DeviceMotionService* GetInstance(); |
| + |
| + // Increments the number of users of the provider. The Provider is running |
| + // when there's > 0 users, and is paused when the count drops to 0. |
| + // |
| + // Must be called on the I/O thread. |
| + void AddConsumer(); |
| + |
| + // Removes a consumer. Should be matched with an AddConsumer call. |
| + // |
| + // Must be called on the I/O thread. |
| + void RemoveConsumer(); |
| + |
| + // Returns the shared memory handle of the device motion data duplicated |
| + // into the given process. |
| + base::SharedMemoryHandle GetSharedMemoryHandleForProcess( |
| + base::ProcessHandle handle); |
| + |
| + // Stop/join with the background thread in DeviceMotionProvider |provider_|. |
| + void Terminate(); |
|
darin (slow to review)
2013/06/27 17:33:26
I'm trying to understand this method. It looks li
timvolodine
2013/06/27 21:08:43
This method comes from a similar class for gamepad
|
| + |
| + private: |
| + friend struct DefaultSingletonTraits<DeviceMotionService>; |
| + |
| + DeviceMotionService(); |
| + virtual ~DeviceMotionService(); |
| + |
| + int num_readers_; |
| + scoped_ptr<DeviceMotionProvider> provider_; |
| + base::ThreadChecker thread_checker_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(DeviceMotionService); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_BROWSER_DEVICE_ORIENTATION_DEVICE_MOTION_SERVICE_H_ |