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Unified Diff: content/common/gamepad_seqlock.cc

Issue 14678012: Implement the content/renderer and content/browser part of the Device Motion API. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix compilation: peer_handle -> PeerHandle() Created 7 years, 5 months ago
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Index: content/common/gamepad_seqlock.cc
diff --git a/content/common/gamepad_seqlock.cc b/content/common/gamepad_seqlock.cc
deleted file mode 100644
index 7f7e14f47e48b120fc70fe02fc4fa73737511216..0000000000000000000000000000000000000000
--- a/content/common/gamepad_seqlock.cc
+++ /dev/null
@@ -1,49 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/common/gamepad_seqlock.h"
-
-namespace content {
-
-GamepadSeqLock::GamepadSeqLock()
- : sequence_(0) {
-}
-
-base::subtle::Atomic32 GamepadSeqLock::ReadBegin() {
- base::subtle::Atomic32 version;
- for (;;) {
- version = base::subtle::NoBarrier_Load(&sequence_);
-
- // If the counter is even, then the associated data might be in a
- // consistent state, so we can try to read.
- if ((version & 1) == 0)
- break;
-
- // Otherwise, the writer is in the middle of an update. Retry the read.
- base::PlatformThread::YieldCurrentThread();
- }
- return version;
-}
-
-bool GamepadSeqLock::ReadRetry(base::subtle::Atomic32 version) {
- // If the sequence number was updated then a read should be re-attempted.
- // -- Load fence, read membarrier
- return base::subtle::Release_Load(&sequence_) != version;
-}
-
-void GamepadSeqLock::WriteBegin() {
- // Increment the sequence number to odd to indicate the beginning of a write
- // update.
- base::subtle::Barrier_AtomicIncrement(&sequence_, 1);
- // -- Store fence, write membarrier
-}
-
-void GamepadSeqLock::WriteEnd() {
- // Increment the sequence to an even number to indicate the completion of
- // a write update.
- // -- Store fence, write membarrier
- base::subtle::Barrier_AtomicIncrement(&sequence_, 1);
-}
-
-} // namespace content
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