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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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125 size_t bufferLength = buffer->length(); | 125 size_t bufferLength = buffer->length(); |
126 | 126 |
127 // The current implementation supports up to four channel impulse responses,
which are interpreted as true-stereo (see Reverb class). | 127 // The current implementation supports up to four channel impulse responses,
which are interpreted as true-stereo (see Reverb class). |
128 bool isBufferGood = numberOfChannels > 0 && numberOfChannels <= 4 && bufferL
ength; | 128 bool isBufferGood = numberOfChannels > 0 && numberOfChannels <= 4 && bufferL
ength; |
129 ASSERT(isBufferGood); | 129 ASSERT(isBufferGood); |
130 if (!isBufferGood) | 130 if (!isBufferGood) |
131 return; | 131 return; |
132 | 132 |
133 // Wrap the AudioBuffer by an AudioBus. It's an efficient pointer set and no
t a memcpy(). | 133 // Wrap the AudioBuffer by an AudioBus. It's an efficient pointer set and no
t a memcpy(). |
134 // This memory is simply used in the Reverb constructor and no reference to
it is kept for later use in that class. | 134 // This memory is simply used in the Reverb constructor and no reference to
it is kept for later use in that class. |
135 AudioBus bufferBus(numberOfChannels, bufferLength, false); | 135 RefPtr<AudioBus> bufferBus = AudioBus::create(numberOfChannels, bufferLength
, false); |
136 for (unsigned i = 0; i < numberOfChannels; ++i) | 136 for (unsigned i = 0; i < numberOfChannels; ++i) |
137 bufferBus.setChannelMemory(i, buffer->getChannelData(i)->data(), bufferL
ength); | 137 bufferBus->setChannelMemory(i, buffer->getChannelData(i)->data(), buffer
Length); |
138 | 138 |
139 bufferBus.setSampleRate(buffer->sampleRate()); | 139 bufferBus->setSampleRate(buffer->sampleRate()); |
140 | 140 |
141 // Create the reverb with the given impulse response. | 141 // Create the reverb with the given impulse response. |
142 bool useBackgroundThreads = !context()->isOfflineContext(); | 142 bool useBackgroundThreads = !context()->isOfflineContext(); |
143 OwnPtr<Reverb> reverb = adoptPtr(new Reverb(&bufferBus, AudioNode::Processin
gSizeInFrames, MaxFFTSize, 2, useBackgroundThreads, m_normalize)); | 143 OwnPtr<Reverb> reverb = adoptPtr(new Reverb(bufferBus.get(), AudioNode::Proc
essingSizeInFrames, MaxFFTSize, 2, useBackgroundThreads, m_normalize)); |
144 | 144 |
145 { | 145 { |
146 // Synchronize with process(). | 146 // Synchronize with process(). |
147 MutexLocker locker(m_processLock); | 147 MutexLocker locker(m_processLock); |
148 m_reverb = reverb.release(); | 148 m_reverb = reverb.release(); |
149 m_buffer = buffer; | 149 m_buffer = buffer; |
150 } | 150 } |
151 } | 151 } |
152 | 152 |
153 AudioBuffer* ConvolverNode::buffer() | 153 AudioBuffer* ConvolverNode::buffer() |
154 { | 154 { |
155 ASSERT(isMainThread()); | 155 ASSERT(isMainThread()); |
156 return m_buffer.get(); | 156 return m_buffer.get(); |
157 } | 157 } |
158 | 158 |
159 double ConvolverNode::tailTime() const | 159 double ConvolverNode::tailTime() const |
160 { | 160 { |
161 return m_reverb ? m_reverb->impulseResponseLength() / static_cast<double>(sa
mpleRate()) : 0; | 161 return m_reverb ? m_reverb->impulseResponseLength() / static_cast<double>(sa
mpleRate()) : 0; |
162 } | 162 } |
163 | 163 |
164 double ConvolverNode::latencyTime() const | 164 double ConvolverNode::latencyTime() const |
165 { | 165 { |
166 return m_reverb ? m_reverb->latencyFrames() / static_cast<double>(sampleRate
()) : 0; | 166 return m_reverb ? m_reverb->latencyFrames() / static_cast<double>(sampleRate
()) : 0; |
167 } | 167 } |
168 | 168 |
169 } // namespace WebCore | 169 } // namespace WebCore |
170 | 170 |
171 #endif // ENABLE(WEB_AUDIO) | 171 #endif // ENABLE(WEB_AUDIO) |
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