Index: ui/gfx/vector3d_unittest.cc |
diff --git a/ui/gfx/vector3d_unittest.cc b/ui/gfx/vector3d_unittest.cc |
index 9a479a289ae63751ae549855a2b174081781cdcc..5b3bd7e91bf85612248480334dff6924a74138f4 100644 |
--- a/ui/gfx/vector3d_unittest.cc |
+++ b/ui/gfx/vector3d_unittest.cc |
@@ -234,30 +234,30 @@ TEST(Vector3dFTest, ClampVector3dF) { |
a = Vector3dF(3.5f, 5.5f, 7.5f); |
EXPECT_EQ(Vector3dF(3.5f, 5.5f, 7.5f).ToString(), a.ToString()); |
- a.ClampToMin(Vector3dF(2, 4.5f, 6.5f)); |
+ a.SetToMax(Vector3dF(2, 4.5f, 6.5f)); |
EXPECT_EQ(Vector3dF(3.5f, 5.5f, 7.5f).ToString(), a.ToString()); |
- a.ClampToMin(Vector3dF(3.5f, 5.5f, 7.5f)); |
+ a.SetToMax(Vector3dF(3.5f, 5.5f, 7.5f)); |
EXPECT_EQ(Vector3dF(3.5f, 5.5f, 7.5f).ToString(), a.ToString()); |
- a.ClampToMin(Vector3dF(4.5f, 2, 6.5f)); |
+ a.SetToMax(Vector3dF(4.5f, 2, 6.5f)); |
EXPECT_EQ(Vector3dF(4.5f, 5.5f, 7.5f).ToString(), a.ToString()); |
- a.ClampToMin(Vector3dF(3.5f, 6.5f, 6.5f)); |
+ a.SetToMax(Vector3dF(3.5f, 6.5f, 6.5f)); |
EXPECT_EQ(Vector3dF(4.5f, 6.5f, 7.5f).ToString(), a.ToString()); |
- a.ClampToMin(Vector3dF(3.5f, 5.5f, 8.5f)); |
+ a.SetToMax(Vector3dF(3.5f, 5.5f, 8.5f)); |
EXPECT_EQ(Vector3dF(4.5f, 6.5f, 8.5f).ToString(), a.ToString()); |
- a.ClampToMin(Vector3dF(8.5f, 10.5f, 12.5f)); |
+ a.SetToMax(Vector3dF(8.5f, 10.5f, 12.5f)); |
EXPECT_EQ(Vector3dF(8.5f, 10.5f, 12.5f).ToString(), a.ToString()); |
- a.ClampToMax(Vector3dF(9.5f, 11.5f, 13.5f)); |
+ a.SetToMin(Vector3dF(9.5f, 11.5f, 13.5f)); |
EXPECT_EQ(Vector3dF(8.5f, 10.5f, 12.5f).ToString(), a.ToString()); |
- a.ClampToMax(Vector3dF(8.5f, 10.5f, 12.5f)); |
+ a.SetToMin(Vector3dF(8.5f, 10.5f, 12.5f)); |
EXPECT_EQ(Vector3dF(8.5f, 10.5f, 12.5f).ToString(), a.ToString()); |
- a.ClampToMax(Vector3dF(7.5f, 11.5f, 13.5f)); |
+ a.SetToMin(Vector3dF(7.5f, 11.5f, 13.5f)); |
EXPECT_EQ(Vector3dF(7.5f, 10.5f, 12.5f).ToString(), a.ToString()); |
- a.ClampToMax(Vector3dF(9.5f, 9.5f, 13.5f)); |
+ a.SetToMin(Vector3dF(9.5f, 9.5f, 13.5f)); |
EXPECT_EQ(Vector3dF(7.5f, 9.5f, 12.5f).ToString(), a.ToString()); |
- a.ClampToMax(Vector3dF(9.5f, 11.5f, 11.5f)); |
+ a.SetToMin(Vector3dF(9.5f, 11.5f, 11.5f)); |
EXPECT_EQ(Vector3dF(7.5f, 9.5f, 11.5f).ToString(), a.ToString()); |
- a.ClampToMax(Vector3dF(3.5f, 5.5f, 7.5f)); |
+ a.SetToMin(Vector3dF(3.5f, 5.5f, 7.5f)); |
EXPECT_EQ(Vector3dF(3.5f, 5.5f, 7.5f).ToString(), a.ToString()); |
} |