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| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2008-2009 Torch Mobile, Inc. | 3 * Copyright (C) 2008-2009 Torch Mobile, Inc. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 332 void translate(float x, float y); | 332 void translate(float x, float y); |
| 333 | 333 |
| 334 void setURLForRect(const KURL&, const IntRect&); | 334 void setURLForRect(const KURL&, const IntRect&); |
| 335 | 335 |
| 336 void concatCTM(const AffineTransform&); | 336 void concatCTM(const AffineTransform&); |
| 337 void setCTM(const AffineTransform&); | 337 void setCTM(const AffineTransform&); |
| 338 | 338 |
| 339 enum IncludeDeviceScale { DefinitelyIncludeDeviceScale, PossiblyIncludeD
eviceScale }; | 339 enum IncludeDeviceScale { DefinitelyIncludeDeviceScale, PossiblyIncludeD
eviceScale }; |
| 340 AffineTransform getCTM(IncludeDeviceScale includeScale = PossiblyInclude
DeviceScale) const; | 340 AffineTransform getCTM(IncludeDeviceScale includeScale = PossiblyInclude
DeviceScale) const; |
| 341 | 341 |
| 342 #if ENABLE(3D_RENDERING) && USE(TEXTURE_MAPPER) | 342 #if USE(TEXTURE_MAPPER) |
| 343 // This is needed when using accelerated-compositing in software mode, l
ike in TextureMapper. | 343 // This is needed when using accelerated-compositing in software mode, l
ike in TextureMapper. |
| 344 void concat3DTransform(const TransformationMatrix&); | 344 void concat3DTransform(const TransformationMatrix&); |
| 345 void set3DTransform(const TransformationMatrix&); | 345 void set3DTransform(const TransformationMatrix&); |
| 346 TransformationMatrix get3DTransform() const; | 346 TransformationMatrix get3DTransform() const; |
| 347 #endif | 347 #endif |
| 348 // Create an image buffer compatible with this context, with suitable re
solution | 348 // Create an image buffer compatible with this context, with suitable re
solution |
| 349 // for drawing into the buffer and then into this context. | 349 // for drawing into the buffer and then into this context. |
| 350 PassOwnPtr<ImageBuffer> createCompatibleBuffer(const IntSize&, bool hasA
lpha = true) const; | 350 PassOwnPtr<ImageBuffer> createCompatibleBuffer(const IntSize&, bool hasA
lpha = true) const; |
| 351 bool isCompatibleWithBuffer(ImageBuffer*) const; | 351 bool isCompatibleWithBuffer(ImageBuffer*) const; |
| 352 | 352 |
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| 436 | 436 |
| 437 private: | 437 private: |
| 438 GraphicsContext& m_context; | 438 GraphicsContext& m_context; |
| 439 bool m_saveAndRestore; | 439 bool m_saveAndRestore; |
| 440 }; | 440 }; |
| 441 | 441 |
| 442 } // namespace WebCore | 442 } // namespace WebCore |
| 443 | 443 |
| 444 #endif // GraphicsContext_h | 444 #endif // GraphicsContext_h |
| 445 | 445 |
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