| Index: cc/layers/ui_resource_layer_impl.h
|
| diff --git a/cc/layers/ui_resource_layer_impl.h b/cc/layers/ui_resource_layer_impl.h
|
| index 7f20050e99b2934b375eba6c6b00fdd3ce4a338b..b8b06d97254f7c5e33238027186725d9eae5ca96 100644
|
| --- a/cc/layers/ui_resource_layer_impl.h
|
| +++ b/cc/layers/ui_resource_layer_impl.h
|
| @@ -33,7 +33,7 @@ class CC_EXPORT UIResourceLayerImpl : public LayerImpl {
|
| void SetImageBounds(gfx::Size image_bounds);
|
|
|
| // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
|
| - void SetUV(gfx::PointF top_left, gfx::PointF bottom_right);
|
| + void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
|
|
|
| // Sets an opacity value per vertex. It will be multiplied by the layer
|
| // opacity value.
|
|
|