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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ |
6 #define CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ | 6 #define CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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26 int id) { | 26 int id) { |
27 return make_scoped_ptr(new UIResourceLayerImpl(tree_impl, id)); | 27 return make_scoped_ptr(new UIResourceLayerImpl(tree_impl, id)); |
28 } | 28 } |
29 virtual ~UIResourceLayerImpl(); | 29 virtual ~UIResourceLayerImpl(); |
30 | 30 |
31 void SetUIResourceId(UIResourceId uid); | 31 void SetUIResourceId(UIResourceId uid); |
32 | 32 |
33 void SetImageBounds(gfx::Size image_bounds); | 33 void SetImageBounds(gfx::Size image_bounds); |
34 | 34 |
35 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). | 35 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). |
36 void SetUV(gfx::PointF top_left, gfx::PointF bottom_right); | 36 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); |
37 | 37 |
38 // Sets an opacity value per vertex. It will be multiplied by the layer | 38 // Sets an opacity value per vertex. It will be multiplied by the layer |
39 // opacity value. | 39 // opacity value. |
40 void SetVertexOpacity(const float vertex_opacity[4]); | 40 void SetVertexOpacity(const float vertex_opacity[4]); |
41 | 41 |
42 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) | 42 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) |
43 OVERRIDE; | 43 OVERRIDE; |
44 virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE; | 44 virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE; |
45 | 45 |
46 virtual bool WillDraw(DrawMode draw_mode, | 46 virtual bool WillDraw(DrawMode draw_mode, |
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64 | 64 |
65 private: | 65 private: |
66 virtual const char* LayerTypeAsString() const OVERRIDE; | 66 virtual const char* LayerTypeAsString() const OVERRIDE; |
67 | 67 |
68 DISALLOW_COPY_AND_ASSIGN(UIResourceLayerImpl); | 68 DISALLOW_COPY_AND_ASSIGN(UIResourceLayerImpl); |
69 }; | 69 }; |
70 | 70 |
71 } // namespace cc | 71 } // namespace cc |
72 | 72 |
73 #endif // CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ | 73 #endif // CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ |
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