Index: cc/layers/ui_resource_layer_impl.h |
diff --git a/cc/layers/ui_resource_layer_impl.h b/cc/layers/ui_resource_layer_impl.h |
index 7f20050e99b2934b375eba6c6b00fdd3ce4a338b..b8b06d97254f7c5e33238027186725d9eae5ca96 100644 |
--- a/cc/layers/ui_resource_layer_impl.h |
+++ b/cc/layers/ui_resource_layer_impl.h |
@@ -33,7 +33,7 @@ class CC_EXPORT UIResourceLayerImpl : public LayerImpl { |
void SetImageBounds(gfx::Size image_bounds); |
// Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). |
- void SetUV(gfx::PointF top_left, gfx::PointF bottom_right); |
+ void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); |
// Sets an opacity value per vertex. It will be multiplied by the layer |
// opacity value. |