Index: third_party/WebKit/Source/platform/graphics/paint/PaintChunkerTest.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/paint/PaintChunkerTest.cpp b/third_party/WebKit/Source/platform/graphics/paint/PaintChunkerTest.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..329d27e1ab0ee9c21a394e865b028159fdf00b08 |
--- /dev/null |
+++ b/third_party/WebKit/Source/platform/graphics/paint/PaintChunkerTest.cpp |
@@ -0,0 +1,74 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "platform/graphics/paint/PaintChunker.h" |
+ |
+#include <gmock/gmock.h> |
+#include <gtest/gtest.h> |
+ |
+using testing::ElementsAre; |
+ |
+namespace blink { |
+namespace { |
+ |
+static PaintProperties samplePaintProperties() { return PaintProperties(); } |
+ |
+template <typename T> |
+static std::vector<T> toStdVector(const Vector<T>& vector) |
+{ |
+ return std::vector<T>(vector.begin(), vector.end()); |
+} |
+ |
+TEST(PaintChunkerTest, Empty) |
+{ |
+ Vector<PaintChunk> chunks = PaintChunker().releasePaintChunks(); |
+ ASSERT_TRUE(chunks.isEmpty()); |
+} |
+ |
+TEST(PaintChunkerTest, SingleNonEmptyRange) |
+{ |
+ PaintChunker chunker; |
+ chunker.updateCurrentPaintProperties(samplePaintProperties()); |
+ chunker.incrementDisplayItemIndex(); |
+ chunker.incrementDisplayItemIndex(); |
+ Vector<PaintChunk> chunks = chunker.releasePaintChunks(); |
+ |
+ EXPECT_THAT(toStdVector(chunks), ElementsAre( |
pdr.
2015/10/01 00:32:48
This expect_that elementsAre pattern is cool.
jbroman
2015/10/01 18:04:20
Yeah, GMock is awesome. Better yet, the arguments
|
+ PaintChunk(0, 2, samplePaintProperties()))); |
+} |
+ |
+TEST(PaintChunkerTest, SamePropertiesTwiceCombineIntoOneChunk) |
+{ |
+ PaintChunker chunker; |
+ chunker.updateCurrentPaintProperties(samplePaintProperties()); |
+ chunker.incrementDisplayItemIndex(); |
+ chunker.incrementDisplayItemIndex(); |
+ chunker.updateCurrentPaintProperties(samplePaintProperties()); |
+ chunker.incrementDisplayItemIndex(); |
+ Vector<PaintChunk> chunks = chunker.releasePaintChunks(); |
+ |
+ EXPECT_THAT(toStdVector(chunks), ElementsAre( |
+ PaintChunk(0, 3, samplePaintProperties()))); |
+} |
+ |
+TEST(PaintChunkerTest, CanRewindDisplayItemIndex) |
+{ |
+ PaintChunker chunker; |
+ chunker.updateCurrentPaintProperties(samplePaintProperties()); |
+ chunker.incrementDisplayItemIndex(); |
+ chunker.incrementDisplayItemIndex(); |
+ chunker.decrementDisplayItemIndex(); |
+ chunker.incrementDisplayItemIndex(); |
+ Vector<PaintChunk> chunks = chunker.releasePaintChunks(); |
+ |
+ EXPECT_THAT(toStdVector(chunks), ElementsAre( |
+ PaintChunk(0, 2, samplePaintProperties()))); |
+} |
+ |
+// TODO(jbroman): Add more tests one it is possible for there to be two distinct |
+// PaintProperties. |
+ |
+} // namespace |
+} // namespace blink |