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| 1 /* | |
| 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * 1. Redistributions of source code must retain the above copyright | |
| 8 * notice, this list of conditions and the following disclaimer. | |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | |
| 10 * notice, this list of conditions and the following disclaimer in the | |
| 11 * documentation and/or other materials provided with the distribution. | |
| 12 * | |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 24 */ | |
| 25 | |
| 26 #import "config.h" | |
| 27 #import "PlatformScreen.h" | |
| 28 | |
| 29 #import "FloatRect.h" | |
| 30 #import "Frame.h" | |
| 31 #import "Page.h" | |
| 32 #import "Widget.h" | |
| 33 #import "NotImplemented.h" | |
| 34 | |
| 35 namespace WebCore { | |
| 36 | |
| 37 int screenDepth(Widget*) | |
| 38 { | |
| 39 return NSBitsPerPixelFromDepth([[NSScreen deepestScreen] depth]); | |
| 40 } | |
| 41 | |
| 42 int screenDepthPerComponent(Widget*) | |
| 43 { | |
| 44 return NSBitsPerSampleFromDepth([[NSScreen deepestScreen] depth]); | |
| 45 } | |
| 46 | |
| 47 bool screenIsMonochrome(Widget*) | |
| 48 { | |
| 49 return false; | |
| 50 } | |
| 51 | |
| 52 // These functions scale between screen and page coordinates because JavaScript/
DOM operations | |
| 53 // assume that the screen and the page share the same coordinate system. | |
| 54 | |
| 55 FloatRect screenRect(Widget* widget) | |
| 56 { | |
| 57 NSWindow *window = widget ? [widget->platformWidget() window] : nil; | |
| 58 return toUserSpace([screenForWindow(window) frame], window); | |
| 59 } | |
| 60 | |
| 61 FloatRect screenAvailableRect(Widget* widget) | |
| 62 { | |
| 63 NSWindow *window = widget ? [widget->platformWidget() window] : nil; | |
| 64 return toUserSpace([screenForWindow(window) visibleFrame], window); | |
| 65 } | |
| 66 | |
| 67 void screenColorProfile(ColorProfile&) | |
| 68 { | |
| 69 notImplemented(); | |
| 70 } | |
| 71 | |
| 72 NSScreen *screenForWindow(NSWindow *window) | |
| 73 { | |
| 74 NSScreen *screen = [window screen]; // nil if the window is off-screen | |
| 75 if (screen) | |
| 76 return screen; | |
| 77 | |
| 78 NSArray *screens = [NSScreen screens]; | |
| 79 if ([screens count] > 0) | |
| 80 return [screens objectAtIndex:0]; // screen containing the menubar | |
| 81 | |
| 82 return nil; | |
| 83 } | |
| 84 | |
| 85 FloatRect toUserSpace(const NSRect& rect, NSWindow *destination) | |
| 86 { | |
| 87 FloatRect userRect = rect; | |
| 88 userRect.setY(NSMaxY([screenForWindow(destination) frame]) - (userRect.y() +
userRect.height())); // flip | |
| 89 return userRect; | |
| 90 } | |
| 91 | |
| 92 NSRect toDeviceSpace(const FloatRect& rect, NSWindow *source) | |
| 93 { | |
| 94 FloatRect deviceRect = rect; | |
| 95 deviceRect.setY(NSMaxY([screenForWindow(source) frame]) - (deviceRect.y() +
deviceRect.height())); // flip | |
| 96 return deviceRect; | |
| 97 } | |
| 98 | |
| 99 NSPoint flipScreenPoint(const NSPoint& screenPoint, NSScreen *screen) | |
| 100 { | |
| 101 NSPoint flippedPoint = screenPoint; | |
| 102 flippedPoint.y = NSMaxY([screen frame]) - flippedPoint.y; | |
| 103 return flippedPoint; | |
| 104 } | |
| 105 | |
| 106 } // namespace WebCore | |
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