Index: content/renderer/media/audio_repetition_detector.cc |
diff --git a/content/renderer/media/audio_repetition_detector.cc b/content/renderer/media/audio_repetition_detector.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4a04b42f8f408ef2774e0caad71079921e188fc9 |
--- /dev/null |
+++ b/content/renderer/media/audio_repetition_detector.cc |
@@ -0,0 +1,196 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/renderer/media/audio_repetition_detector.h" |
+ |
+#include "base/logging.h" |
+#include "base/macros.h" |
+#include "base/metrics/histogram_macros.h" |
+ |
+namespace content { |
+ |
+namespace { |
+ |
+const AudioRepetitionDetector::Pattern kRepetitionPatterns[] = { |
+ {1, 10, 10}, |
+ {2, 20, 10}, |
+ {3, 30, 10}, |
+ {4, 40, 10}, |
+ {5, 50, 10}, |
+ {6, 60, 10}, |
+ {7, 70, 10}, |
+ {8, 80, 10}, |
+ {9, 90, 10}, |
+ {10, 100, 10}, |
+ {20, 200, 10}, |
+}; |
+ |
+// This is used for increasing the efficiency of copying data into the buffer. |
+// Input longer than |kMaxFrames| won't be a problem, and will be devided into |
+// trunks automatically. |
+const size_t kMaxFrames = 480; // 10 ms * 48 kHz |
+ |
+} // namespace |
+ |
+AudioRepetitionDetector::State::State(const Pattern &pattern) |
+ : pattern_(pattern) { |
+ Reset(); |
+} |
+ |
+void AudioRepetitionDetector::State::Increment(bool zero) { |
+ if (0 == count_frames_ && zero) { |
+ // If a repetition starts with zeros, we enter the all zero mode until |
+ // a non zero is found later. The point is that the beginning zeros should |
+ // be counted in the length of the repetition as long as the repetition does |
+ // not comprise only zeros. |
+ all_zero_ = true; |
+ } |
+ ++count_frames_; |
+ if (!zero) |
+ all_zero_ = false; |
+} |
+ |
+bool AudioRepetitionDetector::State::HasValidReport(int sample_rate) const { |
+ return (!all_zero_ && count_frames_ >= |
+ static_cast<size_t>(pattern_.min_length_ms * sample_rate / 1000)); |
+} |
+ |
+void AudioRepetitionDetector::State::Reset() { |
+ count_frames_ = 0; |
+ all_zero_ = true; |
+ reported_ = false; |
+} |
+ |
+AudioRepetitionDetector::AudioRepetitionDetector() |
+ : max_look_back_ms_(0), |
+ sample_rate_(0), |
+ buffer_size_frames_(0), |
+ buffer_end_index_(0), |
+ max_frames_(kMaxFrames) { |
+ RegisterRepetitionPatterns(kRepetitionPatterns, |
+ arraysize(kRepetitionPatterns)); |
+} |
+ |
+AudioRepetitionDetector::~AudioRepetitionDetector() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+} |
+ |
+void AudioRepetitionDetector::RegisterRepetitionPatterns( |
+ const Pattern* patterns, size_t num_patterns) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ Pattern pattern; |
+ for (size_t idx = 0; idx < num_patterns; idx++) { |
+ pattern = patterns[idx]; |
+ ids_.push_back(pattern.id); |
+ states_.push_back(new State(pattern)); |
+ if (pattern.look_back_ms > max_look_back_ms_) |
+ max_look_back_ms_ = pattern.look_back_ms; |
+ } |
+} |
+ |
+void AudioRepetitionDetector::Reset(size_t num_channels, int sample_rate) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ num_channels_ = num_channels; |
+ sample_rate_ = sample_rate; |
+ |
+ // |(xxx + 999) / 1000| is an arithmetic way to round up |xxx / 1000|. |
+ buffer_size_frames_ = |
+ (max_look_back_ms_ * sample_rate_ + 999) / 1000 + max_frames_; |
+ |
+ audio_buffer_.resize(buffer_size_frames_ * num_channels_); |
+ for (auto state : states_) |
+ state->Reset(); |
+} |
+ |
+void AudioRepetitionDetector::AddFramesToBuffer(const float* data, |
+ size_t num_frames) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK_LE(num_frames, buffer_size_frames_); |
+ const size_t margin = buffer_size_frames_ - buffer_end_index_; |
+ const auto it = audio_buffer_.begin() + buffer_end_index_ * num_channels_; |
+ if (num_frames <= margin) { |
+ std::copy(data, data + num_frames * num_channels_, it); |
+ buffer_end_index_ += num_frames; |
+ } else { |
+ std::copy(data, data + margin * num_channels_, it); |
+ std::copy(data + margin * num_channels_, data + num_frames * num_channels_, |
+ audio_buffer_.begin()); |
+ buffer_end_index_ = num_frames - margin; |
+ } |
+} |
+ |
+bool AudioRepetitionDetector::Equal(const float* frame, |
+ int look_back_frames) const { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ const size_t look_back_index = |
+ (buffer_end_index_ + buffer_size_frames_ - look_back_frames) % |
+ buffer_size_frames_ ; |
+ auto it = audio_buffer_.begin() + look_back_index * num_channels_; |
+ for (size_t channel = 0; channel < num_channels_; ++channel, ++frame, ++it) { |
+ if (*frame != *it) |
+ return false; |
+ } |
+ return true; |
+} |
+ |
+bool AudioRepetitionDetector::IsZero(const float* frame, |
+ size_t num_channels) const { |
+ for (size_t channel = 0; channel < num_channels; ++channel, ++frame) { |
+ if (*frame != 0) |
+ return false; |
+ } |
+ return true; |
+} |
+ |
+void AudioRepetitionDetector::Detect(const float* data, size_t num_frames, |
+ size_t num_channels, int sample_rate) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK_GT(states_.size(), 0ul); |
+ if (num_channels != num_channels_ || sample_rate != sample_rate_) |
+ Reset(num_channels, sample_rate); |
+ |
+ // The maximum number of frames |audio_buffer_| can take in is |max_frames_|. |
+ // Therefore, input data with larger frames needs be divided into trunks. |
ajm
2015/09/30 00:23:43
s/trunks/chunks
|
+ while (num_frames > max_frames_) { |
+ Detect(data, max_frames_, num_channels, sample_rate); |
+ data += max_frames_ * num_channels; |
+ num_frames -= max_frames_; |
+ } |
+ |
+ if (num_frames == 0) |
+ return; |
+ |
+ AddFramesToBuffer(data, num_frames); |
+ |
+ for (size_t idx = num_frames; idx > 0; --idx, data += num_channels) { |
+ for (auto state : states_) { |
+ // Look back position depends on the sample rate. It is rounded down to |
+ // the closest integer. |
+ const size_t look_back_frames = |
+ state->look_back_ms() * sample_rate_ / 1000; |
+ // Equal(data, offset) checks if |data| equals the audio frame located |
+ // |offset| frames from the end of buffer. Now a full frame has been |
+ // inserted to the buffer, and thus |offset| should compensate for it. |
+ if (Equal(data, look_back_frames + idx)) { |
+ if (!state->reported()) { |
+ state->Increment(IsZero(data, num_channels)); |
+ if (state->HasValidReport(sample_rate)) { |
+ ReportRepetition(state->id()); |
+ state->set_reported(true); |
+ } |
+ } |
+ } else { |
+ state->Reset(); |
+ } |
+ } |
+ } |
+} |
+ |
+void AudioRepetitionDetector::ReportRepetition(int id) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ UMA_HISTOGRAM_CUSTOM_ENUMERATION( |
+ "Media.AudioCapturerRepetition", id, ids_); |
+} |
+ |
+} // namespace content |