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Side by Side Diff: content/renderer/media/audio_repetition_detector.cc

Issue 1357013006: Add detection for repeated audio in capturing. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: some small changes Created 5 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/renderer/media/audio_repetition_detector.h"
6
7 #include "base/logging.h"
8 #include "base/macros.h"
9 #include "base/metrics/histogram_macros.h"
10
11 namespace content {
12
13 namespace {
14
15 const AudioRepetitionDetector::Pattern kRepetitionPatterns[] = {
16 {1, 10, 10},
17 {2, 20, 10},
18 {3, 30, 10},
19 {4, 40, 10},
20 {5, 50, 10},
21 {6, 60, 10},
22 {7, 70, 10},
23 {8, 80, 10},
24 {9, 90, 10},
25 {10, 100, 10},
26 {20, 200, 10},
27 };
28
29 // This is used for increasing the efficiency of copying data into the buffer.
30 // Input longer than |kMaxFrames| won't be a problem, and will be devided into
31 // trunks automatically.
32 const size_t kMaxFrames = 480; // 10 ms * 48 kHz
33
34 } // namespace
35
36 AudioRepetitionDetector::State::State(const Pattern &pattern)
37 : pattern_(pattern) {
38 Reset();
39 }
40
41 void AudioRepetitionDetector::State::Increment(bool zero) {
42 if (0 == count_frames_ && zero) {
43 // If a repetition starts with zeros, we enter the all zero mode until
44 // a non zero is found later. The point is that the beginning zeros should
45 // be counted in the length of the repetition as long as the repetition does
46 // not comprise only zeros.
47 all_zero_ = true;
48 }
49 ++count_frames_;
50 if (!zero)
51 all_zero_ = false;
52 }
53
54 bool AudioRepetitionDetector::State::HasValidReport(int sample_rate) const {
55 return (!all_zero_ && count_frames_ >=
56 static_cast<size_t>(pattern_.min_length_ms * sample_rate / 1000));
57 }
58
59 void AudioRepetitionDetector::State::Reset() {
60 count_frames_ = 0;
61 all_zero_ = true;
62 reported_ = false;
63 }
64
65 AudioRepetitionDetector::AudioRepetitionDetector()
66 : max_look_back_ms_(0),
67 sample_rate_(0),
68 buffer_size_frames_(0),
69 buffer_end_index_(0),
70 max_frames_(kMaxFrames) {
71 RegisterRepetitionPatterns(kRepetitionPatterns,
72 arraysize(kRepetitionPatterns));
73 }
74
75 AudioRepetitionDetector::~AudioRepetitionDetector() {
76 DCHECK(thread_checker_.CalledOnValidThread());
77 }
78
79 void AudioRepetitionDetector::RegisterRepetitionPatterns(
80 const Pattern* patterns, size_t num_patterns) {
81 DCHECK(thread_checker_.CalledOnValidThread());
82 Pattern pattern;
83 for (size_t idx = 0; idx < num_patterns; idx++) {
84 pattern = patterns[idx];
85 ids_.push_back(pattern.id);
86 states_.push_back(new State(pattern));
87 if (pattern.look_back_ms > max_look_back_ms_)
88 max_look_back_ms_ = pattern.look_back_ms;
89 }
90 }
91
92 void AudioRepetitionDetector::Reset(size_t num_channels, int sample_rate) {
93 DCHECK(thread_checker_.CalledOnValidThread());
94 num_channels_ = num_channels;
95 sample_rate_ = sample_rate;
96
97 // |(xxx + 999) / 1000| is an arithmetic way to round up |xxx / 1000|.
98 buffer_size_frames_ =
99 (max_look_back_ms_ * sample_rate_ + 999) / 1000 + max_frames_;
100
101 audio_buffer_.resize(buffer_size_frames_ * num_channels_);
102 for (auto state : states_)
103 state->Reset();
104 }
105
106 void AudioRepetitionDetector::AddFramesToBuffer(const float* data,
107 size_t num_frames) {
108 DCHECK(thread_checker_.CalledOnValidThread());
109 DCHECK_LE(num_frames, buffer_size_frames_);
110 const size_t margin = buffer_size_frames_ - buffer_end_index_;
111 const auto it = audio_buffer_.begin() + buffer_end_index_ * num_channels_;
112 if (num_frames <= margin) {
113 std::copy(data, data + num_frames * num_channels_, it);
114 buffer_end_index_ += num_frames;
115 } else {
116 std::copy(data, data + margin * num_channels_, it);
117 std::copy(data + margin * num_channels_, data + num_frames * num_channels_,
118 audio_buffer_.begin());
119 buffer_end_index_ = num_frames - margin;
120 }
121 }
122
123 bool AudioRepetitionDetector::Equal(const float* frame,
124 int look_back_frames) const {
125 DCHECK(thread_checker_.CalledOnValidThread());
126 const size_t look_back_index =
127 (buffer_end_index_ + buffer_size_frames_ - look_back_frames) %
128 buffer_size_frames_ ;
129 auto it = audio_buffer_.begin() + look_back_index * num_channels_;
130 for (size_t channel = 0; channel < num_channels_; ++channel, ++frame, ++it) {
131 if (*frame != *it)
132 return false;
133 }
134 return true;
135 }
136
137 bool AudioRepetitionDetector::IsZero(const float* frame,
138 size_t num_channels) const {
139 for (size_t channel = 0; channel < num_channels; ++channel, ++frame) {
140 if (*frame != 0)
141 return false;
142 }
143 return true;
144 }
145
146 void AudioRepetitionDetector::Detect(const float* data, size_t num_frames,
147 size_t num_channels, int sample_rate) {
148 DCHECK(thread_checker_.CalledOnValidThread());
149 DCHECK_GT(states_.size(), 0ul);
150 if (num_channels != num_channels_ || sample_rate != sample_rate_)
151 Reset(num_channels, sample_rate);
152
153 // The maximum number of frames |audio_buffer_| can take in is |max_frames_|.
154 // Therefore, input data with larger frames needs be divided into trunks.
ajm 2015/09/30 00:23:43 s/trunks/chunks
155 while (num_frames > max_frames_) {
156 Detect(data, max_frames_, num_channels, sample_rate);
157 data += max_frames_ * num_channels;
158 num_frames -= max_frames_;
159 }
160
161 if (num_frames == 0)
162 return;
163
164 AddFramesToBuffer(data, num_frames);
165
166 for (size_t idx = num_frames; idx > 0; --idx, data += num_channels) {
167 for (auto state : states_) {
168 // Look back position depends on the sample rate. It is rounded down to
169 // the closest integer.
170 const size_t look_back_frames =
171 state->look_back_ms() * sample_rate_ / 1000;
172 // Equal(data, offset) checks if |data| equals the audio frame located
173 // |offset| frames from the end of buffer. Now a full frame has been
174 // inserted to the buffer, and thus |offset| should compensate for it.
175 if (Equal(data, look_back_frames + idx)) {
176 if (!state->reported()) {
177 state->Increment(IsZero(data, num_channels));
178 if (state->HasValidReport(sample_rate)) {
179 ReportRepetition(state->id());
180 state->set_reported(true);
181 }
182 }
183 } else {
184 state->Reset();
185 }
186 }
187 }
188 }
189
190 void AudioRepetitionDetector::ReportRepetition(int id) {
191 DCHECK(thread_checker_.CalledOnValidThread());
192 UMA_HISTOGRAM_CUSTOM_ENUMERATION(
193 "Media.AudioCapturerRepetition", id, ids_);
194 }
195
196 } // namespace content
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