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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef PaintAggregator_h | 31 #ifndef PaintAggregator_h |
32 #define PaintAggregator_h | 32 #define PaintAggregator_h |
33 | 33 |
34 #include "platform/geometry/IntPoint.h" | 34 #include "platform/geometry/IntPoint.h" |
35 #include "platform/geometry/IntRect.h" | 35 #include "platform/geometry/IntRect.h" |
| 36 #include "wtf/Allocator.h" |
36 #include "wtf/Vector.h" | 37 #include "wtf/Vector.h" |
37 | 38 |
38 namespace blink { | 39 namespace blink { |
39 | 40 |
40 // This class is responsible for aggregating multiple invalidation and scroll | 41 // This class is responsible for aggregating multiple invalidation and scroll |
41 // commands to produce a scroll and repaint sequence. | 42 // commands to produce a scroll and repaint sequence. |
42 class PaintAggregator { | 43 class PaintAggregator { |
| 44 STACK_ALLOCATED(); |
43 public: | 45 public: |
44 // This structure describes an aggregation of invalidateRect and scrollRect | 46 // This structure describes an aggregation of invalidateRect and scrollRect |
45 // calls. If |scrollRect| is non-empty, then that rect should be scrolled | 47 // calls. If |scrollRect| is non-empty, then that rect should be scrolled |
46 // by the amount specified by |scrollDelta|. If |paintRects| is non-empty, | 48 // by the amount specified by |scrollDelta|. If |paintRects| is non-empty, |
47 // then those rects should be repainted. If |scrollRect| and |paintRects| | 49 // then those rects should be repainted. If |scrollRect| and |paintRects| |
48 // are non-empty, then scrolling should be performed before repainting. | 50 // are non-empty, then scrolling should be performed before repainting. |
49 // |scrollDelta| can only specify scrolling in one direction (i.e., the x | 51 // |scrollDelta| can only specify scrolling in one direction (i.e., the x |
50 // and y members cannot both be non-zero). | 52 // and y members cannot both be non-zero). |
51 struct PendingUpdate { | 53 struct PendingUpdate { |
| 54 STACK_ALLOCATED(); |
52 PendingUpdate(); | 55 PendingUpdate(); |
53 ~PendingUpdate(); | 56 ~PendingUpdate(); |
54 | 57 |
55 // Returns the rect damaged by scrolling within |scrollRect| by | 58 // Returns the rect damaged by scrolling within |scrollRect| by |
56 // |scrollDelta|. This rect must be repainted. | 59 // |scrollDelta|. This rect must be repainted. |
57 IntRect calculateScrollDamage() const; | 60 IntRect calculateScrollDamage() const; |
58 | 61 |
59 // Returns the smallest rect containing all paint rects. | 62 // Returns the smallest rect containing all paint rects. |
60 IntRect calculatePaintBounds() const; | 63 IntRect calculatePaintBounds() const; |
61 | 64 |
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83 bool shouldInvalidateScrollRect(const IntRect&) const; | 86 bool shouldInvalidateScrollRect(const IntRect&) const; |
84 void invalidateScrollRect(); | 87 void invalidateScrollRect(); |
85 void combinePaintRects(); | 88 void combinePaintRects(); |
86 | 89 |
87 PendingUpdate m_update; | 90 PendingUpdate m_update; |
88 }; | 91 }; |
89 | 92 |
90 } // namespace blink | 93 } // namespace blink |
91 | 94 |
92 #endif | 95 #endif |
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