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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/FilterPainter.h" | 6 #include "core/paint/FilterPainter.h" |
7 | 7 |
8 #include "core/paint/DeprecatedPaintLayer.h" | 8 #include "core/paint/DeprecatedPaintLayer.h" |
9 #include "core/paint/FilterEffectBuilder.h" | 9 #include "core/paint/FilterEffectBuilder.h" |
10 #include "core/paint/LayerClipRecorder.h" | 10 #include "core/paint/LayerClipRecorder.h" |
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33 ASSERT(layer.filterInfo()); | 33 ASSERT(layer.filterInfo()); |
34 | 34 |
35 SkiaImageFilterBuilder builder; | 35 SkiaImageFilterBuilder builder; |
36 RefPtrWillBeRawPtr<FilterEffect> lastEffect = layer.filterEffectBuilder()->l
astEffect(); | 36 RefPtrWillBeRawPtr<FilterEffect> lastEffect = layer.filterEffectBuilder()->l
astEffect(); |
37 lastEffect->determineFilterPrimitiveSubregion(MapRectForward); | 37 lastEffect->determineFilterPrimitiveSubregion(MapRectForward); |
38 RefPtr<SkImageFilter> imageFilter = builder.build(lastEffect.get(), ColorSpa
ceDeviceRGB); | 38 RefPtr<SkImageFilter> imageFilter = builder.build(lastEffect.get(), ColorSpa
ceDeviceRGB); |
39 if (!imageFilter) | 39 if (!imageFilter) |
40 return; | 40 return; |
41 | 41 |
42 if (!rootRelativeBoundsComputed) { | 42 if (!rootRelativeBoundsComputed) { |
43 rootRelativeBounds = layer.physicalBoundingBoxIncludingReflectionAndStac
kingChildren(paintingInfo.rootLayer, offsetFromRoot); | 43 rootRelativeBounds = layer.physicalBoundingBoxIncludingReflectionAndStac
kingChildren(offsetFromRoot); |
44 rootRelativeBoundsComputed = true; | 44 rootRelativeBoundsComputed = true; |
45 } | 45 } |
46 | 46 |
47 // We'll handle clipping to the dirty rect before filter rasterization. | 47 // We'll handle clipping to the dirty rect before filter rasterization. |
48 // Filter processing will automatically expand the clip rect and the offscre
en to accommodate any filter outsets. | 48 // Filter processing will automatically expand the clip rect and the offscre
en to accommodate any filter outsets. |
49 // FIXME: It is incorrect to just clip to the damageRect here once multiple
fragments are involved. | 49 // FIXME: It is incorrect to just clip to the damageRect here once multiple
fragments are involved. |
50 | 50 |
51 // Subsequent code should not clip to the dirty rect, since we've already | 51 // Subsequent code should not clip to the dirty rect, since we've already |
52 // done it above, and doing it later will defeat the outsets. | 52 // done it above, and doing it later will defeat the outsets. |
53 paintingInfo.clipToDirtyRect = false; | 53 paintingInfo.clipToDirtyRect = false; |
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92 else | 92 else |
93 m_context->displayItemList()->createAndAppend<EndFilterDisplayIt
em>(*m_layoutObject); | 93 m_context->displayItemList()->createAndAppend<EndFilterDisplayIt
em>(*m_layoutObject); |
94 } | 94 } |
95 } else { | 95 } else { |
96 EndFilterDisplayItem endFilterDisplayItem(*m_layoutObject); | 96 EndFilterDisplayItem endFilterDisplayItem(*m_layoutObject); |
97 endFilterDisplayItem.replay(*m_context); | 97 endFilterDisplayItem.replay(*m_context); |
98 } | 98 } |
99 } | 99 } |
100 | 100 |
101 } // namespace blink | 101 } // namespace blink |
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