Index: ui/gl/gl_bindings_autogen_mock.h |
diff --git a/ui/gl/gl_bindings_autogen_mock.h b/ui/gl/gl_bindings_autogen_mock.h |
index d37f0af544ddd6024b39ef8dc8fd4909426177de..d4f0a1120233aef475e0478c5a2cb7bfbaf3968a 100644 |
--- a/ui/gl/gl_bindings_autogen_mock.h |
+++ b/ui/gl/gl_bindings_autogen_mock.h |
@@ -29,11 +29,19 @@ static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, |
static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, |
GLuint colorNumber, |
const char* name); |
+static void GL_BINDING_CALL Mock_glBindFragDataLocationEXT(GLuint program, |
+ GLuint colorNumber, |
+ const char* name); |
static void GL_BINDING_CALL |
Mock_glBindFragDataLocationIndexed(GLuint program, |
GLuint colorNumber, |
GLuint index, |
const char* name); |
+static void GL_BINDING_CALL |
+Mock_glBindFragDataLocationIndexedEXT(GLuint program, |
+ GLuint colorNumber, |
+ GLuint index, |
+ const char* name); |
static void GL_BINDING_CALL Mock_glBindFramebuffer(GLenum target, |
GLuint framebuffer); |
static void GL_BINDING_CALL Mock_glBindFramebufferEXT(GLenum target, |
@@ -446,6 +454,10 @@ static void GL_BINDING_CALL Mock_glGetFenceivNV(GLuint fence, |
GLenum pname, |
GLint* params); |
static void GL_BINDING_CALL Mock_glGetFloatv(GLenum pname, GLfloat* params); |
+static GLint GL_BINDING_CALL Mock_glGetFragDataIndex(GLuint program, |
+ const char* name); |
+static GLint GL_BINDING_CALL Mock_glGetFragDataIndexEXT(GLuint program, |
+ const char* name); |
static GLint GL_BINDING_CALL Mock_glGetFragDataLocation(GLuint program, |
const char* name); |
static void GL_BINDING_CALL |