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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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22 GLuint index, | 22 GLuint index, |
23 GLuint buffer); | 23 GLuint buffer); |
24 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, | 24 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, |
25 GLuint index, | 25 GLuint index, |
26 GLuint buffer, | 26 GLuint buffer, |
27 GLintptr offset, | 27 GLintptr offset, |
28 GLsizeiptr size); | 28 GLsizeiptr size); |
29 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, | 29 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, |
30 GLuint colorNumber, | 30 GLuint colorNumber, |
31 const char* name); | 31 const char* name); |
| 32 static void GL_BINDING_CALL Mock_glBindFragDataLocationEXT(GLuint program, |
| 33 GLuint colorNumber, |
| 34 const char* name); |
32 static void GL_BINDING_CALL | 35 static void GL_BINDING_CALL |
33 Mock_glBindFragDataLocationIndexed(GLuint program, | 36 Mock_glBindFragDataLocationIndexed(GLuint program, |
34 GLuint colorNumber, | 37 GLuint colorNumber, |
35 GLuint index, | 38 GLuint index, |
36 const char* name); | 39 const char* name); |
| 40 static void GL_BINDING_CALL |
| 41 Mock_glBindFragDataLocationIndexedEXT(GLuint program, |
| 42 GLuint colorNumber, |
| 43 GLuint index, |
| 44 const char* name); |
37 static void GL_BINDING_CALL Mock_glBindFramebuffer(GLenum target, | 45 static void GL_BINDING_CALL Mock_glBindFramebuffer(GLenum target, |
38 GLuint framebuffer); | 46 GLuint framebuffer); |
39 static void GL_BINDING_CALL Mock_glBindFramebufferEXT(GLenum target, | 47 static void GL_BINDING_CALL Mock_glBindFramebufferEXT(GLenum target, |
40 GLuint framebuffer); | 48 GLuint framebuffer); |
41 static void GL_BINDING_CALL Mock_glBindRenderbuffer(GLenum target, | 49 static void GL_BINDING_CALL Mock_glBindRenderbuffer(GLenum target, |
42 GLuint renderbuffer); | 50 GLuint renderbuffer); |
43 static void GL_BINDING_CALL Mock_glBindRenderbufferEXT(GLenum target, | 51 static void GL_BINDING_CALL Mock_glBindRenderbufferEXT(GLenum target, |
44 GLuint renderbuffer); | 52 GLuint renderbuffer); |
45 static void GL_BINDING_CALL Mock_glBindSampler(GLuint unit, GLuint sampler); | 53 static void GL_BINDING_CALL Mock_glBindSampler(GLuint unit, GLuint sampler); |
46 static void GL_BINDING_CALL Mock_glBindTexture(GLenum target, GLuint texture); | 54 static void GL_BINDING_CALL Mock_glBindTexture(GLenum target, GLuint texture); |
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439 const char* name); | 447 const char* name); |
440 static void GL_BINDING_CALL Mock_glGetBooleanv(GLenum pname, GLboolean* params); | 448 static void GL_BINDING_CALL Mock_glGetBooleanv(GLenum pname, GLboolean* params); |
441 static void GL_BINDING_CALL Mock_glGetBufferParameteriv(GLenum target, | 449 static void GL_BINDING_CALL Mock_glGetBufferParameteriv(GLenum target, |
442 GLenum pname, | 450 GLenum pname, |
443 GLint* params); | 451 GLint* params); |
444 static GLenum GL_BINDING_CALL Mock_glGetError(void); | 452 static GLenum GL_BINDING_CALL Mock_glGetError(void); |
445 static void GL_BINDING_CALL Mock_glGetFenceivNV(GLuint fence, | 453 static void GL_BINDING_CALL Mock_glGetFenceivNV(GLuint fence, |
446 GLenum pname, | 454 GLenum pname, |
447 GLint* params); | 455 GLint* params); |
448 static void GL_BINDING_CALL Mock_glGetFloatv(GLenum pname, GLfloat* params); | 456 static void GL_BINDING_CALL Mock_glGetFloatv(GLenum pname, GLfloat* params); |
| 457 static GLint GL_BINDING_CALL Mock_glGetFragDataIndex(GLuint program, |
| 458 const char* name); |
| 459 static GLint GL_BINDING_CALL Mock_glGetFragDataIndexEXT(GLuint program, |
| 460 const char* name); |
449 static GLint GL_BINDING_CALL Mock_glGetFragDataLocation(GLuint program, | 461 static GLint GL_BINDING_CALL Mock_glGetFragDataLocation(GLuint program, |
450 const char* name); | 462 const char* name); |
451 static void GL_BINDING_CALL | 463 static void GL_BINDING_CALL |
452 Mock_glGetFramebufferAttachmentParameteriv(GLenum target, | 464 Mock_glGetFramebufferAttachmentParameteriv(GLenum target, |
453 GLenum attachment, | 465 GLenum attachment, |
454 GLenum pname, | 466 GLenum pname, |
455 GLint* params); | 467 GLint* params); |
456 static void GL_BINDING_CALL | 468 static void GL_BINDING_CALL |
457 Mock_glGetFramebufferAttachmentParameterivEXT(GLenum target, | 469 Mock_glGetFramebufferAttachmentParameterivEXT(GLenum target, |
458 GLenum attachment, | 470 GLenum attachment, |
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1102 GLboolean normalized, | 1114 GLboolean normalized, |
1103 GLsizei stride, | 1115 GLsizei stride, |
1104 const void* ptr); | 1116 const void* ptr); |
1105 static void GL_BINDING_CALL Mock_glViewport(GLint x, | 1117 static void GL_BINDING_CALL Mock_glViewport(GLint x, |
1106 GLint y, | 1118 GLint y, |
1107 GLsizei width, | 1119 GLsizei width, |
1108 GLsizei height); | 1120 GLsizei height); |
1109 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, | 1121 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, |
1110 GLbitfield flags, | 1122 GLbitfield flags, |
1111 GLuint64 timeout); | 1123 GLuint64 timeout); |
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