| Index: blimp/client/compositor/blimp_compositor_android.cc
|
| diff --git a/blimp/client/compositor/blimp_compositor_android.cc b/blimp/client/compositor/blimp_compositor_android.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..269fe0abdf5de3ed09704bbd352a964d5a68349b
|
| --- /dev/null
|
| +++ b/blimp/client/compositor/blimp_compositor_android.cc
|
| @@ -0,0 +1,114 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "blimp/client/compositor/blimp_compositor_android.h"
|
| +
|
| +#include <android/native_window_jni.h>
|
| +
|
| +#include "base/command_line.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/gfx/geometry/size.h"
|
| +
|
| +namespace {
|
| +// The minimum valid content width in a tile. This is used to make sure the
|
| +// width of the content on the rightmost tile isn't a tiny sliver.
|
| +const int kMinimumTileContentWidthPixels = 64;
|
| +}
|
| +
|
| +namespace blimp {
|
| +
|
| +// static
|
| +scoped_ptr<BlimpCompositorAndroid> BlimpCompositorAndroid::Create(
|
| + const gfx::Size& real_size,
|
| + const gfx::Size& size,
|
| + float dp_to_px) {
|
| + gfx::Size device_size(real_size);
|
| + bool real_size_supported = true;
|
| + if (device_size.IsEmpty()) {
|
| + real_size_supported = false;
|
| + device_size = size;
|
| + }
|
| + return make_scoped_ptr(
|
| + new BlimpCompositorAndroid(device_size, real_size_supported, dp_to_px));
|
| +}
|
| +
|
| +BlimpCompositorAndroid::BlimpCompositorAndroid(const gfx::Size& size,
|
| + bool real_size_supported,
|
| + float dp_to_px)
|
| + : BlimpCompositor(dp_to_px),
|
| + portrait_width_(std::min(size.width(), size.height())),
|
| + landscape_width_(std::max(size.width(), size.height())),
|
| + real_size_supported_(real_size_supported),
|
| + window_(nullptr) {}
|
| +
|
| +BlimpCompositorAndroid::~BlimpCompositorAndroid() {
|
| + SetSurface(nullptr, 0 /* null surface */);
|
| +}
|
| +
|
| +void BlimpCompositorAndroid::SetSurface(JNIEnv* env, jobject jsurface) {
|
| + if (window_) {
|
| + SetVisible(false);
|
| + ANativeWindow_release(window_);
|
| + window_ = nullptr;
|
| + }
|
| +
|
| + if (!jsurface)
|
| + return;
|
| +
|
| + base::android::ScopedJavaLocalFrame scoped_local_reference_frame(env);
|
| + window_ = ANativeWindow_fromSurface(env, jsurface);
|
| + SetVisible(true);
|
| +}
|
| +
|
| +gfx::AcceleratedWidget BlimpCompositorAndroid::GetWindow() {
|
| + return window_;
|
| +}
|
| +
|
| +void BlimpCompositorAndroid::GenerateLayerTreeSettings(
|
| + cc::LayerTreeSettings* settings) {
|
| + BlimpCompositor::GenerateLayerTreeSettings(settings);
|
| +
|
| + // Calculate the correct raster tile size to use. Assuming a square tile.
|
| + DCHECK_EQ(settings->default_tile_size.width(),
|
| + settings->default_tile_size.height());
|
| +
|
| + int default_tile_size = settings->default_tile_size.width();
|
| + if (real_size_supported_) {
|
| + // Maximum HD dimensions should be 768x1280
|
| + // Maximum FHD dimensions should be 1200x1920
|
| + if (portrait_width_ > 768 || landscape_width_ > 1280)
|
| + default_tile_size = 384;
|
| + if (portrait_width_ > 1200 || landscape_width_ > 1920)
|
| + default_tile_size = 512;
|
| +
|
| + // Adjust for some resolutions that barely straddle an extra
|
| + // tile when in portrait mode. This helps worst case scroll/raster
|
| + // by not needing a full extra tile for each row.
|
| + int right_tile_width = ((portrait_width_ - 1) % default_tile_size) + 1;
|
| + if (right_tile_width < kMinimumTileContentWidthPixels) {
|
| + // Figure out the new tile count without the small edge tile.
|
| + int full_tile_count = portrait_width_ / default_tile_size;
|
| + DCHECK_GT(full_tile_count, 0);
|
| +
|
| + // Calculate the ideal new tile width with the new tile count.
|
| + default_tile_size = std::ceil(static_cast<float>(portrait_width_) /
|
| + static_cast<float>(full_tile_count));
|
| +
|
| + // Round up to nearest 32 for GPU efficiency.
|
| + if (default_tile_size & 0x1F)
|
| + default_tile_size = (default_tile_size & ~0x1F) + 32;
|
| + }
|
| + } else {
|
| + // We don't know the exact resolution due to screen controls etc., so this
|
| + // just estimates the values above using tile counts.
|
| + int numTiles = (portrait_width_ * landscape_width_) / (256 * 256);
|
| + if (numTiles > 16)
|
| + default_tile_size = 384;
|
| + if (numTiles >= 40)
|
| + default_tile_size = 512;
|
| + }
|
| + settings->default_tile_size.SetSize(default_tile_size, default_tile_size);
|
| +}
|
| +
|
| +} // namespace blimp
|
|
|