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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "blimp/client/compositor/blimp_compositor_android.h" |
| 6 |
| 7 #include <android/native_window_jni.h> |
| 8 |
| 9 #include "base/command_line.h" |
| 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "ui/gfx/geometry/size.h" |
| 12 |
| 13 namespace { |
| 14 // The minimum valid content width in a tile. This is used to make sure the |
| 15 // width of the content on the rightmost tile isn't a tiny sliver. |
| 16 const int kMinimumTileContentWidthPixels = 64; |
| 17 } |
| 18 |
| 19 namespace blimp { |
| 20 |
| 21 // static |
| 22 scoped_ptr<BlimpCompositorAndroid> BlimpCompositorAndroid::Create( |
| 23 const gfx::Size& real_size, |
| 24 const gfx::Size& size, |
| 25 float dp_to_px) { |
| 26 gfx::Size device_size(real_size); |
| 27 bool real_size_supported = true; |
| 28 if (device_size.IsEmpty()) { |
| 29 real_size_supported = false; |
| 30 device_size = size; |
| 31 } |
| 32 return make_scoped_ptr( |
| 33 new BlimpCompositorAndroid(device_size, real_size_supported, dp_to_px)); |
| 34 } |
| 35 |
| 36 BlimpCompositorAndroid::BlimpCompositorAndroid(const gfx::Size& size, |
| 37 bool real_size_supported, |
| 38 float dp_to_px) |
| 39 : BlimpCompositor(dp_to_px), |
| 40 portrait_width_(std::min(size.width(), size.height())), |
| 41 landscape_width_(std::max(size.width(), size.height())), |
| 42 real_size_supported_(real_size_supported), |
| 43 window_(nullptr) {} |
| 44 |
| 45 BlimpCompositorAndroid::~BlimpCompositorAndroid() { |
| 46 SetSurface(nullptr, 0 /* null surface */); |
| 47 } |
| 48 |
| 49 void BlimpCompositorAndroid::SetSurface(JNIEnv* env, jobject jsurface) { |
| 50 if (window_) { |
| 51 SetVisible(false); |
| 52 ANativeWindow_release(window_); |
| 53 window_ = nullptr; |
| 54 } |
| 55 |
| 56 if (!jsurface) |
| 57 return; |
| 58 |
| 59 base::android::ScopedJavaLocalFrame scoped_local_reference_frame(env); |
| 60 window_ = ANativeWindow_fromSurface(env, jsurface); |
| 61 SetVisible(true); |
| 62 } |
| 63 |
| 64 gfx::AcceleratedWidget BlimpCompositorAndroid::GetWindow() { |
| 65 return window_; |
| 66 } |
| 67 |
| 68 void BlimpCompositorAndroid::GenerateLayerTreeSettings( |
| 69 cc::LayerTreeSettings* settings) { |
| 70 BlimpCompositor::GenerateLayerTreeSettings(settings); |
| 71 |
| 72 // Calculate the correct raster tile size to use. Assuming a square tile. |
| 73 DCHECK_EQ(settings->default_tile_size.width(), |
| 74 settings->default_tile_size.height()); |
| 75 |
| 76 int default_tile_size = settings->default_tile_size.width(); |
| 77 if (real_size_supported_) { |
| 78 // Maximum HD dimensions should be 768x1280 |
| 79 // Maximum FHD dimensions should be 1200x1920 |
| 80 if (portrait_width_ > 768 || landscape_width_ > 1280) |
| 81 default_tile_size = 384; |
| 82 if (portrait_width_ > 1200 || landscape_width_ > 1920) |
| 83 default_tile_size = 512; |
| 84 |
| 85 // Adjust for some resolutions that barely straddle an extra |
| 86 // tile when in portrait mode. This helps worst case scroll/raster |
| 87 // by not needing a full extra tile for each row. |
| 88 int right_tile_width = ((portrait_width_ - 1) % default_tile_size) + 1; |
| 89 if (right_tile_width < kMinimumTileContentWidthPixels) { |
| 90 // Figure out the new tile count without the small edge tile. |
| 91 int full_tile_count = portrait_width_ / default_tile_size; |
| 92 DCHECK_GT(full_tile_count, 0); |
| 93 |
| 94 // Calculate the ideal new tile width with the new tile count. |
| 95 default_tile_size = std::ceil(static_cast<float>(portrait_width_) / |
| 96 static_cast<float>(full_tile_count)); |
| 97 |
| 98 // Round up to nearest 32 for GPU efficiency. |
| 99 if (default_tile_size & 0x1F) |
| 100 default_tile_size = (default_tile_size & ~0x1F) + 32; |
| 101 } |
| 102 } else { |
| 103 // We don't know the exact resolution due to screen controls etc., so this |
| 104 // just estimates the values above using tile counts. |
| 105 int numTiles = (portrait_width_ * landscape_width_) / (256 * 256); |
| 106 if (numTiles > 16) |
| 107 default_tile_size = 384; |
| 108 if (numTiles >= 40) |
| 109 default_tile_size = 512; |
| 110 } |
| 111 settings->default_tile_size.SetSize(default_tile_size, default_tile_size); |
| 112 } |
| 113 |
| 114 } // namespace blimp |
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