Index: cc/trees/occlusion_tracker.cc |
diff --git a/cc/trees/occlusion_tracker.cc b/cc/trees/occlusion_tracker.cc |
index d81232f92dcaa0b09df48d144f210c596f5a277b..98ad44227c521dc88b9ee253719a19195e3f2079 100644 |
--- a/cc/trees/occlusion_tracker.cc |
+++ b/cc/trees/occlusion_tracker.cc |
@@ -253,7 +253,7 @@ static void ReduceOcclusionBelowSurface(LayerType* contributing_layer, |
contributing_layer->background_filters().getOutsets( |
outset_top, outset_right, outset_bottom, outset_left); |
- // The filter can move pixels from outside of the clip, so allow affectedArea |
+ // The filter can move pixels from outside of the clip, so allow affected_area |
// to expand outside the clip. |
affected_area_in_target.Inset( |
-outset_left, -outset_top, -outset_right, -outset_bottom); |
@@ -426,12 +426,12 @@ void OcclusionTrackerBase<LayerType, RenderSurfaceType>:: |
ScreenSpaceClipRectInTargetSurface( |
layer->render_target()->render_surface(), screen_space_clip_rect_)); |
- for (Region::Iterator opaqueContentRects(opaque_contents); |
- opaqueContentRects.has_rect(); |
- opaqueContentRects.next()) { |
+ for (Region::Iterator opaque_content_rects(opaque_contents); |
+ opaque_content_rects.has_rect(); |
+ opaque_content_rects.next()) { |
gfx::QuadF transformed_quad = MathUtil::MapQuad( |
layer->draw_transform(), |
- gfx::QuadF(opaqueContentRects.rect()), |
+ gfx::QuadF(opaque_content_rects.rect()), |
&clipped); |
gfx::Rect transformed_rect = |
gfx::ToEnclosedRect(transformed_quad.BoundingBox()); |
@@ -461,14 +461,14 @@ void OcclusionTrackerBase<LayerType, RenderSurfaceType>:: |
Region non_opaque_contents = |
SubtractRegions(gfx::Rect(layer->content_bounds()), opaque_contents); |
- for (Region::Iterator nonOpaqueContentRects(non_opaque_contents); |
- nonOpaqueContentRects.has_rect(); |
- nonOpaqueContentRects.next()) { |
- // We've already checked for clipping in the mapQuad call above, these calls |
+ for (Region::Iterator non_opaque_content_rects(non_opaque_contents); |
+ non_opaque_content_rects.has_rect(); |
+ non_opaque_content_rects.next()) { |
+ // We've already checked for clipping in the MapQuad call above, these calls |
// should not clip anything further. |
gfx::Rect transformed_rect = gfx::ToEnclosedRect( |
MathUtil::MapClippedRect(layer->draw_transform(), |
- gfx::RectF(nonOpaqueContentRects.rect()))); |
+ gfx::RectF(non_opaque_content_rects.rect()))); |
transformed_rect.Intersect(clip_rect_in_target); |
if (transformed_rect.IsEmpty()) |
continue; |