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Issue 12676029: cc: Fix capitalization style in chromified files. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/occlusion_tracker.h" 5 #include "cc/trees/occlusion_tracker.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/debug/overdraw_metrics.h" 10 #include "cc/debug/overdraw_metrics.h"
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246 affected_area_in_target.Intersect( 246 affected_area_in_target.Intersect(
247 contributing_layer->render_surface()->clip_rect()); 247 contributing_layer->render_surface()->clip_rect());
248 } 248 }
249 if (affected_area_in_target.IsEmpty()) 249 if (affected_area_in_target.IsEmpty())
250 return; 250 return;
251 251
252 int outset_top, outset_right, outset_bottom, outset_left; 252 int outset_top, outset_right, outset_bottom, outset_left;
253 contributing_layer->background_filters().getOutsets( 253 contributing_layer->background_filters().getOutsets(
254 outset_top, outset_right, outset_bottom, outset_left); 254 outset_top, outset_right, outset_bottom, outset_left);
255 255
256 // The filter can move pixels from outside of the clip, so allow affectedArea 256 // The filter can move pixels from outside of the clip, so allow affected_area
257 // to expand outside the clip. 257 // to expand outside the clip.
258 affected_area_in_target.Inset( 258 affected_area_in_target.Inset(
259 -outset_left, -outset_top, -outset_right, -outset_bottom); 259 -outset_left, -outset_top, -outset_right, -outset_bottom);
260 260
261 gfx::Rect FilterOutsetsInTarget(-outset_left, 261 gfx::Rect FilterOutsetsInTarget(-outset_left,
262 -outset_top, 262 -outset_top,
263 outset_left + outset_right, 263 outset_left + outset_right,
264 outset_top + outset_bottom); 264 outset_top + outset_bottom);
265 265
266 Region affected_occlusion = IntersectRegions(*occlusion_from_inside_target, 266 Region affected_occlusion = IntersectRegions(*occlusion_from_inside_target,
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419 layer->draw_transform(), gfx::QuadF(opaque_contents.bounds()), &clipped); 419 layer->draw_transform(), gfx::QuadF(opaque_contents.bounds()), &clipped);
420 // FIXME: Find a rect interior to each transformed quad. 420 // FIXME: Find a rect interior to each transformed quad.
421 if (clipped || !visible_transformed_quad.IsRectilinear()) 421 if (clipped || !visible_transformed_quad.IsRectilinear())
422 return; 422 return;
423 423
424 gfx::Rect clip_rect_in_target = gfx::IntersectRects( 424 gfx::Rect clip_rect_in_target = gfx::IntersectRects(
425 layer->render_target()->render_surface()->content_rect(), 425 layer->render_target()->render_surface()->content_rect(),
426 ScreenSpaceClipRectInTargetSurface( 426 ScreenSpaceClipRectInTargetSurface(
427 layer->render_target()->render_surface(), screen_space_clip_rect_)); 427 layer->render_target()->render_surface(), screen_space_clip_rect_));
428 428
429 for (Region::Iterator opaqueContentRects(opaque_contents); 429 for (Region::Iterator opaque_content_rects(opaque_contents);
430 opaqueContentRects.has_rect(); 430 opaque_content_rects.has_rect();
431 opaqueContentRects.next()) { 431 opaque_content_rects.next()) {
432 gfx::QuadF transformed_quad = MathUtil::MapQuad( 432 gfx::QuadF transformed_quad = MathUtil::MapQuad(
433 layer->draw_transform(), 433 layer->draw_transform(),
434 gfx::QuadF(opaqueContentRects.rect()), 434 gfx::QuadF(opaque_content_rects.rect()),
435 &clipped); 435 &clipped);
436 gfx::Rect transformed_rect = 436 gfx::Rect transformed_rect =
437 gfx::ToEnclosedRect(transformed_quad.BoundingBox()); 437 gfx::ToEnclosedRect(transformed_quad.BoundingBox());
438 DCHECK(!clipped); // We only map if the transform preserves axis alignment. 438 DCHECK(!clipped); // We only map if the transform preserves axis alignment.
439 transformed_rect.Intersect(clip_rect_in_target); 439 transformed_rect.Intersect(clip_rect_in_target);
440 if (transformed_rect.width() < minimum_tracking_size_.width() && 440 if (transformed_rect.width() < minimum_tracking_size_.width() &&
441 transformed_rect.height() < minimum_tracking_size_.height()) 441 transformed_rect.height() < minimum_tracking_size_.height())
442 continue; 442 continue;
443 stack_.back().occlusion_from_inside_target.Union(transformed_rect); 443 stack_.back().occlusion_from_inside_target.Union(transformed_rect);
444 444
445 if (!occluding_screen_space_rects_) 445 if (!occluding_screen_space_rects_)
446 continue; 446 continue;
447 447
448 // Save the occluding area in screen space for debug visualization. 448 // Save the occluding area in screen space for debug visualization.
449 gfx::QuadF screen_space_quad = MathUtil::MapQuad( 449 gfx::QuadF screen_space_quad = MathUtil::MapQuad(
450 layer->render_target()->render_surface()->screen_space_transform(), 450 layer->render_target()->render_surface()->screen_space_transform(),
451 gfx::QuadF(transformed_rect), &clipped); 451 gfx::QuadF(transformed_rect), &clipped);
452 // TODO(danakj): Store the quad in the debug info instead of the bounding 452 // TODO(danakj): Store the quad in the debug info instead of the bounding
453 // box. 453 // box.
454 gfx::Rect screen_space_rect = 454 gfx::Rect screen_space_rect =
455 gfx::ToEnclosedRect(screen_space_quad.BoundingBox()); 455 gfx::ToEnclosedRect(screen_space_quad.BoundingBox());
456 occluding_screen_space_rects_->push_back(screen_space_rect); 456 occluding_screen_space_rects_->push_back(screen_space_rect);
457 } 457 }
458 458
459 if (!non_occluding_screen_space_rects_) 459 if (!non_occluding_screen_space_rects_)
460 return; 460 return;
461 461
462 Region non_opaque_contents = 462 Region non_opaque_contents =
463 SubtractRegions(gfx::Rect(layer->content_bounds()), opaque_contents); 463 SubtractRegions(gfx::Rect(layer->content_bounds()), opaque_contents);
464 for (Region::Iterator nonOpaqueContentRects(non_opaque_contents); 464 for (Region::Iterator non_opaque_content_rects(non_opaque_contents);
465 nonOpaqueContentRects.has_rect(); 465 non_opaque_content_rects.has_rect();
466 nonOpaqueContentRects.next()) { 466 non_opaque_content_rects.next()) {
467 // We've already checked for clipping in the mapQuad call above, these calls 467 // We've already checked for clipping in the MapQuad call above, these calls
468 // should not clip anything further. 468 // should not clip anything further.
469 gfx::Rect transformed_rect = gfx::ToEnclosedRect( 469 gfx::Rect transformed_rect = gfx::ToEnclosedRect(
470 MathUtil::MapClippedRect(layer->draw_transform(), 470 MathUtil::MapClippedRect(layer->draw_transform(),
471 gfx::RectF(nonOpaqueContentRects.rect()))); 471 gfx::RectF(non_opaque_content_rects.rect())));
472 transformed_rect.Intersect(clip_rect_in_target); 472 transformed_rect.Intersect(clip_rect_in_target);
473 if (transformed_rect.IsEmpty()) 473 if (transformed_rect.IsEmpty())
474 continue; 474 continue;
475 475
476 gfx::QuadF screen_space_quad = MathUtil::MapQuad( 476 gfx::QuadF screen_space_quad = MathUtil::MapQuad(
477 layer->render_target()->render_surface()->screen_space_transform(), 477 layer->render_target()->render_surface()->screen_space_transform(),
478 gfx::QuadF(transformed_rect), 478 gfx::QuadF(transformed_rect),
479 &clipped); 479 &clipped);
480 // TODO(danakj): Store the quad in the debug info instead of the bounding 480 // TODO(danakj): Store the quad in the debug info instead of the bounding
481 // box. 481 // box.
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709 } 709 }
710 710
711 return unoccluded_rect; 711 return unoccluded_rect;
712 } 712 }
713 713
714 // Instantiate (and export) templates here for the linker. 714 // Instantiate (and export) templates here for the linker.
715 template class OcclusionTrackerBase<Layer, RenderSurface>; 715 template class OcclusionTrackerBase<Layer, RenderSurface>;
716 template class OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl>; 716 template class OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl>;
717 717
718 } // namespace cc 718 } // namespace cc
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