Index: cc/output/output_surface.cc |
diff --git a/cc/output/output_surface.cc b/cc/output/output_surface.cc |
index 34ba8d0ed717d3410f2b33df76edd2ef02453ddb..f0847882e01e94041c6e16827748a5746ba980e0 100644 |
--- a/cc/output/output_surface.cc |
+++ b/cc/output/output_surface.cc |
@@ -58,10 +58,10 @@ bool OutputSurface::BindToClient( |
if (!context3d_->makeContextCurrent()) |
return false; |
- string extensionsString = UTF16ToASCII(context3d_->getString(GL_EXTENSIONS)); |
- vector<string> extensionsList; |
- base::SplitString(extensionsString, ' ', &extensionsList); |
- set<string> extensions(extensionsList.begin(), extensionsList.end()); |
+ string extensions_string = UTF16ToASCII(context3d_->getString(GL_EXTENSIONS)); |
+ vector<string> extensions_list; |
+ base::SplitString(extensions_string, ' ', &extensions_list); |
+ set<string> extensions(extensions_list.begin(), extensions_list.end()); |
has_gl_discard_backbuffer_ = |
extensions.count("GL_CHROMIUM_discard_backbuffer"); |
@@ -97,7 +97,7 @@ void OutputSurface::BindFramebuffer() { |
void OutputSurface::SwapBuffers() { |
DCHECK(context3d_); |
- // Note that currently this has the same effect as swapBuffers; we should |
+ // Note that currently this has the same effect as SwapBuffers; we should |
// consider exposing a different entry point on WebGraphicsContext3D. |
context3d_->prepareTexture(); |
} |