Index: cc/gl_renderer.cc |
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc |
index 7db40b83a90d5a571e3cfe453958e26b1b9d5fe0..3bc2b43ee8aef9875d2de3116038a4acb2e14361 100644 |
--- a/cc/gl_renderer.cc |
+++ b/cc/gl_renderer.cc |
@@ -396,7 +396,7 @@ static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilte |
// Make sure skia uses the correct GL context. |
offscreenContexts->Context3d()->makeContextCurrent(); |
- SkBitmap source = RenderSurfaceFilters::apply(filters, lock.texture_id(), sourceTextureResource->size(), offscreenContexts->GrContext()); |
+ SkBitmap source = RenderSurfaceFilters::Apply(filters, lock.texture_id(), sourceTextureResource->size(), offscreenContexts->GrContext()); |
// Flush skia context so that all the rendered stuff appears on the |
// texture. |