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Issue 12614011: cc: Chromify RenderSurfaceFilters. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: .f Created 7 years, 9 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/gl_renderer.h" 5 #include "cc/gl_renderer.h"
6 6
7 #include <set> 7 #include <set>
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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389 ResourceProvider::ScopedWriteLockGL lock(renderer->resourceProvider(), sourc eTextureResource->id()); 389 ResourceProvider::ScopedWriteLockGL lock(renderer->resourceProvider(), sourc eTextureResource->id());
390 390
391 // Flush the compositor context to ensure that textures there are available 391 // Flush the compositor context to ensure that textures there are available
392 // in the shared context. Do this after locking/creating the compositor 392 // in the shared context. Do this after locking/creating the compositor
393 // texture. 393 // texture.
394 renderer->resourceProvider()->Flush(); 394 renderer->resourceProvider()->Flush();
395 395
396 // Make sure skia uses the correct GL context. 396 // Make sure skia uses the correct GL context.
397 offscreenContexts->Context3d()->makeContextCurrent(); 397 offscreenContexts->Context3d()->makeContextCurrent();
398 398
399 SkBitmap source = RenderSurfaceFilters::apply(filters, lock.texture_id(), so urceTextureResource->size(), offscreenContexts->GrContext()); 399 SkBitmap source = RenderSurfaceFilters::Apply(filters, lock.texture_id(), so urceTextureResource->size(), offscreenContexts->GrContext());
400 400
401 // Flush skia context so that all the rendered stuff appears on the 401 // Flush skia context so that all the rendered stuff appears on the
402 // texture. 402 // texture.
403 offscreenContexts->GrContext()->flush(); 403 offscreenContexts->GrContext()->flush();
404 404
405 // Flush the GL context so rendering results from this context are 405 // Flush the GL context so rendering results from this context are
406 // visible in the compositor's context. 406 // visible in the compositor's context.
407 offscreenContexts->Context3d()->flush(); 407 offscreenContexts->Context3d()->flush();
408 408
409 // Use the compositor's GL context again. 409 // Use the compositor's GL context again.
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1862 1862
1863 releaseRenderPassTextures(); 1863 releaseRenderPassTextures();
1864 } 1864 }
1865 1865
1866 bool GLRenderer::isContextLost() 1866 bool GLRenderer::isContextLost()
1867 { 1867 {
1868 return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR); 1868 return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR);
1869 } 1869 }
1870 1870
1871 } // namespace cc 1871 } // namespace cc
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