Index: cc/delegated_renderer_layer_impl_unittest.cc |
diff --git a/cc/delegated_renderer_layer_impl_unittest.cc b/cc/delegated_renderer_layer_impl_unittest.cc |
deleted file mode 100644 |
index 3a087a759117720a74e676866db81c153addf6dd..0000000000000000000000000000000000000000 |
--- a/cc/delegated_renderer_layer_impl_unittest.cc |
+++ /dev/null |
@@ -1,1255 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/delegated_renderer_layer_impl.h" |
- |
-#include "cc/append_quads_data.h" |
-#include "cc/base/scoped_ptr_vector.h" |
-#include "cc/quad_sink.h" |
-#include "cc/quads/render_pass_draw_quad.h" |
-#include "cc/quads/solid_color_draw_quad.h" |
-#include "cc/solid_color_layer_impl.h" |
-#include "cc/test/fake_delegated_renderer_layer_impl.h" |
-#include "cc/test/fake_layer_tree_host_impl.h" |
-#include "cc/test/fake_layer_tree_host_impl_client.h" |
-#include "cc/test/fake_output_surface.h" |
-#include "cc/test/fake_proxy.h" |
-#include "cc/test/geometry_test_utils.h" |
-#include "cc/test/mock_quad_culler.h" |
-#include "cc/test/render_pass_test_common.h" |
-#include "cc/test/render_pass_test_utils.h" |
-#include "cc/test/test_web_graphics_context_3d.h" |
-#include "cc/trees/layer_tree_host_impl.h" |
-#include "cc/trees/layer_tree_impl.h" |
-#include "cc/trees/single_thread_proxy.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace cc { |
-namespace { |
- |
-class DelegatedRendererLayerImplTest : public testing::Test { |
- public: |
- DelegatedRendererLayerImplTest() |
- : proxy_(scoped_ptr<Thread>(NULL)) |
- , always_impl_thread_and_main_thread_blocked_(&proxy_) { |
- LayerTreeSettings settings; |
- settings.minimumOcclusionTrackingSize = gfx::Size(); |
- |
- host_impl_ = LayerTreeHostImpl::Create(settings, &client_, &proxy_); |
- host_impl_->InitializeRenderer(createFakeOutputSurface()); |
- host_impl_->SetViewportSize(gfx::Size(10, 10), gfx::Size(10, 10)); |
- } |
- |
- protected: |
- FakeProxy proxy_; |
- FakeLayerTreeHostImplClient client_; |
- DebugScopedSetImplThreadAndMainThreadBlocked |
- always_impl_thread_and_main_thread_blocked_; |
- scoped_ptr<LayerTreeHostImpl> host_impl_; |
-}; |
- |
-class DelegatedRendererLayerImplTestSimple |
- : public DelegatedRendererLayerImplTest { |
- public: |
- DelegatedRendererLayerImplTestSimple() |
- : DelegatedRendererLayerImplTest() { |
- scoped_ptr<LayerImpl> root_layer = SolidColorLayerImpl::Create( |
- host_impl_->active_tree(), 1).PassAs<LayerImpl>(); |
- scoped_ptr<LayerImpl> layer_before = SolidColorLayerImpl::Create( |
- host_impl_->active_tree(), 2).PassAs<LayerImpl>(); |
- scoped_ptr<LayerImpl> layer_after = SolidColorLayerImpl::Create( |
- host_impl_->active_tree(), 3).PassAs<LayerImpl>(); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 4); |
- |
- host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100)); |
- root_layer->SetBounds(gfx::Size(100, 100)); |
- |
- layer_before->SetPosition(gfx::Point(20, 20)); |
- layer_before->SetBounds(gfx::Size(14, 14)); |
- layer_before->SetContentBounds(gfx::Size(14, 14)); |
- layer_before->SetDrawsContent(true); |
- layer_before->SetForceRenderSurface(true); |
- |
- layer_after->SetPosition(gfx::Point(5, 5)); |
- layer_after->SetBounds(gfx::Size(15, 15)); |
- layer_after->SetContentBounds(gfx::Size(15, 15)); |
- layer_after->SetDrawsContent(true); |
- layer_after->SetForceRenderSurface(true); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(3, 3)); |
- delegated_renderer_layer->SetBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(10, 10)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- gfx::Transform transform; |
- transform.Translate(1.0, 1.0); |
- delegated_renderer_layer->SetTransform(transform); |
- |
- ScopedPtrVector<RenderPass> delegated_render_passes; |
- TestRenderPass* pass1 = addRenderPass( |
- delegated_render_passes, |
- RenderPass::Id(9, 6), |
- gfx::Rect(6, 6, 6, 6), |
- gfx::Transform()); |
- addQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u); |
- TestRenderPass* pass2 = addRenderPass( |
- delegated_render_passes, |
- RenderPass::Id(9, 7), |
- gfx::Rect(7, 7, 7, 7), |
- gfx::Transform()); |
- addQuad(pass2, gfx::Rect(0, 0, 7, 7), 22u); |
- addRenderPassQuad(pass2, pass1); |
- TestRenderPass* pass3 = addRenderPass( |
- delegated_render_passes, |
- RenderPass::Id(9, 8), |
- gfx::Rect(0, 0, 8, 8), |
- gfx::Transform()); |
- addRenderPassQuad(pass3, pass2); |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- &delegated_render_passes); |
- |
- // The RenderPasses should be taken by the layer. |
- EXPECT_EQ(0u, delegated_render_passes.size()); |
- |
- root_layer_ = root_layer.get(); |
- layer_before_ = layer_before.get(); |
- layer_after_ = layer_after.get(); |
- delegated_renderer_layer_ = delegated_renderer_layer.get(); |
- |
- // Force the delegated RenderPasses to come before the RenderPass from |
- // layer_after. |
- layer_after->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
- root_layer->AddChild(layer_after.Pass()); |
- |
- // Get the RenderPass generated by layer_before to come before the delegated |
- // RenderPasses. |
- root_layer->AddChild(layer_before.Pass()); |
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
- } |
- |
- protected: |
- LayerImpl* root_layer_; |
- LayerImpl* layer_before_; |
- LayerImpl* layer_after_; |
- DelegatedRendererLayerImpl* delegated_renderer_layer_; |
-}; |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, AddsContributingRenderPasses) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer should have added its contributing RenderPasses |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[1]->id.index); |
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
- EXPECT_EQ(2, frame.render_passes[2]->id.index); |
- // And all other RenderPasses should be non-delegated. |
- EXPECT_NE(4, frame.render_passes[0]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[0]->id.index); |
- EXPECT_NE(4, frame.render_passes[3]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[3]->id.index); |
- EXPECT_NE(4, frame.render_passes[4]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[4]->id.index); |
- |
- // The DelegatedRendererLayer should have added its RenderPasses to the frame |
- // in order. |
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
- frame.render_passes[1]->output_rect.ToString()); |
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
- frame.render_passes[2]->output_rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, |
- AddsQuadsToContributingRenderPasses) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer should have added its contributing RenderPasses |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[1]->id.index); |
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
- EXPECT_EQ(2, frame.render_passes[2]->id.index); |
- |
- // The DelegatedRendererLayer should have added copies of its quads to |
- // contributing RenderPasses. |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
- frame.render_passes[1]->quad_list[0]->rect.ToString()); |
- |
- // Verify it added the right quads. |
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(), |
- frame.render_passes[2]->quad_list[0]->rect.ToString()); |
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
- frame.render_passes[2]->quad_list[1]->rect.ToString()); |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
- frame.render_passes[1]->quad_list[0]->rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, AddsQuadsToTargetRenderPass) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The layer's target is the RenderPass from m_layer_after. |
- EXPECT_EQ(RenderPass::Id(3, 0), frame.render_passes[3]->id); |
- |
- // The DelegatedRendererLayer should have added copies of quads in its root |
- // RenderPass to its target RenderPass. The m_layer_after also adds one quad. |
- ASSERT_EQ(2u, frame.render_passes[3]->quad_list.size()); |
- |
- // Verify it added the right quads. |
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
- frame.render_passes[3]->quad_list[0]->rect.ToString()); |
- |
- // Its target layer should have a quad as well. |
- EXPECT_EQ(gfx::Rect(0, 0, 15, 15).ToString(), |
- frame.render_passes[3]->quad_list[1]->rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, |
- QuadsFromRootRenderPassAreModifiedForTheTarget) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes. |
- ASSERT_EQ(5u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer is at position 3,3 compared to its target, and |
- // has a translation transform of 1,1. So its root RenderPass' quads should |
- // all be transformed by that combined amount. |
- // The DelegatedRendererLayer has a size of 10x10, but the root delegated |
- // RenderPass has a size of 8x8, so any quads should be scaled by 10/8. |
- gfx::Transform transform; |
- transform.Translate(4.0, 4.0); |
- transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- transform, frame.render_passes[3]->quad_list[0]->quadTransform()); |
- |
- // Quads from non-root RenderPasses should not be shifted though. |
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), frame.render_passes[2]->quad_list[0]->quadTransform()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), frame.render_passes[2]->quad_list[1]->quadTransform()); |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), frame.render_passes[1]->quad_list[0]->quadTransform()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, DoesNotOwnARenderSurface) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // If the DelegatedRendererLayer is axis aligned and has opacity 1, then it |
- // has no need to be a renderSurface for the quads it carries. |
- EXPECT_FALSE(delegated_renderer_layer_->render_surface()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, DoesOwnARenderSurfaceForOpacity) { |
- delegated_renderer_layer_->SetOpacity(0.5f); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // This test case has quads from multiple layers in the delegated renderer, so |
- // if the DelegatedRendererLayer has opacity < 1, it should end up with a |
- // render surface. |
- EXPECT_TRUE(delegated_renderer_layer_->render_surface()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestSimple, |
- DoesOwnARenderSurfaceForTransform) { |
- gfx::Transform rotation; |
- rotation.RotateAboutZAxis(30.0); |
- delegated_renderer_layer_->SetTransform(rotation); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // This test case has quads from multiple layers in the delegated renderer, so |
- // if the DelegatedRendererLayer has opacity < 1, it should end up with a |
- // render surface. |
- EXPECT_TRUE(delegated_renderer_layer_->render_surface()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-class DelegatedRendererLayerImplTestOwnSurface |
- : public DelegatedRendererLayerImplTestSimple { |
- public: |
- DelegatedRendererLayerImplTestOwnSurface() |
- : DelegatedRendererLayerImplTestSimple() { |
- delegated_renderer_layer_->SetForceRenderSurface(true); |
- } |
-}; |
- |
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsRenderPasses) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes and its owned surface |
- // added one pass. |
- ASSERT_EQ(6u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer should have added its contributing RenderPasses |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[1]->id.index); |
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
- EXPECT_EQ(2, frame.render_passes[2]->id.index); |
- // The DelegatedRendererLayer should have added a RenderPass for its surface |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[3]->id.index); |
- // And all other RenderPasses should be non-delegated. |
- EXPECT_NE(4, frame.render_passes[0]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[0]->id.index); |
- EXPECT_NE(4, frame.render_passes[4]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[4]->id.index); |
- EXPECT_NE(4, frame.render_passes[5]->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes[5]->id.index); |
- |
- // The DelegatedRendererLayer should have added its RenderPasses to the frame |
- // in order. |
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
- frame.render_passes[1]->output_rect.ToString()); |
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
- frame.render_passes[2]->output_rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
- AddsQuadsToContributingRenderPasses) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes and its owned surface |
- // added one pass. |
- ASSERT_EQ(6u, frame.render_passes.size()); |
- |
- // The DelegatedRendererLayer should have added its contributing RenderPasses |
- // to the frame. |
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[1]->id.index); |
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
- EXPECT_EQ(2, frame.render_passes[2]->id.index); |
- |
- // The DelegatedRendererLayer should have added copies of its quads to |
- // contributing RenderPasses. |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
- frame.render_passes[1]->quad_list[0]->rect.ToString()); |
- |
- // Verify it added the right quads. |
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(), |
- frame.render_passes[2]->quad_list[0]->rect.ToString()); |
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
- frame.render_passes[2]->quad_list[1]->rect.ToString()); |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
- frame.render_passes[1]->quad_list[0]->rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsQuadsToTargetRenderPass) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes and its owned surface |
- // added one pass. |
- ASSERT_EQ(6u, frame.render_passes.size()); |
- |
- // The layer's target is the RenderPass owned by itself. |
- EXPECT_EQ(RenderPass::Id(4, 0), frame.render_passes[3]->id); |
- |
- // The DelegatedRendererLayer should have added copies of quads in its root |
- // RenderPass to its target RenderPass. |
- // The m_layer_after also adds one quad. |
- ASSERT_EQ(1u, frame.render_passes[3]->quad_list.size()); |
- |
- // Verify it added the right quads. |
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
- frame.render_passes[3]->quad_list[0]->rect.ToString()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
- QuadsFromRootRenderPassAreNotModifiedForTheTarget) { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- // Each non-DelegatedRendererLayer added one RenderPass. The |
- // DelegatedRendererLayer added two contributing passes and its owned surface |
- // added one pass. |
- ASSERT_EQ(6u, frame.render_passes.size()); |
- |
- // Because the DelegatedRendererLayer owns a RenderSurfaceImpl, its root |
- // RenderPass' quads do not need to be translated at all. However, they are |
- // scaled from the frame's size (8x8) to the layer's bounds (10x10). |
- gfx::Transform transform; |
- transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- transform, frame.render_passes[3]->quad_list[0]->quadTransform()); |
- |
- // Quads from non-root RenderPasses should not be shifted either. |
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), frame.render_passes[2]->quad_list[0]->quadTransform()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), frame.render_passes[2]->quad_list[1]->quadTransform()); |
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- gfx::Transform(), frame.render_passes[1]->quad_list[0]->quadTransform()); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-class DelegatedRendererLayerImplTestTransform |
- : public DelegatedRendererLayerImplTest { |
- public: |
- void SetUpTest() { |
- scoped_ptr<LayerImpl> root_layer = LayerImpl::Create( |
- host_impl_->active_tree(), 1); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2); |
- |
- host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100)); |
- root_layer->SetBounds(gfx::Size(100, 100)); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(20, 20)); |
- delegated_renderer_layer->SetBounds(gfx::Size(30, 30)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(30, 30)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- gfx::Transform transform; |
- transform.Scale(2.0, 2.0); |
- transform.Translate(8.0, 8.0); |
- delegated_renderer_layer->SetTransform(transform); |
- |
- ScopedPtrVector<RenderPass> delegated_render_passes; |
- |
- gfx::Size child_pass_content_bounds(7, 7); |
- gfx::Rect child_pass_rect(20, 20, 7, 7); |
- gfx::Transform child_pass_transform; |
- child_pass_transform.Scale(0.8, 0.8); |
- child_pass_transform.Translate(9.0, 9.0); |
- gfx::Rect child_pass_clip_rect(21, 21, 3, 3); |
- bool child_pass_clipped = false; |
- |
- { |
- TestRenderPass* pass = addRenderPass( |
- delegated_render_passes, |
- RenderPass::Id(10, 7), |
- child_pass_rect, |
- gfx::Transform()); |
- MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list); |
- AppendQuadsData data(pass->id); |
- SharedQuadState* shared_quad_state = quad_sink.UseSharedQuadState( |
- SharedQuadState::Create()); |
- shared_quad_state->SetAll( |
- child_pass_transform, |
- child_pass_content_bounds, |
- child_pass_rect, |
- child_pass_clip_rect, |
- child_pass_clipped, |
- 1.f); |
- |
- scoped_ptr<SolidColorDrawQuad> color_quad; |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(20, 20, 3, 7), 1u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(23, 20, 4, 7), 1u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- } |
- |
- gfx::Size root_pass_content_bounds(50, 50); |
- gfx::Rect root_pass_rect(0, 0, 50, 50); |
- gfx::Transform root_pass_transform; |
- root_pass_transform.Scale(1.5, 1.5); |
- root_pass_transform.Translate(7.0, 7.0); |
- gfx::Rect root_pass_clip_rect(10, 10, 35, 35); |
- bool root_pass_clipped = root_delegated_render_pass_is_clipped_; |
- |
- TestRenderPass* pass = addRenderPass( |
- delegated_render_passes, |
- RenderPass::Id(9, 6), |
- root_pass_rect, |
- gfx::Transform()); |
- MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list); |
- AppendQuadsData data(pass->id); |
- SharedQuadState* shared_quad_state = |
- quad_sink.UseSharedQuadState(SharedQuadState::Create()); |
- shared_quad_state->SetAll( |
- root_pass_transform, |
- root_pass_content_bounds, |
- root_pass_rect, |
- root_pass_clip_rect, |
- root_pass_clipped, |
- 1.f); |
- |
- scoped_ptr<RenderPassDrawQuad> render_pass_quad = |
- RenderPassDrawQuad::Create(); |
- render_pass_quad->SetNew( |
- shared_quad_state, |
- gfx::Rect(5, 5, 7, 7), // rect |
- RenderPass::Id(10, 7), // render_pass_id |
- false, // is_replica |
- 0, // mask_resource_id |
- child_pass_rect, // contents_changed_since_last_frame |
- gfx::RectF(), // mask_uv_rect |
- WebKit::WebFilterOperations(), // filters |
- skia::RefPtr<SkImageFilter>(), // filter |
- WebKit::WebFilterOperations()); // background_filters |
- quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data); |
- |
- scoped_ptr<SolidColorDrawQuad> color_quad; |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(0, 0, 10, 10), 1u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(0, 10, 10, 10), 2u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(10, 0, 10, 10), 3u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(10, 10, 10, 10), 4u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- &delegated_render_passes); |
- |
- // The RenderPasses should be taken by the layer. |
- EXPECT_EQ(0u, delegated_render_passes.size()); |
- |
- root_layer_ = root_layer.get(); |
- delegated_renderer_layer_ = delegated_renderer_layer.get(); |
- |
- root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
- } |
- |
- void VerifyRenderPasses( |
- const LayerTreeHostImpl::FrameData& frame, |
- size_t num_render_passes, |
- const SharedQuadState** root_delegated_shared_quad_state, |
- const SharedQuadState** contrib_delegated_shared_quad_state) { |
- ASSERT_EQ(num_render_passes, frame.render_passes.size()); |
- // The contributing render pass in the DelegatedRendererLayer. |
- EXPECT_EQ(2, frame.render_passes[0]->id.layer_id); |
- EXPECT_EQ(1, frame.render_passes[0]->id.index); |
- // The root render pass. |
- EXPECT_EQ(1, frame.render_passes.back()->id.layer_id); |
- EXPECT_EQ(0, frame.render_passes.back()->id.index); |
- |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- |
- const QuadList& root_delegated_quad_list = |
- frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- |
- // All quads in a render pass should share the same state. |
- *contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- EXPECT_EQ(*contrib_delegated_shared_quad_state, |
- contrib_delegated_quad_list[1]->shared_quad_state); |
- |
- *root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- EXPECT_EQ(*root_delegated_shared_quad_state, |
- root_delegated_quad_list[1]->shared_quad_state); |
- EXPECT_EQ(*root_delegated_shared_quad_state, |
- root_delegated_quad_list[2]->shared_quad_state); |
- EXPECT_EQ(*root_delegated_shared_quad_state, |
- root_delegated_quad_list[3]->shared_quad_state); |
- EXPECT_EQ(*root_delegated_shared_quad_state, |
- root_delegated_quad_list[4]->shared_quad_state); |
- |
- EXPECT_NE(*contrib_delegated_shared_quad_state, |
- *root_delegated_shared_quad_state); |
- } |
- |
- protected: |
- LayerImpl* root_layer_; |
- DelegatedRendererLayerImpl* delegated_renderer_layer_; |
- bool root_delegated_render_pass_is_clipped_; |
-}; |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = NULL; |
- const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
- VerifyRenderPasses( |
- frame, |
- 2, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // When the quads don't have a clip of their own, the clip rect is set to |
- // the drawableContentRect of the delegated renderer layer. |
- EXPECT_EQ(gfx::Rect(21, 21, 60, 60).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- |
- // Even though the quads in the root pass have no clip of their own, they |
- // inherit the clip rect from the delegated renderer layer if it does not |
- // own a surface. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- gfx::Transform expected; |
- // This is the transform from the layer's space to its target. |
- // The position (20) - the width / scale (30 / 2) = 20 - 15 = 5 |
- expected.Translate(5.0, 5.0); |
- expected.Scale(2.0, 2.0); |
- expected.Translate(8.0, 8.0); |
- // The frame has size 50x50 but the layer's bounds are 30x30. |
- expected.Scale(30.0 / 50.0, 30.0 / 50.0); |
- // This is the transform within the source frame. |
- expected.Scale(1.5, 1.5); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- // The contributing render pass should not be transformed from its input. |
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
- contrib_delegated_shared_quad_state->clip_rect.ToString()); |
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
- expected.MakeIdentity(); |
- expected.Scale(0.8, 0.8); |
- expected.Translate(9.0, 9.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, |
- contrib_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = NULL; |
- const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
- VerifyRenderPasses( |
- frame, |
- 2, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // Since the quads have a clip_rect it should be modified by delegated |
- // renderer layer's drawTransform. |
- // The position of the resulting clip_rect is: |
- // (clip rect position (10) * scale to layer (30/50) + translate (8)) * |
- // layer scale (2) + layer position (20) = 48 |
- // But the layer is centered, so: 48 - (width / 2) = 48 - 30 / 2 = 33 |
- // |
- // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from |
- // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42. |
- EXPECT_EQ(gfx::Rect(33, 33, 42, 42).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- |
- // The quads had a clip and it should be preserved. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- gfx::Transform expected; |
- // This is the transform from the layer's space to its target. |
- // The position (20) - the width / scale (30 / 2) = 20 - 15 = 5 |
- expected.Translate(5.0, 5.0); |
- expected.Scale(2.0, 2.0); |
- expected.Translate(8.0, 8.0); |
- // The frame has size 50x50 but the layer's bounds are 30x30. |
- expected.Scale(30.0 / 50.0, 30.0 / 50.0); |
- // This is the transform within the source frame. |
- expected.Scale(1.5, 1.5); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- // The contributing render pass should not be transformed from its input. |
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
- contrib_delegated_shared_quad_state->clip_rect.ToString()); |
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
- expected.MakeIdentity(); |
- expected.Scale(0.8, 0.8); |
- expected.Translate(9.0, 9.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, |
- contrib_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetForceRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = NULL; |
- const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
- VerifyRenderPasses( |
- frame, |
- 3, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // When the layer owns a surface, then its position and translation are not |
- // a part of its draw transform. |
- // The position of the resulting clip_rect is: |
- // (clip rect position (10) * scale to layer (30/50)) * layer scale (2) = 12 |
- // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from |
- // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42. |
- EXPECT_EQ(gfx::Rect(12, 12, 42, 42).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- |
- // Since the layer owns a surface it doesn't need to clip its quads, so |
- // unclipped quads remain unclipped. |
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
- |
- gfx::Transform expected; |
- expected.Scale(2.0, 2.0); |
- // The frame has size 50x50 but the layer's bounds are 30x30. |
- expected.Scale(30.0 / 50.0, 30.0 / 50.0); |
- // This is the transform within the source frame. |
- expected.Scale(1.5, 1.5); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- // The contributing render pass should not be transformed from its input. |
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
- contrib_delegated_shared_quad_state->clip_rect.ToString()); |
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
- expected.MakeIdentity(); |
- expected.Scale(0.8, 0.8); |
- expected.Translate(9.0, 9.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, |
- contrib_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetForceRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- const SharedQuadState* root_delegated_shared_quad_state = NULL; |
- const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
- VerifyRenderPasses( |
- frame, |
- 3, |
- &root_delegated_shared_quad_state, |
- &contrib_delegated_shared_quad_state); |
- |
- // When the layer owns a surface, then its position and translation are not |
- // a part of its draw transform. |
- // The position of the resulting clip_rect is: |
- // (clip rect position (10) * scale to layer (30/50)) * layer scale (2) = 12 |
- // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from |
- // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42. |
- EXPECT_EQ(gfx::Rect(12, 12, 42, 42).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- |
- // The quads had a clip and it should be preserved. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- gfx::Transform expected; |
- expected.Scale(2.0, 2.0); |
- // The frame has size 50x50 but the layer's bounds are 30x30. |
- expected.Scale(30.0 / 50.0, 30.0 / 50.0); |
- // This is the transform within the source frame. |
- expected.Scale(1.5, 1.5); |
- expected.Translate(7.0, 7.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, root_delegated_shared_quad_state->content_to_target_transform); |
- |
- // The contributing render pass should not be transformed from its input. |
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
- contrib_delegated_shared_quad_state->clip_rect.ToString()); |
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
- expected.MakeIdentity(); |
- expected.Scale(0.8, 0.8); |
- expected.Translate(9.0, 9.0); |
- EXPECT_TRANSFORMATION_MATRIX_EQ( |
- expected, |
- contrib_delegated_shared_quad_state->content_to_target_transform); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-class DelegatedRendererLayerImplTestClip |
- : public DelegatedRendererLayerImplTest { |
- public: |
- void SetUpTest() { |
- scoped_ptr<LayerImpl> root_layer = |
- LayerImpl::Create(host_impl_->active_tree(), 1); |
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2); |
- scoped_ptr<LayerImpl> clip_layer = |
- LayerImpl::Create(host_impl_->active_tree(), 3); |
- scoped_ptr<LayerImpl> origin_layer = |
- LayerImpl::Create(host_impl_->active_tree(), 4); |
- |
- host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100)); |
- root_layer->SetBounds(gfx::Size(100, 100)); |
- |
- delegated_renderer_layer->SetPosition(gfx::Point(20, 20)); |
- delegated_renderer_layer->SetBounds(gfx::Size(50, 50)); |
- delegated_renderer_layer->SetContentBounds(gfx::Size(50, 50)); |
- delegated_renderer_layer->SetDrawsContent(true); |
- |
- ScopedPtrVector<RenderPass> delegated_render_passes; |
- |
- gfx::Size child_pass_content_bounds(7, 7); |
- gfx::Rect child_pass_rect(20, 20, 7, 7); |
- gfx::Transform child_pass_transform; |
- gfx::Rect child_pass_clip_rect(21, 21, 3, 3); |
- bool child_pass_clipped = false; |
- |
- { |
- TestRenderPass* pass = addRenderPass( |
- delegated_render_passes, |
- RenderPass::Id(10, 7), |
- child_pass_rect, |
- gfx::Transform()); |
- MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list); |
- AppendQuadsData data(pass->id); |
- SharedQuadState* shared_quad_state = |
- quad_sink.UseSharedQuadState(SharedQuadState::Create()); |
- shared_quad_state->SetAll( |
- child_pass_transform, |
- child_pass_content_bounds, |
- child_pass_rect, |
- child_pass_clip_rect, |
- child_pass_clipped, |
- 1.f); |
- |
- scoped_ptr<SolidColorDrawQuad> color_quad; |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(20, 20, 3, 7), 1u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(23, 20, 4, 7), 1u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- } |
- |
- gfx::Size root_pass_content_bounds(50, 50); |
- gfx::Rect root_pass_rect(0, 0, 50, 50); |
- gfx::Transform root_pass_transform; |
- gfx::Rect root_pass_clip_rect(5, 5, 40, 40); |
- bool root_pass_clipped = root_delegated_render_pass_is_clipped_; |
- |
- TestRenderPass* pass = addRenderPass( |
- delegated_render_passes, |
- RenderPass::Id(9, 6), |
- root_pass_rect, |
- gfx::Transform()); |
- MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list); |
- AppendQuadsData data(pass->id); |
- SharedQuadState* shared_quad_state = |
- quad_sink.UseSharedQuadState(SharedQuadState::Create()); |
- shared_quad_state->SetAll(root_pass_transform, |
- root_pass_content_bounds, |
- root_pass_rect, |
- root_pass_clip_rect, |
- root_pass_clipped, |
- 1.f); |
- |
- scoped_ptr<RenderPassDrawQuad> render_pass_quad = |
- RenderPassDrawQuad::Create(); |
- render_pass_quad->SetNew( |
- shared_quad_state, |
- gfx::Rect(5, 5, 7, 7), // rect |
- RenderPass::Id(10, 7), // render_pass_id |
- false, // is_replica |
- 0, // mask_resource_id |
- child_pass_rect, // contents_changed_since_last_frame |
- gfx::RectF(), // mask_uv_rect |
- WebKit::WebFilterOperations(), // filters |
- skia::RefPtr<SkImageFilter>(), // filter |
- WebKit::WebFilterOperations()); // background_filters |
- quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data); |
- |
- scoped_ptr<SolidColorDrawQuad> color_quad; |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(0, 0, 10, 10), 1u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(0, 10, 10, 10), 2u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(10, 0, 10, 10), 3u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- color_quad = SolidColorDrawQuad::Create(); |
- color_quad->SetNew(shared_quad_state, gfx::Rect(10, 10, 10, 10), 4u); |
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
- |
- delegated_renderer_layer->SetFrameDataForRenderPasses( |
- &delegated_render_passes); |
- |
- // The RenderPasses should be taken by the layer. |
- EXPECT_EQ(0u, delegated_render_passes.size()); |
- |
- root_layer_ = root_layer.get(); |
- delegated_renderer_layer_ = delegated_renderer_layer.get(); |
- |
- if (clip_delegated_renderer_layer_) { |
- gfx::Rect clip_rect(21, 27, 23, 21); |
- |
- clip_layer->SetPosition(clip_rect.origin()); |
- clip_layer->SetBounds(clip_rect.size()); |
- clip_layer->SetContentBounds(clip_rect.size()); |
- clip_layer->SetMasksToBounds(true); |
- |
- origin_layer->SetPosition( |
- gfx::PointAtOffsetFromOrigin(-clip_rect.OffsetFromOrigin())); |
- |
- origin_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
- clip_layer->AddChild(origin_layer.Pass()); |
- root_layer->AddChild(clip_layer.Pass()); |
- } else { |
- root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
- } |
- |
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
- } |
- |
- protected: |
- LayerImpl* root_layer_; |
- DelegatedRendererLayerImpl* delegated_renderer_layer_; |
- bool root_delegated_render_pass_is_clipped_; |
- bool clip_delegated_renderer_layer_; |
-}; |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsUnclipped_LayerUnclipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- clip_delegated_renderer_layer_ = false; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(2u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- const SharedQuadState* contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- |
- // When the quads don't have a clip of their own, the clip rect is set to |
- // the drawableContentRect of the delegated renderer layer. |
- EXPECT_EQ(gfx::Rect(20, 20, 50, 50).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads are clipped to the delegated renderer layer. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsClipped_LayerUnclipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- clip_delegated_renderer_layer_ = false; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(2u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = |
- frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- const SharedQuadState* contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- |
- // When the quads have a clip of their own, it is used. |
- EXPECT_EQ(gfx::Rect(25, 25, 40, 40).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads came with a clip rect. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsUnclipped_LayerClipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- clip_delegated_renderer_layer_ = true; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(2u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- const SharedQuadState* contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- |
- // When the quads don't have a clip of their own, the clip rect is set to |
- // the drawableContentRect of the delegated renderer layer. When the layer |
- // is clipped, that should be seen in the quads' clip_rect. |
- EXPECT_EQ(gfx::Rect(21, 27, 23, 21).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads are clipped to the delegated renderer layer. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsClipped_LayerClipped_NoSurface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- clip_delegated_renderer_layer_ = true; |
- SetUpTest(); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(2u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- const SharedQuadState* contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- |
- // When the quads have a clip of their own, it is used, but it is |
- // combined with the clip rect of the delegated renderer layer. |
- EXPECT_EQ(gfx::Rect(25, 27, 19, 21).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads came with a clip rect. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsUnclipped_LayerUnclipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- clip_delegated_renderer_layer_ = false; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetForceRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(3u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- const SharedQuadState* contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- |
- // When the layer owns a surface, the quads don't need to be clipped |
- // further than they already specify. If they aren't clipped, then their |
- // clip rect is ignored, and they are not set as clipped. |
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsClipped_LayerUnclipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- clip_delegated_renderer_layer_ = false; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetForceRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(3u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- const SharedQuadState* contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- |
- // When the quads have a clip of their own, it is used. |
- EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads came with a clip rect. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, |
- QuadsUnclipped_LayerClipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = false; |
- clip_delegated_renderer_layer_ = true; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetForceRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(3u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- const SharedQuadState* contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- |
- // When the layer owns a surface, the quads don't need to be clipped |
- // further than they already specify. If they aren't clipped, then their |
- // clip rect is ignored, and they are not set as clipped. |
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-TEST_F(DelegatedRendererLayerImplTestClip, QuadsClipped_LayerClipped_Surface) { |
- root_delegated_render_pass_is_clipped_ = true; |
- clip_delegated_renderer_layer_ = true; |
- SetUpTest(); |
- |
- delegated_renderer_layer_->SetForceRenderSurface(true); |
- |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame)); |
- |
- ASSERT_EQ(3u, frame.render_passes.size()); |
- const QuadList& contrib_delegated_quad_list = |
- frame.render_passes[0]->quad_list; |
- ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
- ASSERT_EQ(5u, root_delegated_quad_list.size()); |
- const SharedQuadState* root_delegated_shared_quad_state = |
- root_delegated_quad_list[0]->shared_quad_state; |
- const SharedQuadState* contrib_delegated_shared_quad_state = |
- contrib_delegated_quad_list[0]->shared_quad_state; |
- |
- // When the quads have a clip of their own, it is used, but it is |
- // combined with the clip rect of the delegated renderer layer. If the |
- // layer owns a surface, then it does not have a clip rect of its own. |
- EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(), |
- root_delegated_shared_quad_state->clip_rect.ToString()); |
- // Quads came with a clip rect. |
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
- |
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
- host_impl_->DidDrawAllLayers(frame); |
-} |
- |
-} // namespace |
-} // namespace cc |