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Unified Diff: cc/delegated_renderer_layer_impl_unittest.cc

Issue 12603013: Part 10 of cc/ directory shuffles: layers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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Index: cc/delegated_renderer_layer_impl_unittest.cc
diff --git a/cc/delegated_renderer_layer_impl_unittest.cc b/cc/delegated_renderer_layer_impl_unittest.cc
deleted file mode 100644
index 3a087a759117720a74e676866db81c153addf6dd..0000000000000000000000000000000000000000
--- a/cc/delegated_renderer_layer_impl_unittest.cc
+++ /dev/null
@@ -1,1255 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/delegated_renderer_layer_impl.h"
-
-#include "cc/append_quads_data.h"
-#include "cc/base/scoped_ptr_vector.h"
-#include "cc/quad_sink.h"
-#include "cc/quads/render_pass_draw_quad.h"
-#include "cc/quads/solid_color_draw_quad.h"
-#include "cc/solid_color_layer_impl.h"
-#include "cc/test/fake_delegated_renderer_layer_impl.h"
-#include "cc/test/fake_layer_tree_host_impl.h"
-#include "cc/test/fake_layer_tree_host_impl_client.h"
-#include "cc/test/fake_output_surface.h"
-#include "cc/test/fake_proxy.h"
-#include "cc/test/geometry_test_utils.h"
-#include "cc/test/mock_quad_culler.h"
-#include "cc/test/render_pass_test_common.h"
-#include "cc/test/render_pass_test_utils.h"
-#include "cc/test/test_web_graphics_context_3d.h"
-#include "cc/trees/layer_tree_host_impl.h"
-#include "cc/trees/layer_tree_impl.h"
-#include "cc/trees/single_thread_proxy.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "ui/gfx/transform.h"
-
-namespace cc {
-namespace {
-
-class DelegatedRendererLayerImplTest : public testing::Test {
- public:
- DelegatedRendererLayerImplTest()
- : proxy_(scoped_ptr<Thread>(NULL))
- , always_impl_thread_and_main_thread_blocked_(&proxy_) {
- LayerTreeSettings settings;
- settings.minimumOcclusionTrackingSize = gfx::Size();
-
- host_impl_ = LayerTreeHostImpl::Create(settings, &client_, &proxy_);
- host_impl_->InitializeRenderer(createFakeOutputSurface());
- host_impl_->SetViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
- }
-
- protected:
- FakeProxy proxy_;
- FakeLayerTreeHostImplClient client_;
- DebugScopedSetImplThreadAndMainThreadBlocked
- always_impl_thread_and_main_thread_blocked_;
- scoped_ptr<LayerTreeHostImpl> host_impl_;
-};
-
-class DelegatedRendererLayerImplTestSimple
- : public DelegatedRendererLayerImplTest {
- public:
- DelegatedRendererLayerImplTestSimple()
- : DelegatedRendererLayerImplTest() {
- scoped_ptr<LayerImpl> root_layer = SolidColorLayerImpl::Create(
- host_impl_->active_tree(), 1).PassAs<LayerImpl>();
- scoped_ptr<LayerImpl> layer_before = SolidColorLayerImpl::Create(
- host_impl_->active_tree(), 2).PassAs<LayerImpl>();
- scoped_ptr<LayerImpl> layer_after = SolidColorLayerImpl::Create(
- host_impl_->active_tree(), 3).PassAs<LayerImpl>();
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer =
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 4);
-
- host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
- root_layer->SetBounds(gfx::Size(100, 100));
-
- layer_before->SetPosition(gfx::Point(20, 20));
- layer_before->SetBounds(gfx::Size(14, 14));
- layer_before->SetContentBounds(gfx::Size(14, 14));
- layer_before->SetDrawsContent(true);
- layer_before->SetForceRenderSurface(true);
-
- layer_after->SetPosition(gfx::Point(5, 5));
- layer_after->SetBounds(gfx::Size(15, 15));
- layer_after->SetContentBounds(gfx::Size(15, 15));
- layer_after->SetDrawsContent(true);
- layer_after->SetForceRenderSurface(true);
-
- delegated_renderer_layer->SetPosition(gfx::Point(3, 3));
- delegated_renderer_layer->SetBounds(gfx::Size(10, 10));
- delegated_renderer_layer->SetContentBounds(gfx::Size(10, 10));
- delegated_renderer_layer->SetDrawsContent(true);
- gfx::Transform transform;
- transform.Translate(1.0, 1.0);
- delegated_renderer_layer->SetTransform(transform);
-
- ScopedPtrVector<RenderPass> delegated_render_passes;
- TestRenderPass* pass1 = addRenderPass(
- delegated_render_passes,
- RenderPass::Id(9, 6),
- gfx::Rect(6, 6, 6, 6),
- gfx::Transform());
- addQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u);
- TestRenderPass* pass2 = addRenderPass(
- delegated_render_passes,
- RenderPass::Id(9, 7),
- gfx::Rect(7, 7, 7, 7),
- gfx::Transform());
- addQuad(pass2, gfx::Rect(0, 0, 7, 7), 22u);
- addRenderPassQuad(pass2, pass1);
- TestRenderPass* pass3 = addRenderPass(
- delegated_render_passes,
- RenderPass::Id(9, 8),
- gfx::Rect(0, 0, 8, 8),
- gfx::Transform());
- addRenderPassQuad(pass3, pass2);
- delegated_renderer_layer->SetFrameDataForRenderPasses(
- &delegated_render_passes);
-
- // The RenderPasses should be taken by the layer.
- EXPECT_EQ(0u, delegated_render_passes.size());
-
- root_layer_ = root_layer.get();
- layer_before_ = layer_before.get();
- layer_after_ = layer_after.get();
- delegated_renderer_layer_ = delegated_renderer_layer.get();
-
- // Force the delegated RenderPasses to come before the RenderPass from
- // layer_after.
- layer_after->AddChild(delegated_renderer_layer.PassAs<LayerImpl>());
- root_layer->AddChild(layer_after.Pass());
-
- // Get the RenderPass generated by layer_before to come before the delegated
- // RenderPasses.
- root_layer->AddChild(layer_before.Pass());
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass());
- }
-
- protected:
- LayerImpl* root_layer_;
- LayerImpl* layer_before_;
- LayerImpl* layer_after_;
- DelegatedRendererLayerImpl* delegated_renderer_layer_;
-};
-
-TEST_F(DelegatedRendererLayerImplTestSimple, AddsContributingRenderPasses) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // Each non-DelegatedRendererLayer added one RenderPass. The
- // DelegatedRendererLayer added two contributing passes.
- ASSERT_EQ(5u, frame.render_passes.size());
-
- // The DelegatedRendererLayer should have added its contributing RenderPasses
- // to the frame.
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
- EXPECT_EQ(1, frame.render_passes[1]->id.index);
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id);
- EXPECT_EQ(2, frame.render_passes[2]->id.index);
- // And all other RenderPasses should be non-delegated.
- EXPECT_NE(4, frame.render_passes[0]->id.layer_id);
- EXPECT_EQ(0, frame.render_passes[0]->id.index);
- EXPECT_NE(4, frame.render_passes[3]->id.layer_id);
- EXPECT_EQ(0, frame.render_passes[3]->id.index);
- EXPECT_NE(4, frame.render_passes[4]->id.layer_id);
- EXPECT_EQ(0, frame.render_passes[4]->id.index);
-
- // The DelegatedRendererLayer should have added its RenderPasses to the frame
- // in order.
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(),
- frame.render_passes[1]->output_rect.ToString());
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(),
- frame.render_passes[2]->output_rect.ToString());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestSimple,
- AddsQuadsToContributingRenderPasses) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // Each non-DelegatedRendererLayer added one RenderPass. The
- // DelegatedRendererLayer added two contributing passes.
- ASSERT_EQ(5u, frame.render_passes.size());
-
- // The DelegatedRendererLayer should have added its contributing RenderPasses
- // to the frame.
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
- EXPECT_EQ(1, frame.render_passes[1]->id.index);
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id);
- EXPECT_EQ(2, frame.render_passes[2]->id.index);
-
- // The DelegatedRendererLayer should have added copies of its quads to
- // contributing RenderPasses.
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(),
- frame.render_passes[1]->quad_list[0]->rect.ToString());
-
- // Verify it added the right quads.
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
- EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(),
- frame.render_passes[2]->quad_list[0]->rect.ToString());
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(),
- frame.render_passes[2]->quad_list[1]->rect.ToString());
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(),
- frame.render_passes[1]->quad_list[0]->rect.ToString());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestSimple, AddsQuadsToTargetRenderPass) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // Each non-DelegatedRendererLayer added one RenderPass. The
- // DelegatedRendererLayer added two contributing passes.
- ASSERT_EQ(5u, frame.render_passes.size());
-
- // The layer's target is the RenderPass from m_layer_after.
- EXPECT_EQ(RenderPass::Id(3, 0), frame.render_passes[3]->id);
-
- // The DelegatedRendererLayer should have added copies of quads in its root
- // RenderPass to its target RenderPass. The m_layer_after also adds one quad.
- ASSERT_EQ(2u, frame.render_passes[3]->quad_list.size());
-
- // Verify it added the right quads.
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(),
- frame.render_passes[3]->quad_list[0]->rect.ToString());
-
- // Its target layer should have a quad as well.
- EXPECT_EQ(gfx::Rect(0, 0, 15, 15).ToString(),
- frame.render_passes[3]->quad_list[1]->rect.ToString());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestSimple,
- QuadsFromRootRenderPassAreModifiedForTheTarget) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // Each non-DelegatedRendererLayer added one RenderPass. The
- // DelegatedRendererLayer added two contributing passes.
- ASSERT_EQ(5u, frame.render_passes.size());
-
- // The DelegatedRendererLayer is at position 3,3 compared to its target, and
- // has a translation transform of 1,1. So its root RenderPass' quads should
- // all be transformed by that combined amount.
- // The DelegatedRendererLayer has a size of 10x10, but the root delegated
- // RenderPass has a size of 8x8, so any quads should be scaled by 10/8.
- gfx::Transform transform;
- transform.Translate(4.0, 4.0);
- transform.Scale(10.0 / 8.0, 10.0 / 8.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- transform, frame.render_passes[3]->quad_list[0]->quadTransform());
-
- // Quads from non-root RenderPasses should not be shifted though.
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- gfx::Transform(), frame.render_passes[2]->quad_list[0]->quadTransform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- gfx::Transform(), frame.render_passes[2]->quad_list[1]->quadTransform());
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- gfx::Transform(), frame.render_passes[1]->quad_list[0]->quadTransform());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestSimple, DoesNotOwnARenderSurface) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // If the DelegatedRendererLayer is axis aligned and has opacity 1, then it
- // has no need to be a renderSurface for the quads it carries.
- EXPECT_FALSE(delegated_renderer_layer_->render_surface());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestSimple, DoesOwnARenderSurfaceForOpacity) {
- delegated_renderer_layer_->SetOpacity(0.5f);
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // This test case has quads from multiple layers in the delegated renderer, so
- // if the DelegatedRendererLayer has opacity < 1, it should end up with a
- // render surface.
- EXPECT_TRUE(delegated_renderer_layer_->render_surface());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestSimple,
- DoesOwnARenderSurfaceForTransform) {
- gfx::Transform rotation;
- rotation.RotateAboutZAxis(30.0);
- delegated_renderer_layer_->SetTransform(rotation);
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // This test case has quads from multiple layers in the delegated renderer, so
- // if the DelegatedRendererLayer has opacity < 1, it should end up with a
- // render surface.
- EXPECT_TRUE(delegated_renderer_layer_->render_surface());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-class DelegatedRendererLayerImplTestOwnSurface
- : public DelegatedRendererLayerImplTestSimple {
- public:
- DelegatedRendererLayerImplTestOwnSurface()
- : DelegatedRendererLayerImplTestSimple() {
- delegated_renderer_layer_->SetForceRenderSurface(true);
- }
-};
-
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsRenderPasses) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // Each non-DelegatedRendererLayer added one RenderPass. The
- // DelegatedRendererLayer added two contributing passes and its owned surface
- // added one pass.
- ASSERT_EQ(6u, frame.render_passes.size());
-
- // The DelegatedRendererLayer should have added its contributing RenderPasses
- // to the frame.
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
- EXPECT_EQ(1, frame.render_passes[1]->id.index);
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id);
- EXPECT_EQ(2, frame.render_passes[2]->id.index);
- // The DelegatedRendererLayer should have added a RenderPass for its surface
- // to the frame.
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
- EXPECT_EQ(0, frame.render_passes[3]->id.index);
- // And all other RenderPasses should be non-delegated.
- EXPECT_NE(4, frame.render_passes[0]->id.layer_id);
- EXPECT_EQ(0, frame.render_passes[0]->id.index);
- EXPECT_NE(4, frame.render_passes[4]->id.layer_id);
- EXPECT_EQ(0, frame.render_passes[4]->id.index);
- EXPECT_NE(4, frame.render_passes[5]->id.layer_id);
- EXPECT_EQ(0, frame.render_passes[5]->id.index);
-
- // The DelegatedRendererLayer should have added its RenderPasses to the frame
- // in order.
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(),
- frame.render_passes[1]->output_rect.ToString());
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(),
- frame.render_passes[2]->output_rect.ToString());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestOwnSurface,
- AddsQuadsToContributingRenderPasses) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // Each non-DelegatedRendererLayer added one RenderPass. The
- // DelegatedRendererLayer added two contributing passes and its owned surface
- // added one pass.
- ASSERT_EQ(6u, frame.render_passes.size());
-
- // The DelegatedRendererLayer should have added its contributing RenderPasses
- // to the frame.
- EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
- EXPECT_EQ(1, frame.render_passes[1]->id.index);
- EXPECT_EQ(4, frame.render_passes[2]->id.layer_id);
- EXPECT_EQ(2, frame.render_passes[2]->id.index);
-
- // The DelegatedRendererLayer should have added copies of its quads to
- // contributing RenderPasses.
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(),
- frame.render_passes[1]->quad_list[0]->rect.ToString());
-
- // Verify it added the right quads.
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
- EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(),
- frame.render_passes[2]->quad_list[0]->rect.ToString());
- EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(),
- frame.render_passes[2]->quad_list[1]->rect.ToString());
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
- EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(),
- frame.render_passes[1]->quad_list[0]->rect.ToString());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsQuadsToTargetRenderPass) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // Each non-DelegatedRendererLayer added one RenderPass. The
- // DelegatedRendererLayer added two contributing passes and its owned surface
- // added one pass.
- ASSERT_EQ(6u, frame.render_passes.size());
-
- // The layer's target is the RenderPass owned by itself.
- EXPECT_EQ(RenderPass::Id(4, 0), frame.render_passes[3]->id);
-
- // The DelegatedRendererLayer should have added copies of quads in its root
- // RenderPass to its target RenderPass.
- // The m_layer_after also adds one quad.
- ASSERT_EQ(1u, frame.render_passes[3]->quad_list.size());
-
- // Verify it added the right quads.
- EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(),
- frame.render_passes[3]->quad_list[0]->rect.ToString());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestOwnSurface,
- QuadsFromRootRenderPassAreNotModifiedForTheTarget) {
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- // Each non-DelegatedRendererLayer added one RenderPass. The
- // DelegatedRendererLayer added two contributing passes and its owned surface
- // added one pass.
- ASSERT_EQ(6u, frame.render_passes.size());
-
- // Because the DelegatedRendererLayer owns a RenderSurfaceImpl, its root
- // RenderPass' quads do not need to be translated at all. However, they are
- // scaled from the frame's size (8x8) to the layer's bounds (10x10).
- gfx::Transform transform;
- transform.Scale(10.0 / 8.0, 10.0 / 8.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- transform, frame.render_passes[3]->quad_list[0]->quadTransform());
-
- // Quads from non-root RenderPasses should not be shifted either.
- ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- gfx::Transform(), frame.render_passes[2]->quad_list[0]->quadTransform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- gfx::Transform(), frame.render_passes[2]->quad_list[1]->quadTransform());
- ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- gfx::Transform(), frame.render_passes[1]->quad_list[0]->quadTransform());
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-class DelegatedRendererLayerImplTestTransform
- : public DelegatedRendererLayerImplTest {
- public:
- void SetUpTest() {
- scoped_ptr<LayerImpl> root_layer = LayerImpl::Create(
- host_impl_->active_tree(), 1);
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer =
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2);
-
- host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
- root_layer->SetBounds(gfx::Size(100, 100));
-
- delegated_renderer_layer->SetPosition(gfx::Point(20, 20));
- delegated_renderer_layer->SetBounds(gfx::Size(30, 30));
- delegated_renderer_layer->SetContentBounds(gfx::Size(30, 30));
- delegated_renderer_layer->SetDrawsContent(true);
- gfx::Transform transform;
- transform.Scale(2.0, 2.0);
- transform.Translate(8.0, 8.0);
- delegated_renderer_layer->SetTransform(transform);
-
- ScopedPtrVector<RenderPass> delegated_render_passes;
-
- gfx::Size child_pass_content_bounds(7, 7);
- gfx::Rect child_pass_rect(20, 20, 7, 7);
- gfx::Transform child_pass_transform;
- child_pass_transform.Scale(0.8, 0.8);
- child_pass_transform.Translate(9.0, 9.0);
- gfx::Rect child_pass_clip_rect(21, 21, 3, 3);
- bool child_pass_clipped = false;
-
- {
- TestRenderPass* pass = addRenderPass(
- delegated_render_passes,
- RenderPass::Id(10, 7),
- child_pass_rect,
- gfx::Transform());
- MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list);
- AppendQuadsData data(pass->id);
- SharedQuadState* shared_quad_state = quad_sink.UseSharedQuadState(
- SharedQuadState::Create());
- shared_quad_state->SetAll(
- child_pass_transform,
- child_pass_content_bounds,
- child_pass_rect,
- child_pass_clip_rect,
- child_pass_clipped,
- 1.f);
-
- scoped_ptr<SolidColorDrawQuad> color_quad;
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(20, 20, 3, 7), 1u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(23, 20, 4, 7), 1u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
- }
-
- gfx::Size root_pass_content_bounds(50, 50);
- gfx::Rect root_pass_rect(0, 0, 50, 50);
- gfx::Transform root_pass_transform;
- root_pass_transform.Scale(1.5, 1.5);
- root_pass_transform.Translate(7.0, 7.0);
- gfx::Rect root_pass_clip_rect(10, 10, 35, 35);
- bool root_pass_clipped = root_delegated_render_pass_is_clipped_;
-
- TestRenderPass* pass = addRenderPass(
- delegated_render_passes,
- RenderPass::Id(9, 6),
- root_pass_rect,
- gfx::Transform());
- MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list);
- AppendQuadsData data(pass->id);
- SharedQuadState* shared_quad_state =
- quad_sink.UseSharedQuadState(SharedQuadState::Create());
- shared_quad_state->SetAll(
- root_pass_transform,
- root_pass_content_bounds,
- root_pass_rect,
- root_pass_clip_rect,
- root_pass_clipped,
- 1.f);
-
- scoped_ptr<RenderPassDrawQuad> render_pass_quad =
- RenderPassDrawQuad::Create();
- render_pass_quad->SetNew(
- shared_quad_state,
- gfx::Rect(5, 5, 7, 7), // rect
- RenderPass::Id(10, 7), // render_pass_id
- false, // is_replica
- 0, // mask_resource_id
- child_pass_rect, // contents_changed_since_last_frame
- gfx::RectF(), // mask_uv_rect
- WebKit::WebFilterOperations(), // filters
- skia::RefPtr<SkImageFilter>(), // filter
- WebKit::WebFilterOperations()); // background_filters
- quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data);
-
- scoped_ptr<SolidColorDrawQuad> color_quad;
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(0, 0, 10, 10), 1u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(0, 10, 10, 10), 2u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(10, 0, 10, 10), 3u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(10, 10, 10, 10), 4u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- delegated_renderer_layer->SetFrameDataForRenderPasses(
- &delegated_render_passes);
-
- // The RenderPasses should be taken by the layer.
- EXPECT_EQ(0u, delegated_render_passes.size());
-
- root_layer_ = root_layer.get();
- delegated_renderer_layer_ = delegated_renderer_layer.get();
-
- root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>());
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass());
- }
-
- void VerifyRenderPasses(
- const LayerTreeHostImpl::FrameData& frame,
- size_t num_render_passes,
- const SharedQuadState** root_delegated_shared_quad_state,
- const SharedQuadState** contrib_delegated_shared_quad_state) {
- ASSERT_EQ(num_render_passes, frame.render_passes.size());
- // The contributing render pass in the DelegatedRendererLayer.
- EXPECT_EQ(2, frame.render_passes[0]->id.layer_id);
- EXPECT_EQ(1, frame.render_passes[0]->id.index);
- // The root render pass.
- EXPECT_EQ(1, frame.render_passes.back()->id.layer_id);
- EXPECT_EQ(0, frame.render_passes.back()->id.index);
-
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
-
- const QuadList& root_delegated_quad_list =
- frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
-
- // All quads in a render pass should share the same state.
- *contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
- EXPECT_EQ(*contrib_delegated_shared_quad_state,
- contrib_delegated_quad_list[1]->shared_quad_state);
-
- *root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- EXPECT_EQ(*root_delegated_shared_quad_state,
- root_delegated_quad_list[1]->shared_quad_state);
- EXPECT_EQ(*root_delegated_shared_quad_state,
- root_delegated_quad_list[2]->shared_quad_state);
- EXPECT_EQ(*root_delegated_shared_quad_state,
- root_delegated_quad_list[3]->shared_quad_state);
- EXPECT_EQ(*root_delegated_shared_quad_state,
- root_delegated_quad_list[4]->shared_quad_state);
-
- EXPECT_NE(*contrib_delegated_shared_quad_state,
- *root_delegated_shared_quad_state);
- }
-
- protected:
- LayerImpl* root_layer_;
- DelegatedRendererLayerImpl* delegated_renderer_layer_;
- bool root_delegated_render_pass_is_clipped_;
-};
-
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_NoSurface) {
- root_delegated_render_pass_is_clipped_ = false;
- SetUpTest();
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- const SharedQuadState* root_delegated_shared_quad_state = NULL;
- const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
- VerifyRenderPasses(
- frame,
- 2,
- &root_delegated_shared_quad_state,
- &contrib_delegated_shared_quad_state);
-
- // When the quads don't have a clip of their own, the clip rect is set to
- // the drawableContentRect of the delegated renderer layer.
- EXPECT_EQ(gfx::Rect(21, 21, 60, 60).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
-
- // Even though the quads in the root pass have no clip of their own, they
- // inherit the clip rect from the delegated renderer layer if it does not
- // own a surface.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- gfx::Transform expected;
- // This is the transform from the layer's space to its target.
- // The position (20) - the width / scale (30 / 2) = 20 - 15 = 5
- expected.Translate(5.0, 5.0);
- expected.Scale(2.0, 2.0);
- expected.Translate(8.0, 8.0);
- // The frame has size 50x50 but the layer's bounds are 30x30.
- expected.Scale(30.0 / 50.0, 30.0 / 50.0);
- // This is the transform within the source frame.
- expected.Scale(1.5, 1.5);
- expected.Translate(7.0, 7.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected, root_delegated_shared_quad_state->content_to_target_transform);
-
- // The contributing render pass should not be transformed from its input.
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(),
- contrib_delegated_shared_quad_state->clip_rect.ToString());
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped);
- expected.MakeIdentity();
- expected.Scale(0.8, 0.8);
- expected.Translate(9.0, 9.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected,
- contrib_delegated_shared_quad_state->content_to_target_transform);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_NoSurface) {
- root_delegated_render_pass_is_clipped_ = true;
- SetUpTest();
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- const SharedQuadState* root_delegated_shared_quad_state = NULL;
- const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
- VerifyRenderPasses(
- frame,
- 2,
- &root_delegated_shared_quad_state,
- &contrib_delegated_shared_quad_state);
-
- // Since the quads have a clip_rect it should be modified by delegated
- // renderer layer's drawTransform.
- // The position of the resulting clip_rect is:
- // (clip rect position (10) * scale to layer (30/50) + translate (8)) *
- // layer scale (2) + layer position (20) = 48
- // But the layer is centered, so: 48 - (width / 2) = 48 - 30 / 2 = 33
- //
- // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from
- // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42.
- EXPECT_EQ(gfx::Rect(33, 33, 42, 42).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
-
- // The quads had a clip and it should be preserved.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- gfx::Transform expected;
- // This is the transform from the layer's space to its target.
- // The position (20) - the width / scale (30 / 2) = 20 - 15 = 5
- expected.Translate(5.0, 5.0);
- expected.Scale(2.0, 2.0);
- expected.Translate(8.0, 8.0);
- // The frame has size 50x50 but the layer's bounds are 30x30.
- expected.Scale(30.0 / 50.0, 30.0 / 50.0);
- // This is the transform within the source frame.
- expected.Scale(1.5, 1.5);
- expected.Translate(7.0, 7.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected, root_delegated_shared_quad_state->content_to_target_transform);
-
- // The contributing render pass should not be transformed from its input.
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(),
- contrib_delegated_shared_quad_state->clip_rect.ToString());
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped);
- expected.MakeIdentity();
- expected.Scale(0.8, 0.8);
- expected.Translate(9.0, 9.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected,
- contrib_delegated_shared_quad_state->content_to_target_transform);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_Surface) {
- root_delegated_render_pass_is_clipped_ = false;
- SetUpTest();
-
- delegated_renderer_layer_->SetForceRenderSurface(true);
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- const SharedQuadState* root_delegated_shared_quad_state = NULL;
- const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
- VerifyRenderPasses(
- frame,
- 3,
- &root_delegated_shared_quad_state,
- &contrib_delegated_shared_quad_state);
-
- // When the layer owns a surface, then its position and translation are not
- // a part of its draw transform.
- // The position of the resulting clip_rect is:
- // (clip rect position (10) * scale to layer (30/50)) * layer scale (2) = 12
- // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from
- // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42.
- EXPECT_EQ(gfx::Rect(12, 12, 42, 42).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
-
- // Since the layer owns a surface it doesn't need to clip its quads, so
- // unclipped quads remain unclipped.
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped);
-
- gfx::Transform expected;
- expected.Scale(2.0, 2.0);
- // The frame has size 50x50 but the layer's bounds are 30x30.
- expected.Scale(30.0 / 50.0, 30.0 / 50.0);
- // This is the transform within the source frame.
- expected.Scale(1.5, 1.5);
- expected.Translate(7.0, 7.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected, root_delegated_shared_quad_state->content_to_target_transform);
-
- // The contributing render pass should not be transformed from its input.
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(),
- contrib_delegated_shared_quad_state->clip_rect.ToString());
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped);
- expected.MakeIdentity();
- expected.Scale(0.8, 0.8);
- expected.Translate(9.0, 9.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected,
- contrib_delegated_shared_quad_state->content_to_target_transform);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_Surface) {
- root_delegated_render_pass_is_clipped_ = true;
- SetUpTest();
-
- delegated_renderer_layer_->SetForceRenderSurface(true);
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- const SharedQuadState* root_delegated_shared_quad_state = NULL;
- const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
- VerifyRenderPasses(
- frame,
- 3,
- &root_delegated_shared_quad_state,
- &contrib_delegated_shared_quad_state);
-
- // When the layer owns a surface, then its position and translation are not
- // a part of its draw transform.
- // The position of the resulting clip_rect is:
- // (clip rect position (10) * scale to layer (30/50)) * layer scale (2) = 12
- // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from
- // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42.
- EXPECT_EQ(gfx::Rect(12, 12, 42, 42).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
-
- // The quads had a clip and it should be preserved.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- gfx::Transform expected;
- expected.Scale(2.0, 2.0);
- // The frame has size 50x50 but the layer's bounds are 30x30.
- expected.Scale(30.0 / 50.0, 30.0 / 50.0);
- // This is the transform within the source frame.
- expected.Scale(1.5, 1.5);
- expected.Translate(7.0, 7.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected, root_delegated_shared_quad_state->content_to_target_transform);
-
- // The contributing render pass should not be transformed from its input.
- EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(),
- contrib_delegated_shared_quad_state->clip_rect.ToString());
- EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped);
- expected.MakeIdentity();
- expected.Scale(0.8, 0.8);
- expected.Translate(9.0, 9.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected,
- contrib_delegated_shared_quad_state->content_to_target_transform);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-class DelegatedRendererLayerImplTestClip
- : public DelegatedRendererLayerImplTest {
- public:
- void SetUpTest() {
- scoped_ptr<LayerImpl> root_layer =
- LayerImpl::Create(host_impl_->active_tree(), 1);
- scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer =
- FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2);
- scoped_ptr<LayerImpl> clip_layer =
- LayerImpl::Create(host_impl_->active_tree(), 3);
- scoped_ptr<LayerImpl> origin_layer =
- LayerImpl::Create(host_impl_->active_tree(), 4);
-
- host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
- root_layer->SetBounds(gfx::Size(100, 100));
-
- delegated_renderer_layer->SetPosition(gfx::Point(20, 20));
- delegated_renderer_layer->SetBounds(gfx::Size(50, 50));
- delegated_renderer_layer->SetContentBounds(gfx::Size(50, 50));
- delegated_renderer_layer->SetDrawsContent(true);
-
- ScopedPtrVector<RenderPass> delegated_render_passes;
-
- gfx::Size child_pass_content_bounds(7, 7);
- gfx::Rect child_pass_rect(20, 20, 7, 7);
- gfx::Transform child_pass_transform;
- gfx::Rect child_pass_clip_rect(21, 21, 3, 3);
- bool child_pass_clipped = false;
-
- {
- TestRenderPass* pass = addRenderPass(
- delegated_render_passes,
- RenderPass::Id(10, 7),
- child_pass_rect,
- gfx::Transform());
- MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list);
- AppendQuadsData data(pass->id);
- SharedQuadState* shared_quad_state =
- quad_sink.UseSharedQuadState(SharedQuadState::Create());
- shared_quad_state->SetAll(
- child_pass_transform,
- child_pass_content_bounds,
- child_pass_rect,
- child_pass_clip_rect,
- child_pass_clipped,
- 1.f);
-
- scoped_ptr<SolidColorDrawQuad> color_quad;
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(20, 20, 3, 7), 1u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(23, 20, 4, 7), 1u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
- }
-
- gfx::Size root_pass_content_bounds(50, 50);
- gfx::Rect root_pass_rect(0, 0, 50, 50);
- gfx::Transform root_pass_transform;
- gfx::Rect root_pass_clip_rect(5, 5, 40, 40);
- bool root_pass_clipped = root_delegated_render_pass_is_clipped_;
-
- TestRenderPass* pass = addRenderPass(
- delegated_render_passes,
- RenderPass::Id(9, 6),
- root_pass_rect,
- gfx::Transform());
- MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list);
- AppendQuadsData data(pass->id);
- SharedQuadState* shared_quad_state =
- quad_sink.UseSharedQuadState(SharedQuadState::Create());
- shared_quad_state->SetAll(root_pass_transform,
- root_pass_content_bounds,
- root_pass_rect,
- root_pass_clip_rect,
- root_pass_clipped,
- 1.f);
-
- scoped_ptr<RenderPassDrawQuad> render_pass_quad =
- RenderPassDrawQuad::Create();
- render_pass_quad->SetNew(
- shared_quad_state,
- gfx::Rect(5, 5, 7, 7), // rect
- RenderPass::Id(10, 7), // render_pass_id
- false, // is_replica
- 0, // mask_resource_id
- child_pass_rect, // contents_changed_since_last_frame
- gfx::RectF(), // mask_uv_rect
- WebKit::WebFilterOperations(), // filters
- skia::RefPtr<SkImageFilter>(), // filter
- WebKit::WebFilterOperations()); // background_filters
- quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data);
-
- scoped_ptr<SolidColorDrawQuad> color_quad;
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(0, 0, 10, 10), 1u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(0, 10, 10, 10), 2u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(10, 0, 10, 10), 3u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- color_quad = SolidColorDrawQuad::Create();
- color_quad->SetNew(shared_quad_state, gfx::Rect(10, 10, 10, 10), 4u);
- quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data);
-
- delegated_renderer_layer->SetFrameDataForRenderPasses(
- &delegated_render_passes);
-
- // The RenderPasses should be taken by the layer.
- EXPECT_EQ(0u, delegated_render_passes.size());
-
- root_layer_ = root_layer.get();
- delegated_renderer_layer_ = delegated_renderer_layer.get();
-
- if (clip_delegated_renderer_layer_) {
- gfx::Rect clip_rect(21, 27, 23, 21);
-
- clip_layer->SetPosition(clip_rect.origin());
- clip_layer->SetBounds(clip_rect.size());
- clip_layer->SetContentBounds(clip_rect.size());
- clip_layer->SetMasksToBounds(true);
-
- origin_layer->SetPosition(
- gfx::PointAtOffsetFromOrigin(-clip_rect.OffsetFromOrigin()));
-
- origin_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>());
- clip_layer->AddChild(origin_layer.Pass());
- root_layer->AddChild(clip_layer.Pass());
- } else {
- root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>());
- }
-
- host_impl_->active_tree()->SetRootLayer(root_layer.Pass());
- }
-
- protected:
- LayerImpl* root_layer_;
- DelegatedRendererLayerImpl* delegated_renderer_layer_;
- bool root_delegated_render_pass_is_clipped_;
- bool clip_delegated_renderer_layer_;
-};
-
-TEST_F(DelegatedRendererLayerImplTestClip,
- QuadsUnclipped_LayerUnclipped_NoSurface) {
- root_delegated_render_pass_is_clipped_ = false;
- clip_delegated_renderer_layer_ = false;
- SetUpTest();
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- ASSERT_EQ(2u, frame.render_passes.size());
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
- const SharedQuadState* root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- const SharedQuadState* contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
-
- // When the quads don't have a clip of their own, the clip rect is set to
- // the drawableContentRect of the delegated renderer layer.
- EXPECT_EQ(gfx::Rect(20, 20, 50, 50).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
- // Quads are clipped to the delegated renderer layer.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestClip,
- QuadsClipped_LayerUnclipped_NoSurface) {
- root_delegated_render_pass_is_clipped_ = true;
- clip_delegated_renderer_layer_ = false;
- SetUpTest();
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- ASSERT_EQ(2u, frame.render_passes.size());
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
- const QuadList& root_delegated_quad_list =
- frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
- const SharedQuadState* root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- const SharedQuadState* contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
-
- // When the quads have a clip of their own, it is used.
- EXPECT_EQ(gfx::Rect(25, 25, 40, 40).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
- // Quads came with a clip rect.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestClip,
- QuadsUnclipped_LayerClipped_NoSurface) {
- root_delegated_render_pass_is_clipped_ = false;
- clip_delegated_renderer_layer_ = true;
- SetUpTest();
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- ASSERT_EQ(2u, frame.render_passes.size());
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
- const SharedQuadState* root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- const SharedQuadState* contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
-
- // When the quads don't have a clip of their own, the clip rect is set to
- // the drawableContentRect of the delegated renderer layer. When the layer
- // is clipped, that should be seen in the quads' clip_rect.
- EXPECT_EQ(gfx::Rect(21, 27, 23, 21).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
- // Quads are clipped to the delegated renderer layer.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestClip,
- QuadsClipped_LayerClipped_NoSurface) {
- root_delegated_render_pass_is_clipped_ = true;
- clip_delegated_renderer_layer_ = true;
- SetUpTest();
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- ASSERT_EQ(2u, frame.render_passes.size());
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
- const SharedQuadState* root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- const SharedQuadState* contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
-
- // When the quads have a clip of their own, it is used, but it is
- // combined with the clip rect of the delegated renderer layer.
- EXPECT_EQ(gfx::Rect(25, 27, 19, 21).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
- // Quads came with a clip rect.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestClip,
- QuadsUnclipped_LayerUnclipped_Surface) {
- root_delegated_render_pass_is_clipped_ = false;
- clip_delegated_renderer_layer_ = false;
- SetUpTest();
-
- delegated_renderer_layer_->SetForceRenderSurface(true);
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- ASSERT_EQ(3u, frame.render_passes.size());
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
- const SharedQuadState* root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- const SharedQuadState* contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
-
- // When the layer owns a surface, the quads don't need to be clipped
- // further than they already specify. If they aren't clipped, then their
- // clip rect is ignored, and they are not set as clipped.
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestClip,
- QuadsClipped_LayerUnclipped_Surface) {
- root_delegated_render_pass_is_clipped_ = true;
- clip_delegated_renderer_layer_ = false;
- SetUpTest();
-
- delegated_renderer_layer_->SetForceRenderSurface(true);
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- ASSERT_EQ(3u, frame.render_passes.size());
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
- const SharedQuadState* root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- const SharedQuadState* contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
-
- // When the quads have a clip of their own, it is used.
- EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
- // Quads came with a clip rect.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestClip,
- QuadsUnclipped_LayerClipped_Surface) {
- root_delegated_render_pass_is_clipped_ = false;
- clip_delegated_renderer_layer_ = true;
- SetUpTest();
-
- delegated_renderer_layer_->SetForceRenderSurface(true);
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- ASSERT_EQ(3u, frame.render_passes.size());
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
- const SharedQuadState* root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- const SharedQuadState* contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
-
- // When the layer owns a surface, the quads don't need to be clipped
- // further than they already specify. If they aren't clipped, then their
- // clip rect is ignored, and they are not set as clipped.
- EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-TEST_F(DelegatedRendererLayerImplTestClip, QuadsClipped_LayerClipped_Surface) {
- root_delegated_render_pass_is_clipped_ = true;
- clip_delegated_renderer_layer_ = true;
- SetUpTest();
-
- delegated_renderer_layer_->SetForceRenderSurface(true);
-
- LayerTreeHostImpl::FrameData frame;
- EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
-
- ASSERT_EQ(3u, frame.render_passes.size());
- const QuadList& contrib_delegated_quad_list =
- frame.render_passes[0]->quad_list;
- ASSERT_EQ(2u, contrib_delegated_quad_list.size());
- const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
- ASSERT_EQ(5u, root_delegated_quad_list.size());
- const SharedQuadState* root_delegated_shared_quad_state =
- root_delegated_quad_list[0]->shared_quad_state;
- const SharedQuadState* contrib_delegated_shared_quad_state =
- contrib_delegated_quad_list[0]->shared_quad_state;
-
- // When the quads have a clip of their own, it is used, but it is
- // combined with the clip rect of the delegated renderer layer. If the
- // layer owns a surface, then it does not have a clip rect of its own.
- EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(),
- root_delegated_shared_quad_state->clip_rect.ToString());
- // Quads came with a clip rect.
- EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
-
- host_impl_->DrawLayers(&frame, base::TimeTicks::Now());
- host_impl_->DidDrawAllLayers(frame);
-}
-
-} // namespace
-} // namespace cc
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