Index: cc/heads_up_display_layer_impl.cc |
diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc |
deleted file mode 100644 |
index 355a51eb1025feae9e1340797bd48eaf035b550f..0000000000000000000000000000000000000000 |
--- a/cc/heads_up_display_layer_impl.cc |
+++ /dev/null |
@@ -1,697 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/heads_up_display_layer_impl.h" |
- |
-#include "base/stringprintf.h" |
-#include "base/strings/string_split.h" |
-#include "cc/debug/debug_colors.h" |
-#include "cc/debug/debug_rect_history.h" |
-#include "cc/debug/frame_rate_counter.h" |
-#include "cc/debug/paint_time_counter.h" |
-#include "cc/output/renderer.h" |
-#include "cc/quad_sink.h" |
-#include "cc/quads/texture_draw_quad.h" |
-#include "cc/resources/memory_history.h" |
-#include "cc/resources/tile_manager.h" |
-#include "cc/trees/layer_tree_impl.h" |
-#include "skia/ext/platform_canvas.h" |
-#include "skia/ext/platform_canvas.h" |
-#include "third_party/khronos/GLES2/gl2.h" |
-#include "third_party/khronos/GLES2/gl2ext.h" |
-#include "third_party/skia/include/core/SkBitmap.h" |
-#include "third_party/skia/include/core/SkPaint.h" |
-#include "third_party/skia/include/core/SkTypeface.h" |
-#include "third_party/skia/include/effects/SkColorMatrixFilter.h" |
-#include "ui/gfx/point.h" |
-#include "ui/gfx/size.h" |
- |
-namespace cc { |
- |
-static inline SkPaint CreatePaint() { |
- SkPaint paint; |
-#if (SK_R32_SHIFT || SK_B32_SHIFT != 16) |
- // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to |
- // swizzle our colors when drawing to the SkCanvas. |
- SkColorMatrix swizzle_matrix; |
- for (int i = 0; i < 20; ++i) |
- swizzle_matrix.fMat[i] = 0; |
- swizzle_matrix.fMat[0 + 5 * 2] = 1; |
- swizzle_matrix.fMat[1 + 5 * 1] = 1; |
- swizzle_matrix.fMat[2 + 5 * 0] = 1; |
- swizzle_matrix.fMat[3 + 5 * 3] = 1; |
- |
- skia::RefPtr<SkColorMatrixFilter> filter = |
- skia::AdoptRef(new SkColorMatrixFilter(swizzle_matrix)); |
- paint.setColorFilter(filter.get()); |
-#endif |
- return paint; |
-} |
- |
-HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, |
- double start_upper_bound) |
- : value(0.0), |
- min(0.0), |
- max(0.0), |
- current_upper_bound(start_upper_bound), |
- default_upper_bound(start_upper_bound), |
- indicator(indicator_value) {} |
- |
-double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { |
- double target_upper_bound = std::max(max, default_upper_bound); |
- current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; |
- return current_upper_bound; |
-} |
- |
-HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, |
- int id) |
- : LayerImpl(tree_impl, id), |
- fps_graph_(60.0, 80.0), |
- paint_time_graph_(16.0, 48.0), |
- typeface_(skia::AdoptRef( |
- SkTypeface::CreateFromName("monospace", SkTypeface::kBold))) {} |
- |
-HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} |
- |
-scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( |
- LayerTreeImpl* tree_impl) { |
- return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); |
-} |
- |
-void HeadsUpDisplayLayerImpl::WillDraw(ResourceProvider* resource_provider) { |
- LayerImpl::WillDraw(resource_provider); |
- |
- if (!hud_texture_) |
- hud_texture_ = ScopedResource::create(resource_provider); |
- |
- // TODO(danakj): Scale the HUD by deviceScale to make it more friendly under |
- // high DPI. |
- |
- // TODO(danakj): The HUD could swap between two textures instead of creating a |
- // texture every frame in ubercompositor. |
- if (hud_texture_->size() != bounds() || |
- resource_provider->InUseByConsumer(hud_texture_->id())) |
- hud_texture_->Free(); |
- |
- if (!hud_texture_->id()) { |
- hud_texture_->Allocate( |
- bounds(), GL_RGBA, ResourceProvider::TextureUsageAny); |
- // TODO(epenner): This texture was being used before SetPixels was called, |
- // which is now not allowed (it's an uninitialized read). This should be |
- // fixed and this allocateForTesting() removed. |
- // http://crbug.com/166784 |
- resource_provider->AllocateForTesting(hud_texture_->id()); |
- } |
-} |
- |
-void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, |
- AppendQuadsData* append_quads_data) { |
- if (!hud_texture_->id()) |
- return; |
- |
- SharedQuadState* shared_quad_state = |
- quad_sink->UseSharedQuadState(CreateSharedQuadState()); |
- |
- gfx::Rect quad_rect(gfx::Point(), bounds()); |
- gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); |
- bool premultiplied_alpha = true; |
- gfx::PointF uv_top_left(0.f, 0.f); |
- gfx::PointF uv_bottom_right(1.f, 1.f); |
- const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; |
- bool flipped = false; |
- scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); |
- quad->SetNew(shared_quad_state, |
- quad_rect, |
- opaque_rect, |
- hud_texture_->id(), |
- premultiplied_alpha, |
- uv_top_left, |
- uv_bottom_right, |
- vertex_opacity, |
- flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); |
-} |
- |
-void HeadsUpDisplayLayerImpl::UpdateHudTexture( |
- ResourceProvider* resource_provider) { |
- if (!hud_texture_->id()) |
- return; |
- |
- SkISize canvas_size; |
- if (hud_canvas_) |
- canvas_size = hud_canvas_->getDeviceSize(); |
- else |
- canvas_size.set(0, 0); |
- |
- if (canvas_size.fWidth != bounds().width() || |
- canvas_size.fHeight != bounds().height() || !hud_canvas_) { |
- bool opaque = false; |
- hud_canvas_ = make_scoped_ptr( |
- skia::CreateBitmapCanvas(bounds().width(), bounds().height(), opaque)); |
- } |
- |
- UpdateHudContents(); |
- |
- hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); |
- DrawHudContents(hud_canvas_.get()); |
- |
- const SkBitmap* bitmap = &hud_canvas_->getDevice()->accessBitmap(false); |
- SkAutoLockPixels locker(*bitmap); |
- |
- gfx::Rect layer_rect(bounds()); |
- DCHECK(bitmap->config() == SkBitmap::kARGB_8888_Config); |
- resource_provider->SetPixels(hud_texture_->id(), |
- static_cast<const uint8_t*>(bitmap->getPixels()), |
- layer_rect, |
- layer_rect, |
- gfx::Vector2d()); |
-} |
- |
-void HeadsUpDisplayLayerImpl::DidDraw(ResourceProvider* resource_provider) { |
- LayerImpl::DidDraw(resource_provider); |
- |
- if (!hud_texture_->id()) |
- return; |
- |
- // FIXME: the following assert will not be true when sending resources to a |
- // parent compositor. We will probably need to hold on to hud_texture_ for |
- // longer, and have several HUD textures in the pipeline. |
- DCHECK(!resource_provider->InUseByConsumer(hud_texture_->id())); |
-} |
- |
-void HeadsUpDisplayLayerImpl::DidLoseOutputSurface() { hud_texture_.reset(); } |
- |
-bool HeadsUpDisplayLayerImpl::LayerIsAlwaysDamaged() const { return true; } |
- |
-void HeadsUpDisplayLayerImpl::UpdateHudContents() { |
- const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); |
- |
- // Don't update numbers every frame so text is readable. |
- base::TimeTicks now = layer_tree_impl()->CurrentFrameTime(); |
- if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { |
- time_of_last_graph_update_ = now; |
- |
- if (debug_state.showFPSCounter) { |
- FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); |
- fps_graph_.value = fps_counter->GetAverageFPS(); |
- fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); |
- } |
- |
- if (debug_state.continuousPainting) { |
- PaintTimeCounter* paint_time_counter = |
- layer_tree_impl()->paint_time_counter(); |
- base::TimeDelta latest, min, max; |
- |
- if (paint_time_counter->End()) |
- latest = paint_time_counter->End()->total_time(); |
- paint_time_counter->GetMinAndMaxPaintTime(&min, &max); |
- |
- paint_time_graph_.value = latest.InMillisecondsF(); |
- paint_time_graph_.min = min.InMillisecondsF(); |
- paint_time_graph_.max = max.InMillisecondsF(); |
- } |
- |
- if (debug_state.showMemoryStats()) { |
- MemoryHistory* memory_history = layer_tree_impl()->memory_history(); |
- if (memory_history->End()) |
- memory_entry_ = **memory_history->End(); |
- else |
- memory_entry_ = MemoryHistory::Entry(); |
- } |
- } |
- |
- fps_graph_.UpdateUpperBound(); |
- paint_time_graph_.UpdateUpperBound(); |
-} |
- |
-void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) const { |
- const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); |
- |
- if (debug_state.showHudRects()) |
- DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); |
- |
- if (debug_state.showPlatformLayerTree) |
- DrawPlatformLayerTree(canvas); |
- |
- SkRect area = SkRect::MakeEmpty(); |
- if (debug_state.continuousPainting) { |
- // Don't show the FPS display when continuous painting is enabled, because |
- // it would show misleading numbers. |
- area = DrawPaintTimeDisplay( |
- canvas, layer_tree_impl()->paint_time_counter(), 0, 0); |
- } else if (debug_state.showFPSCounter) { |
- area = |
- DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); |
- } |
- |
- if (debug_state.showMemoryStats()) |
- DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); |
-} |
- |
-void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, |
- SkPaint* paint, |
- const std::string& text, |
- SkPaint::Align align, |
- int size, |
- int x, |
- int y) const { |
- const bool anti_alias = paint->isAntiAlias(); |
- paint->setAntiAlias(true); |
- |
- paint->setTextSize(size); |
- paint->setTextAlign(align); |
- paint->setTypeface(typeface_.get()); |
- canvas->drawText(text.c_str(), text.length(), x, y, *paint); |
- |
- paint->setAntiAlias(anti_alias); |
-} |
- |
-void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, |
- SkPaint* paint, |
- const std::string& text, |
- SkPaint::Align align, |
- int size, |
- const SkPoint& pos) const { |
- DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); |
-} |
- |
-void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, |
- SkPaint* paint, |
- const SkRect& bounds) const { |
- paint->setColor(DebugColors::HUDBackgroundColor()); |
- canvas->drawRect(bounds, *paint); |
-} |
- |
-void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, |
- SkPaint* paint, |
- const SkRect& bounds, |
- const Graph& graph) const { |
- // Draw top and bottom line. |
- paint->setColor(DebugColors::HUDSeparatorLineColor()); |
- canvas->drawLine(bounds.left(), |
- bounds.top() - 1, |
- bounds.right(), |
- bounds.top() - 1, |
- *paint); |
- canvas->drawLine( |
- bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); |
- |
- // Draw indicator line (additive blend mode to increase contrast when drawn on |
- // top of graph). |
- paint->setColor(DebugColors::HUDIndicatorLineColor()); |
- paint->setXfermodeMode(SkXfermode::kPlus_Mode); |
- const double indicator_top = |
- bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - |
- 1.0; |
- canvas->drawLine(bounds.left(), |
- bounds.top() + indicator_top, |
- bounds.right(), |
- bounds.top() + indicator_top, |
- *paint); |
- paint->setXfermode(NULL); |
-} |
- |
-void HeadsUpDisplayLayerImpl::DrawPlatformLayerTree(SkCanvas* canvas) const { |
- const int kFontHeight = 14; |
- SkPaint paint = CreatePaint(); |
- DrawGraphBackground( |
- canvas, |
- &paint, |
- SkRect::MakeXYWH(0, 0, bounds().width(), bounds().height())); |
- |
- std::string layer_tree = layer_tree_impl()->layer_tree_as_text(); |
- std::vector<std::string> lines; |
- base::SplitString(layer_tree, '\n', &lines); |
- |
- paint.setColor(DebugColors::PlatformLayerTreeTextColor()); |
- for (size_t i = 0; |
- i < lines.size() && |
- static_cast<int>(2 + i * kFontHeight) < bounds().height(); |
- ++i) { |
- DrawText(canvas, |
- &paint, |
- lines[i], |
- SkPaint::kLeft_Align, |
- kFontHeight, |
- 2, |
- 2 + (i + 1) * kFontHeight); |
- } |
-} |
- |
-SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( |
- SkCanvas* canvas, |
- const FrameRateCounter* fps_counter, |
- int right, |
- int top) const { |
- const int kPadding = 4; |
- const int kGap = 6; |
- |
- const int kFontHeight = 15; |
- |
- const int kGraphWidth = fps_counter->time_stamp_history_size() - 2; |
- const int kGraphHeight = 40; |
- |
- const int kHistogramWidth = 37; |
- |
- int width = kGraphWidth + kHistogramWidth + 4 * kPadding; |
- int height = kFontHeight + kGraphHeight + 4 * kPadding + 2; |
- int left = bounds().width() - width - right; |
- SkRect area = SkRect::MakeXYWH(left, top, width, height); |
- |
- SkPaint paint = CreatePaint(); |
- DrawGraphBackground(canvas, &paint, area); |
- |
- SkRect text_bounds = |
- SkRect::MakeXYWH(left + kPadding, |
- top + kPadding, |
- kGraphWidth + kHistogramWidth + kGap + 2, |
- kFontHeight); |
- SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, |
- text_bounds.bottom() + 2 * kPadding, |
- kGraphWidth, |
- kGraphHeight); |
- SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, |
- graph_bounds.top(), |
- kHistogramWidth, |
- kGraphHeight); |
- |
- const std::string value_text = |
- base::StringPrintf("FPS:%5.1f", fps_graph_.value); |
- const std::string min_max_text = |
- base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); |
- |
- paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); |
- DrawText(canvas, |
- &paint, |
- value_text, |
- SkPaint::kLeft_Align, |
- kFontHeight, |
- text_bounds.left(), |
- text_bounds.bottom()); |
- DrawText(canvas, |
- &paint, |
- min_max_text, |
- SkPaint::kRight_Align, |
- kFontHeight, |
- text_bounds.right(), |
- text_bounds.bottom()); |
- |
- DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); |
- |
- // Collect graph and histogram data. |
- SkPath path; |
- |
- const int kHistogramSize = 20; |
- double histogram[kHistogramSize] = { 1.0 }; |
- double max_bucket_value = 1.0; |
- |
- for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; |
- --it) { |
- base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); |
- |
- // Skip this particular instantaneous frame rate if it is not likely to have |
- // been valid. |
- if (!fps_counter->IsBadFrameInterval(delta)) { |
- double fps = 1.0 / delta.InSecondsF(); |
- |
- // Clamp the FPS to the range we want to plot visually. |
- double p = fps / fps_graph_.current_upper_bound; |
- if (p > 1.0) |
- p = 1.0; |
- |
- // Plot this data point. |
- SkPoint cur = |
- SkPoint::Make(graph_bounds.left() + it.index(), |
- graph_bounds.bottom() - p * graph_bounds.height()); |
- if (path.isEmpty()) |
- path.moveTo(cur); |
- else |
- path.lineTo(cur); |
- |
- // Use the fps value to find the right bucket in the histogram. |
- int bucket_index = floor(p * (kHistogramSize - 1)); |
- |
- // Add the delta time to take the time spent at that fps rate into |
- // account. |
- histogram[bucket_index] += delta.InSecondsF(); |
- max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); |
- } |
- } |
- |
- // Draw FPS histogram. |
- paint.setColor(DebugColors::HUDSeparatorLineColor()); |
- canvas->drawLine(histogram_bounds.left() - 1, |
- histogram_bounds.top() - 1, |
- histogram_bounds.left() - 1, |
- histogram_bounds.bottom() + 1, |
- paint); |
- canvas->drawLine(histogram_bounds.right() + 1, |
- histogram_bounds.top() - 1, |
- histogram_bounds.right() + 1, |
- histogram_bounds.bottom() + 1, |
- paint); |
- |
- paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); |
- const double bar_height = histogram_bounds.height() / kHistogramSize; |
- |
- for (int i = kHistogramSize - 1; i >= 0; --i) { |
- if (histogram[i] > 0) { |
- double bar_width = |
- histogram[i] / max_bucket_value * histogram_bounds.width(); |
- canvas->drawRect( |
- SkRect::MakeXYWH(histogram_bounds.left(), |
- histogram_bounds.bottom() - (i + 1) * bar_height, |
- bar_width, |
- 1), |
- paint); |
- } |
- } |
- |
- // Draw FPS graph. |
- paint.setAntiAlias(true); |
- paint.setStyle(SkPaint::kStroke_Style); |
- paint.setStrokeWidth(1); |
- canvas->drawPath(path, paint); |
- |
- return area; |
-} |
- |
-SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, |
- int right, |
- int top, |
- int width) const { |
- if (!memory_entry_.bytes_total()) |
- return SkRect::MakeEmpty(); |
- |
- const int kPadding = 4; |
- const int kFontHeight = 13; |
- |
- const int height = 3 * kFontHeight + 4 * kPadding; |
- const int left = bounds().width() - width - right; |
- const SkRect area = SkRect::MakeXYWH(left, top, width, height); |
- |
- const double megabyte = 1024.0 * 1024.0; |
- |
- SkPaint paint = CreatePaint(); |
- DrawGraphBackground(canvas, &paint, area); |
- |
- SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight); |
- SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, |
- top + kPadding + 2 * kFontHeight); |
- SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, |
- top + 2 * kPadding + 3 * kFontHeight); |
- |
- paint.setColor(DebugColors::MemoryDisplayTextColor()); |
- DrawText(canvas, |
- &paint, |
- "GPU memory", |
- SkPaint::kLeft_Align, |
- kFontHeight, |
- title_pos); |
- |
- std::string text = |
- base::StringPrintf("%6.1f MB used", |
- (memory_entry_.bytes_unreleasable + |
- memory_entry_.bytes_allocated) / megabyte); |
- DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); |
- |
- if (memory_entry_.bytes_over) { |
- paint.setColor(SK_ColorRED); |
- text = base::StringPrintf("%6.1f MB over", |
- memory_entry_.bytes_over / megabyte); |
- } else { |
- text = base::StringPrintf("%6.1f MB max ", |
- memory_entry_.total_budget_in_bytes / megabyte); |
- } |
- DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); |
- |
- return area; |
-} |
- |
-SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay( |
- SkCanvas* canvas, |
- const PaintTimeCounter* paint_time_counter, |
- int right, |
- int top) const { |
- const int kPadding = 4; |
- const int kFontHeight = 15; |
- |
- const int kGraphWidth = paint_time_counter->HistorySize(); |
- const int kGraphHeight = 40; |
- |
- const int width = kGraphWidth + 2 * kPadding; |
- const int height = |
- kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding; |
- const int left = bounds().width() - width - right; |
- |
- const SkRect area = SkRect::MakeXYWH(left, top, width, height); |
- |
- SkPaint paint = CreatePaint(); |
- DrawGraphBackground(canvas, &paint, area); |
- |
- SkRect text_bounds = SkRect::MakeXYWH( |
- left + kPadding, top + kPadding, kGraphWidth, kFontHeight); |
- SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding, |
- text_bounds.bottom() + kPadding, |
- kGraphWidth, |
- kFontHeight); |
- SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, |
- text_bounds2.bottom() + 2 * kPadding, |
- kGraphWidth, |
- kGraphHeight); |
- |
- const std::string value_text = |
- base::StringPrintf("%.1f", paint_time_graph_.value); |
- const std::string min_max_text = base::StringPrintf( |
- "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max); |
- |
- paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); |
- DrawText(canvas, |
- &paint, |
- "Page paint time (ms)", |
- SkPaint::kLeft_Align, |
- kFontHeight, |
- text_bounds.left(), |
- text_bounds.bottom()); |
- DrawText(canvas, |
- &paint, |
- value_text, |
- SkPaint::kLeft_Align, |
- kFontHeight, |
- text_bounds2.left(), |
- text_bounds2.bottom()); |
- DrawText(canvas, |
- &paint, |
- min_max_text, |
- SkPaint::kRight_Align, |
- kFontHeight, |
- text_bounds2.right(), |
- text_bounds2.bottom()); |
- |
- paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); |
- for (PaintTimeCounter::RingBufferType::Iterator it = |
- paint_time_counter->End(); |
- it; |
- --it) { |
- double pt = it->total_time().InMillisecondsF(); |
- |
- if (pt == 0.0) |
- continue; |
- |
- double p = pt / paint_time_graph_.current_upper_bound; |
- if (p > 1.0) |
- p = 1.0; |
- |
- canvas->drawRect( |
- SkRect::MakeXYWH(graph_bounds.left() + it.index(), |
- graph_bounds.bottom() - p * graph_bounds.height(), |
- 1, |
- p * graph_bounds.height()), |
- paint); |
- } |
- |
- DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); |
- |
- return area; |
-} |
- |
-void HeadsUpDisplayLayerImpl::DrawDebugRects( |
- SkCanvas* canvas, |
- DebugRectHistory* debug_rect_history) const { |
- const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); |
- float rect_scale = 1.f / layer_tree_impl()->device_scale_factor(); |
- SkPaint paint = CreatePaint(); |
- |
- canvas->save(); |
- canvas->scale(rect_scale, rect_scale); |
- |
- for (size_t i = 0; i < debug_rects.size(); ++i) { |
- SkColor stroke_color = 0; |
- SkColor fill_color = 0; |
- float stroke_width = 0.f; |
- |
- switch (debug_rects[i].type) { |
- case PAINT_RECT_TYPE: |
- stroke_color = DebugColors::PaintRectBorderColor(); |
- fill_color = DebugColors::PaintRectFillColor(); |
- stroke_width = DebugColors::PaintRectBorderWidth(layer_tree_impl()); |
- break; |
- case PROPERTY_CHANGED_RECT_TYPE: |
- stroke_color = DebugColors::PropertyChangedRectBorderColor(); |
- fill_color = DebugColors::PropertyChangedRectFillColor(); |
- stroke_width = |
- DebugColors::PropertyChangedRectBorderWidth(layer_tree_impl()); |
- break; |
- case SURFACE_DAMAGE_RECT_TYPE: |
- stroke_color = DebugColors::SurfaceDamageRectBorderColor(); |
- fill_color = DebugColors::SurfaceDamageRectFillColor(); |
- stroke_width = |
- DebugColors::SurfaceDamageRectBorderWidth(layer_tree_impl()); |
- break; |
- case REPLICA_SCREEN_SPACE_RECT_TYPE: |
- stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor(); |
- fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor(); |
- stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth( |
- layer_tree_impl()); |
- break; |
- case SCREEN_SPACE_RECT_TYPE: |
- stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); |
- fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); |
- stroke_width = |
- DebugColors::ScreenSpaceLayerRectBorderWidth(layer_tree_impl()); |
- break; |
- case OCCLUDING_RECT_TYPE: |
- stroke_color = DebugColors::OccludingRectBorderColor(); |
- fill_color = DebugColors::OccludingRectFillColor(); |
- stroke_width = DebugColors::OccludingRectBorderWidth(layer_tree_impl()); |
- break; |
- case NONOCCLUDING_RECT_TYPE: |
- stroke_color = DebugColors::NonOccludingRectBorderColor(); |
- fill_color = DebugColors::NonOccludingRectFillColor(); |
- stroke_width = |
- DebugColors::NonOccludingRectBorderWidth(layer_tree_impl()); |
- break; |
- } |
- |
- const gfx::RectF& rect = debug_rects[i].rect; |
- SkRect sk_rect = |
- SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); |
- paint.setColor(fill_color); |
- paint.setStyle(SkPaint::kFill_Style); |
- canvas->drawRect(sk_rect, paint); |
- |
- paint.setColor(stroke_color); |
- paint.setStyle(SkPaint::kStroke_Style); |
- paint.setStrokeWidth(SkFloatToScalar(stroke_width)); |
- canvas->drawRect(sk_rect, paint); |
- } |
- |
- canvas->restore(); |
-} |
- |
-const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { |
- return "HeadsUpDisplayLayer"; |
-} |
- |
-} // namespace cc |