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Issue 12603013: Part 10 of cc/ directory shuffles: layers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/heads_up_display_layer_impl.h"
6
7 #include "base/stringprintf.h"
8 #include "base/strings/string_split.h"
9 #include "cc/debug/debug_colors.h"
10 #include "cc/debug/debug_rect_history.h"
11 #include "cc/debug/frame_rate_counter.h"
12 #include "cc/debug/paint_time_counter.h"
13 #include "cc/output/renderer.h"
14 #include "cc/quad_sink.h"
15 #include "cc/quads/texture_draw_quad.h"
16 #include "cc/resources/memory_history.h"
17 #include "cc/resources/tile_manager.h"
18 #include "cc/trees/layer_tree_impl.h"
19 #include "skia/ext/platform_canvas.h"
20 #include "skia/ext/platform_canvas.h"
21 #include "third_party/khronos/GLES2/gl2.h"
22 #include "third_party/khronos/GLES2/gl2ext.h"
23 #include "third_party/skia/include/core/SkBitmap.h"
24 #include "third_party/skia/include/core/SkPaint.h"
25 #include "third_party/skia/include/core/SkTypeface.h"
26 #include "third_party/skia/include/effects/SkColorMatrixFilter.h"
27 #include "ui/gfx/point.h"
28 #include "ui/gfx/size.h"
29
30 namespace cc {
31
32 static inline SkPaint CreatePaint() {
33 SkPaint paint;
34 #if (SK_R32_SHIFT || SK_B32_SHIFT != 16)
35 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to
36 // swizzle our colors when drawing to the SkCanvas.
37 SkColorMatrix swizzle_matrix;
38 for (int i = 0; i < 20; ++i)
39 swizzle_matrix.fMat[i] = 0;
40 swizzle_matrix.fMat[0 + 5 * 2] = 1;
41 swizzle_matrix.fMat[1 + 5 * 1] = 1;
42 swizzle_matrix.fMat[2 + 5 * 0] = 1;
43 swizzle_matrix.fMat[3 + 5 * 3] = 1;
44
45 skia::RefPtr<SkColorMatrixFilter> filter =
46 skia::AdoptRef(new SkColorMatrixFilter(swizzle_matrix));
47 paint.setColorFilter(filter.get());
48 #endif
49 return paint;
50 }
51
52 HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value,
53 double start_upper_bound)
54 : value(0.0),
55 min(0.0),
56 max(0.0),
57 current_upper_bound(start_upper_bound),
58 default_upper_bound(start_upper_bound),
59 indicator(indicator_value) {}
60
61 double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() {
62 double target_upper_bound = std::max(max, default_upper_bound);
63 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5;
64 return current_upper_bound;
65 }
66
67 HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl,
68 int id)
69 : LayerImpl(tree_impl, id),
70 fps_graph_(60.0, 80.0),
71 paint_time_graph_(16.0, 48.0),
72 typeface_(skia::AdoptRef(
73 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))) {}
74
75 HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {}
76
77 scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl(
78 LayerTreeImpl* tree_impl) {
79 return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
80 }
81
82 void HeadsUpDisplayLayerImpl::WillDraw(ResourceProvider* resource_provider) {
83 LayerImpl::WillDraw(resource_provider);
84
85 if (!hud_texture_)
86 hud_texture_ = ScopedResource::create(resource_provider);
87
88 // TODO(danakj): Scale the HUD by deviceScale to make it more friendly under
89 // high DPI.
90
91 // TODO(danakj): The HUD could swap between two textures instead of creating a
92 // texture every frame in ubercompositor.
93 if (hud_texture_->size() != bounds() ||
94 resource_provider->InUseByConsumer(hud_texture_->id()))
95 hud_texture_->Free();
96
97 if (!hud_texture_->id()) {
98 hud_texture_->Allocate(
99 bounds(), GL_RGBA, ResourceProvider::TextureUsageAny);
100 // TODO(epenner): This texture was being used before SetPixels was called,
101 // which is now not allowed (it's an uninitialized read). This should be
102 // fixed and this allocateForTesting() removed.
103 // http://crbug.com/166784
104 resource_provider->AllocateForTesting(hud_texture_->id());
105 }
106 }
107
108 void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink,
109 AppendQuadsData* append_quads_data) {
110 if (!hud_texture_->id())
111 return;
112
113 SharedQuadState* shared_quad_state =
114 quad_sink->UseSharedQuadState(CreateSharedQuadState());
115
116 gfx::Rect quad_rect(gfx::Point(), bounds());
117 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
118 bool premultiplied_alpha = true;
119 gfx::PointF uv_top_left(0.f, 0.f);
120 gfx::PointF uv_bottom_right(1.f, 1.f);
121 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f };
122 bool flipped = false;
123 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
124 quad->SetNew(shared_quad_state,
125 quad_rect,
126 opaque_rect,
127 hud_texture_->id(),
128 premultiplied_alpha,
129 uv_top_left,
130 uv_bottom_right,
131 vertex_opacity,
132 flipped);
133 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
134 }
135
136 void HeadsUpDisplayLayerImpl::UpdateHudTexture(
137 ResourceProvider* resource_provider) {
138 if (!hud_texture_->id())
139 return;
140
141 SkISize canvas_size;
142 if (hud_canvas_)
143 canvas_size = hud_canvas_->getDeviceSize();
144 else
145 canvas_size.set(0, 0);
146
147 if (canvas_size.fWidth != bounds().width() ||
148 canvas_size.fHeight != bounds().height() || !hud_canvas_) {
149 bool opaque = false;
150 hud_canvas_ = make_scoped_ptr(
151 skia::CreateBitmapCanvas(bounds().width(), bounds().height(), opaque));
152 }
153
154 UpdateHudContents();
155
156 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0));
157 DrawHudContents(hud_canvas_.get());
158
159 const SkBitmap* bitmap = &hud_canvas_->getDevice()->accessBitmap(false);
160 SkAutoLockPixels locker(*bitmap);
161
162 gfx::Rect layer_rect(bounds());
163 DCHECK(bitmap->config() == SkBitmap::kARGB_8888_Config);
164 resource_provider->SetPixels(hud_texture_->id(),
165 static_cast<const uint8_t*>(bitmap->getPixels()),
166 layer_rect,
167 layer_rect,
168 gfx::Vector2d());
169 }
170
171 void HeadsUpDisplayLayerImpl::DidDraw(ResourceProvider* resource_provider) {
172 LayerImpl::DidDraw(resource_provider);
173
174 if (!hud_texture_->id())
175 return;
176
177 // FIXME: the following assert will not be true when sending resources to a
178 // parent compositor. We will probably need to hold on to hud_texture_ for
179 // longer, and have several HUD textures in the pipeline.
180 DCHECK(!resource_provider->InUseByConsumer(hud_texture_->id()));
181 }
182
183 void HeadsUpDisplayLayerImpl::DidLoseOutputSurface() { hud_texture_.reset(); }
184
185 bool HeadsUpDisplayLayerImpl::LayerIsAlwaysDamaged() const { return true; }
186
187 void HeadsUpDisplayLayerImpl::UpdateHudContents() {
188 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
189
190 // Don't update numbers every frame so text is readable.
191 base::TimeTicks now = layer_tree_impl()->CurrentFrameTime();
192 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) {
193 time_of_last_graph_update_ = now;
194
195 if (debug_state.showFPSCounter) {
196 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter();
197 fps_graph_.value = fps_counter->GetAverageFPS();
198 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max);
199 }
200
201 if (debug_state.continuousPainting) {
202 PaintTimeCounter* paint_time_counter =
203 layer_tree_impl()->paint_time_counter();
204 base::TimeDelta latest, min, max;
205
206 if (paint_time_counter->End())
207 latest = paint_time_counter->End()->total_time();
208 paint_time_counter->GetMinAndMaxPaintTime(&min, &max);
209
210 paint_time_graph_.value = latest.InMillisecondsF();
211 paint_time_graph_.min = min.InMillisecondsF();
212 paint_time_graph_.max = max.InMillisecondsF();
213 }
214
215 if (debug_state.showMemoryStats()) {
216 MemoryHistory* memory_history = layer_tree_impl()->memory_history();
217 if (memory_history->End())
218 memory_entry_ = **memory_history->End();
219 else
220 memory_entry_ = MemoryHistory::Entry();
221 }
222 }
223
224 fps_graph_.UpdateUpperBound();
225 paint_time_graph_.UpdateUpperBound();
226 }
227
228 void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) const {
229 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
230
231 if (debug_state.showHudRects())
232 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history());
233
234 if (debug_state.showPlatformLayerTree)
235 DrawPlatformLayerTree(canvas);
236
237 SkRect area = SkRect::MakeEmpty();
238 if (debug_state.continuousPainting) {
239 // Don't show the FPS display when continuous painting is enabled, because
240 // it would show misleading numbers.
241 area = DrawPaintTimeDisplay(
242 canvas, layer_tree_impl()->paint_time_counter(), 0, 0);
243 } else if (debug_state.showFPSCounter) {
244 area =
245 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0);
246 }
247
248 if (debug_state.showMemoryStats())
249 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150));
250 }
251
252 void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas,
253 SkPaint* paint,
254 const std::string& text,
255 SkPaint::Align align,
256 int size,
257 int x,
258 int y) const {
259 const bool anti_alias = paint->isAntiAlias();
260 paint->setAntiAlias(true);
261
262 paint->setTextSize(size);
263 paint->setTextAlign(align);
264 paint->setTypeface(typeface_.get());
265 canvas->drawText(text.c_str(), text.length(), x, y, *paint);
266
267 paint->setAntiAlias(anti_alias);
268 }
269
270 void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas,
271 SkPaint* paint,
272 const std::string& text,
273 SkPaint::Align align,
274 int size,
275 const SkPoint& pos) const {
276 DrawText(canvas, paint, text, align, size, pos.x(), pos.y());
277 }
278
279 void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas,
280 SkPaint* paint,
281 const SkRect& bounds) const {
282 paint->setColor(DebugColors::HUDBackgroundColor());
283 canvas->drawRect(bounds, *paint);
284 }
285
286 void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas,
287 SkPaint* paint,
288 const SkRect& bounds,
289 const Graph& graph) const {
290 // Draw top and bottom line.
291 paint->setColor(DebugColors::HUDSeparatorLineColor());
292 canvas->drawLine(bounds.left(),
293 bounds.top() - 1,
294 bounds.right(),
295 bounds.top() - 1,
296 *paint);
297 canvas->drawLine(
298 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint);
299
300 // Draw indicator line (additive blend mode to increase contrast when drawn on
301 // top of graph).
302 paint->setColor(DebugColors::HUDIndicatorLineColor());
303 paint->setXfermodeMode(SkXfermode::kPlus_Mode);
304 const double indicator_top =
305 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) -
306 1.0;
307 canvas->drawLine(bounds.left(),
308 bounds.top() + indicator_top,
309 bounds.right(),
310 bounds.top() + indicator_top,
311 *paint);
312 paint->setXfermode(NULL);
313 }
314
315 void HeadsUpDisplayLayerImpl::DrawPlatformLayerTree(SkCanvas* canvas) const {
316 const int kFontHeight = 14;
317 SkPaint paint = CreatePaint();
318 DrawGraphBackground(
319 canvas,
320 &paint,
321 SkRect::MakeXYWH(0, 0, bounds().width(), bounds().height()));
322
323 std::string layer_tree = layer_tree_impl()->layer_tree_as_text();
324 std::vector<std::string> lines;
325 base::SplitString(layer_tree, '\n', &lines);
326
327 paint.setColor(DebugColors::PlatformLayerTreeTextColor());
328 for (size_t i = 0;
329 i < lines.size() &&
330 static_cast<int>(2 + i * kFontHeight) < bounds().height();
331 ++i) {
332 DrawText(canvas,
333 &paint,
334 lines[i],
335 SkPaint::kLeft_Align,
336 kFontHeight,
337 2,
338 2 + (i + 1) * kFontHeight);
339 }
340 }
341
342 SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay(
343 SkCanvas* canvas,
344 const FrameRateCounter* fps_counter,
345 int right,
346 int top) const {
347 const int kPadding = 4;
348 const int kGap = 6;
349
350 const int kFontHeight = 15;
351
352 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2;
353 const int kGraphHeight = 40;
354
355 const int kHistogramWidth = 37;
356
357 int width = kGraphWidth + kHistogramWidth + 4 * kPadding;
358 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2;
359 int left = bounds().width() - width - right;
360 SkRect area = SkRect::MakeXYWH(left, top, width, height);
361
362 SkPaint paint = CreatePaint();
363 DrawGraphBackground(canvas, &paint, area);
364
365 SkRect text_bounds =
366 SkRect::MakeXYWH(left + kPadding,
367 top + kPadding,
368 kGraphWidth + kHistogramWidth + kGap + 2,
369 kFontHeight);
370 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding,
371 text_bounds.bottom() + 2 * kPadding,
372 kGraphWidth,
373 kGraphHeight);
374 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap,
375 graph_bounds.top(),
376 kHistogramWidth,
377 kGraphHeight);
378
379 const std::string value_text =
380 base::StringPrintf("FPS:%5.1f", fps_graph_.value);
381 const std::string min_max_text =
382 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max);
383
384 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor());
385 DrawText(canvas,
386 &paint,
387 value_text,
388 SkPaint::kLeft_Align,
389 kFontHeight,
390 text_bounds.left(),
391 text_bounds.bottom());
392 DrawText(canvas,
393 &paint,
394 min_max_text,
395 SkPaint::kRight_Align,
396 kFontHeight,
397 text_bounds.right(),
398 text_bounds.bottom());
399
400 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_);
401
402 // Collect graph and histogram data.
403 SkPath path;
404
405 const int kHistogramSize = 20;
406 double histogram[kHistogramSize] = { 1.0 };
407 double max_bucket_value = 1.0;
408
409 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it;
410 --it) {
411 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1);
412
413 // Skip this particular instantaneous frame rate if it is not likely to have
414 // been valid.
415 if (!fps_counter->IsBadFrameInterval(delta)) {
416 double fps = 1.0 / delta.InSecondsF();
417
418 // Clamp the FPS to the range we want to plot visually.
419 double p = fps / fps_graph_.current_upper_bound;
420 if (p > 1.0)
421 p = 1.0;
422
423 // Plot this data point.
424 SkPoint cur =
425 SkPoint::Make(graph_bounds.left() + it.index(),
426 graph_bounds.bottom() - p * graph_bounds.height());
427 if (path.isEmpty())
428 path.moveTo(cur);
429 else
430 path.lineTo(cur);
431
432 // Use the fps value to find the right bucket in the histogram.
433 int bucket_index = floor(p * (kHistogramSize - 1));
434
435 // Add the delta time to take the time spent at that fps rate into
436 // account.
437 histogram[bucket_index] += delta.InSecondsF();
438 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value);
439 }
440 }
441
442 // Draw FPS histogram.
443 paint.setColor(DebugColors::HUDSeparatorLineColor());
444 canvas->drawLine(histogram_bounds.left() - 1,
445 histogram_bounds.top() - 1,
446 histogram_bounds.left() - 1,
447 histogram_bounds.bottom() + 1,
448 paint);
449 canvas->drawLine(histogram_bounds.right() + 1,
450 histogram_bounds.top() - 1,
451 histogram_bounds.right() + 1,
452 histogram_bounds.bottom() + 1,
453 paint);
454
455 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor());
456 const double bar_height = histogram_bounds.height() / kHistogramSize;
457
458 for (int i = kHistogramSize - 1; i >= 0; --i) {
459 if (histogram[i] > 0) {
460 double bar_width =
461 histogram[i] / max_bucket_value * histogram_bounds.width();
462 canvas->drawRect(
463 SkRect::MakeXYWH(histogram_bounds.left(),
464 histogram_bounds.bottom() - (i + 1) * bar_height,
465 bar_width,
466 1),
467 paint);
468 }
469 }
470
471 // Draw FPS graph.
472 paint.setAntiAlias(true);
473 paint.setStyle(SkPaint::kStroke_Style);
474 paint.setStrokeWidth(1);
475 canvas->drawPath(path, paint);
476
477 return area;
478 }
479
480 SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas,
481 int right,
482 int top,
483 int width) const {
484 if (!memory_entry_.bytes_total())
485 return SkRect::MakeEmpty();
486
487 const int kPadding = 4;
488 const int kFontHeight = 13;
489
490 const int height = 3 * kFontHeight + 4 * kPadding;
491 const int left = bounds().width() - width - right;
492 const SkRect area = SkRect::MakeXYWH(left, top, width, height);
493
494 const double megabyte = 1024.0 * 1024.0;
495
496 SkPaint paint = CreatePaint();
497 DrawGraphBackground(canvas, &paint, area);
498
499 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight);
500 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1,
501 top + kPadding + 2 * kFontHeight);
502 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1,
503 top + 2 * kPadding + 3 * kFontHeight);
504
505 paint.setColor(DebugColors::MemoryDisplayTextColor());
506 DrawText(canvas,
507 &paint,
508 "GPU memory",
509 SkPaint::kLeft_Align,
510 kFontHeight,
511 title_pos);
512
513 std::string text =
514 base::StringPrintf("%6.1f MB used",
515 (memory_entry_.bytes_unreleasable +
516 memory_entry_.bytes_allocated) / megabyte);
517 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos);
518
519 if (memory_entry_.bytes_over) {
520 paint.setColor(SK_ColorRED);
521 text = base::StringPrintf("%6.1f MB over",
522 memory_entry_.bytes_over / megabyte);
523 } else {
524 text = base::StringPrintf("%6.1f MB max ",
525 memory_entry_.total_budget_in_bytes / megabyte);
526 }
527 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos);
528
529 return area;
530 }
531
532 SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay(
533 SkCanvas* canvas,
534 const PaintTimeCounter* paint_time_counter,
535 int right,
536 int top) const {
537 const int kPadding = 4;
538 const int kFontHeight = 15;
539
540 const int kGraphWidth = paint_time_counter->HistorySize();
541 const int kGraphHeight = 40;
542
543 const int width = kGraphWidth + 2 * kPadding;
544 const int height =
545 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding;
546 const int left = bounds().width() - width - right;
547
548 const SkRect area = SkRect::MakeXYWH(left, top, width, height);
549
550 SkPaint paint = CreatePaint();
551 DrawGraphBackground(canvas, &paint, area);
552
553 SkRect text_bounds = SkRect::MakeXYWH(
554 left + kPadding, top + kPadding, kGraphWidth, kFontHeight);
555 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding,
556 text_bounds.bottom() + kPadding,
557 kGraphWidth,
558 kFontHeight);
559 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding,
560 text_bounds2.bottom() + 2 * kPadding,
561 kGraphWidth,
562 kGraphHeight);
563
564 const std::string value_text =
565 base::StringPrintf("%.1f", paint_time_graph_.value);
566 const std::string min_max_text = base::StringPrintf(
567 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max);
568
569 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor());
570 DrawText(canvas,
571 &paint,
572 "Page paint time (ms)",
573 SkPaint::kLeft_Align,
574 kFontHeight,
575 text_bounds.left(),
576 text_bounds.bottom());
577 DrawText(canvas,
578 &paint,
579 value_text,
580 SkPaint::kLeft_Align,
581 kFontHeight,
582 text_bounds2.left(),
583 text_bounds2.bottom());
584 DrawText(canvas,
585 &paint,
586 min_max_text,
587 SkPaint::kRight_Align,
588 kFontHeight,
589 text_bounds2.right(),
590 text_bounds2.bottom());
591
592 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor());
593 for (PaintTimeCounter::RingBufferType::Iterator it =
594 paint_time_counter->End();
595 it;
596 --it) {
597 double pt = it->total_time().InMillisecondsF();
598
599 if (pt == 0.0)
600 continue;
601
602 double p = pt / paint_time_graph_.current_upper_bound;
603 if (p > 1.0)
604 p = 1.0;
605
606 canvas->drawRect(
607 SkRect::MakeXYWH(graph_bounds.left() + it.index(),
608 graph_bounds.bottom() - p * graph_bounds.height(),
609 1,
610 p * graph_bounds.height()),
611 paint);
612 }
613
614 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_);
615
616 return area;
617 }
618
619 void HeadsUpDisplayLayerImpl::DrawDebugRects(
620 SkCanvas* canvas,
621 DebugRectHistory* debug_rect_history) const {
622 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects();
623 float rect_scale = 1.f / layer_tree_impl()->device_scale_factor();
624 SkPaint paint = CreatePaint();
625
626 canvas->save();
627 canvas->scale(rect_scale, rect_scale);
628
629 for (size_t i = 0; i < debug_rects.size(); ++i) {
630 SkColor stroke_color = 0;
631 SkColor fill_color = 0;
632 float stroke_width = 0.f;
633
634 switch (debug_rects[i].type) {
635 case PAINT_RECT_TYPE:
636 stroke_color = DebugColors::PaintRectBorderColor();
637 fill_color = DebugColors::PaintRectFillColor();
638 stroke_width = DebugColors::PaintRectBorderWidth(layer_tree_impl());
639 break;
640 case PROPERTY_CHANGED_RECT_TYPE:
641 stroke_color = DebugColors::PropertyChangedRectBorderColor();
642 fill_color = DebugColors::PropertyChangedRectFillColor();
643 stroke_width =
644 DebugColors::PropertyChangedRectBorderWidth(layer_tree_impl());
645 break;
646 case SURFACE_DAMAGE_RECT_TYPE:
647 stroke_color = DebugColors::SurfaceDamageRectBorderColor();
648 fill_color = DebugColors::SurfaceDamageRectFillColor();
649 stroke_width =
650 DebugColors::SurfaceDamageRectBorderWidth(layer_tree_impl());
651 break;
652 case REPLICA_SCREEN_SPACE_RECT_TYPE:
653 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor();
654 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor();
655 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(
656 layer_tree_impl());
657 break;
658 case SCREEN_SPACE_RECT_TYPE:
659 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor();
660 fill_color = DebugColors::ScreenSpaceLayerRectFillColor();
661 stroke_width =
662 DebugColors::ScreenSpaceLayerRectBorderWidth(layer_tree_impl());
663 break;
664 case OCCLUDING_RECT_TYPE:
665 stroke_color = DebugColors::OccludingRectBorderColor();
666 fill_color = DebugColors::OccludingRectFillColor();
667 stroke_width = DebugColors::OccludingRectBorderWidth(layer_tree_impl());
668 break;
669 case NONOCCLUDING_RECT_TYPE:
670 stroke_color = DebugColors::NonOccludingRectBorderColor();
671 fill_color = DebugColors::NonOccludingRectFillColor();
672 stroke_width =
673 DebugColors::NonOccludingRectBorderWidth(layer_tree_impl());
674 break;
675 }
676
677 const gfx::RectF& rect = debug_rects[i].rect;
678 SkRect sk_rect =
679 SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height());
680 paint.setColor(fill_color);
681 paint.setStyle(SkPaint::kFill_Style);
682 canvas->drawRect(sk_rect, paint);
683
684 paint.setColor(stroke_color);
685 paint.setStyle(SkPaint::kStroke_Style);
686 paint.setStrokeWidth(SkFloatToScalar(stroke_width));
687 canvas->drawRect(sk_rect, paint);
688 }
689
690 canvas->restore();
691 }
692
693 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const {
694 return "HeadsUpDisplayLayer";
695 }
696
697 } // namespace cc
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