Index: remoting/protocol/third_party_client_authenticator.h |
diff --git a/remoting/protocol/third_party_client_authenticator.h b/remoting/protocol/third_party_client_authenticator.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0827c171d3f9ff1815e2e122c32f9c0a379cb79c |
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+++ b/remoting/protocol/third_party_client_authenticator.h |
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+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_ |
+#define REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_ |
+ |
+#include <string> |
+ |
+#include "base/callback.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/memory/weak_ptr.h" |
+#include "remoting/protocol/third_party_authenticator_base.h" |
+ |
+class GURL; |
+ |
+namespace remoting { |
+namespace protocol { |
+ |
+// Implements the client side of the third party authentication mechanism. |
+// The client authenticator expects a |token_url| and |scope| in the first |
+// message from the host, then calls the |TokenFetcher| asynchronously to |
+// request a |token| and |shared_secret| from that url. If the server requires |
+// interactive authentication, the |TokenFetcher| implementation will show the |
+// appropriate UI. Once the |TokenFetcher| returns, the client sends the |token| |
+// to the host, and uses the |shared_secret| to create an underlying |
+// |V2Authenticator|, which is used to establish the encrypted connection. |
+class ThirdPartyClientAuthenticator : public ThirdPartyAuthenticatorBase { |
+ public: |
+ class TokenFetcher { |
+ public: |
+ // Callback passed to |FetchThirdPartyToken|, and called once the client |
+ // authentication finishes. |token| is an opaque string that should be sent |
+ // directly to the host. |shared_secret| should be used by the client to |
+ // create a V2Authenticator. In case of failure, the callback is called with |
+ // an empty |token| and |shared_secret|. |
+ typedef base::Callback<void( |
+ const std::string& token, |
+ const std::string& shared_secret)> TokenFetchedCallback; |
+ |
+ virtual ~TokenFetcher() {} |
+ |
+ // Fetches a third party token from |token_url|. |host_public_key| is sent |
+ // to the server so it can later authenticate the host. |scope| is a string |
+ // with a space-separated list of attributes for this connection (e.g. |
+ // "hostjid:abc@example.com/123 clientjid:def@example.org/456". |
+ // |token_fetched_callback| is called when the client authentication ends, |
+ // in the same thread |FetchThirdPartyToken| was originally called. |
+ // The request is canceled if the TokenFetcher is destroyed. |
+ virtual void FetchThirdPartyToken( |
+ const GURL& token_url, |
+ const std::string& host_public_key, |
+ const std::string& scope, |
+ const TokenFetchedCallback& token_fetched_callback) = 0; |
+ }; |
+ |
+ // Creates a third-party client authenticator for the host with the given |
+ // |host_public_key|. |token_fetcher| is used to get the authentication token. |
+ ThirdPartyClientAuthenticator(const std::string& host_public_key, |
+ scoped_ptr<TokenFetcher> token_fetcher); |
+ virtual ~ThirdPartyClientAuthenticator(); |
+ |
+ protected: |
+ // ThirdPartyAuthenticator implementation. |
+ virtual void ProcessTokenMessage( |
+ const buzz::XmlElement* message, |
+ const base::Closure& resume_callback) OVERRIDE; |
+ virtual void AddTokenElements(buzz::XmlElement* message) OVERRIDE; |
+ |
+ private: |
+ void OnThirdPartyTokenFetched(const base::Closure& resume_callback, |
+ const std::string& third_party_token, |
+ const std::string& shared_secret); |
+ |
+ std::string host_public_key_; |
+ std::string token_; |
+ scoped_ptr<TokenFetcher> token_fetcher_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ThirdPartyClientAuthenticator); |
+}; |
+ |
+ |
+} // namespace protocol |
+} // namespace remoting |
+ |
+#endif // REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_ |