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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_ |
| 6 #define REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 #include "base/callback.h" |
| 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "base/memory/weak_ptr.h" |
| 13 #include "remoting/protocol/third_party_authenticator_base.h" |
| 14 |
| 15 class GURL; |
| 16 |
| 17 namespace remoting { |
| 18 namespace protocol { |
| 19 |
| 20 // Implements the client side of the third party authentication mechanism. |
| 21 // The client authenticator expects a |token_url| and |scope| in the first |
| 22 // message from the host, then calls the |TokenFetcher| asynchronously to |
| 23 // request a |token| and |shared_secret| from that url. If the server requires |
| 24 // interactive authentication, the |TokenFetcher| implementation will show the |
| 25 // appropriate UI. Once the |TokenFetcher| returns, the client sends the |token| |
| 26 // to the host, and uses the |shared_secret| to create an underlying |
| 27 // |V2Authenticator|, which is used to establish the encrypted connection. |
| 28 class ThirdPartyClientAuthenticator : public ThirdPartyAuthenticatorBase { |
| 29 public: |
| 30 class TokenFetcher { |
| 31 public: |
| 32 // Callback passed to |FetchThirdPartyToken|, and called once the client |
| 33 // authentication finishes. |token| is an opaque string that should be sent |
| 34 // directly to the host. |shared_secret| should be used by the client to |
| 35 // create a V2Authenticator. In case of failure, the callback is called with |
| 36 // an empty |token| and |shared_secret|. |
| 37 typedef base::Callback<void( |
| 38 const std::string& token, |
| 39 const std::string& shared_secret)> TokenFetchedCallback; |
| 40 |
| 41 virtual ~TokenFetcher() {} |
| 42 |
| 43 // Fetches a third party token from |token_url|. |host_public_key| is sent |
| 44 // to the server so it can later authenticate the host. |scope| is a string |
| 45 // with a space-separated list of attributes for this connection (e.g. |
| 46 // "hostjid:abc@example.com/123 clientjid:def@example.org/456". |
| 47 // |token_fetched_callback| is called when the client authentication ends, |
| 48 // in the same thread |FetchThirdPartyToken| was originally called. |
| 49 // The request is canceled if the TokenFetcher is destroyed. |
| 50 virtual void FetchThirdPartyToken( |
| 51 const GURL& token_url, |
| 52 const std::string& host_public_key, |
| 53 const std::string& scope, |
| 54 const TokenFetchedCallback& token_fetched_callback) = 0; |
| 55 }; |
| 56 |
| 57 // Creates a third-party client authenticator for the host with the given |
| 58 // |host_public_key|. |token_fetcher| is used to get the authentication token. |
| 59 ThirdPartyClientAuthenticator(const std::string& host_public_key, |
| 60 scoped_ptr<TokenFetcher> token_fetcher); |
| 61 virtual ~ThirdPartyClientAuthenticator(); |
| 62 |
| 63 protected: |
| 64 // ThirdPartyAuthenticator implementation. |
| 65 virtual void ProcessTokenMessage( |
| 66 const buzz::XmlElement* message, |
| 67 const base::Closure& resume_callback) OVERRIDE; |
| 68 virtual void AddTokenElements(buzz::XmlElement* message) OVERRIDE; |
| 69 |
| 70 private: |
| 71 void OnThirdPartyTokenFetched(const base::Closure& resume_callback, |
| 72 const std::string& third_party_token, |
| 73 const std::string& shared_secret); |
| 74 |
| 75 std::string host_public_key_; |
| 76 std::string token_; |
| 77 scoped_ptr<TokenFetcher> token_fetcher_; |
| 78 |
| 79 DISALLOW_COPY_AND_ASSIGN(ThirdPartyClientAuthenticator); |
| 80 }; |
| 81 |
| 82 |
| 83 } // namespace protocol |
| 84 } // namespace remoting |
| 85 |
| 86 #endif // REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_ |
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