Index: cc/gl_renderer.h |
diff --git a/cc/gl_renderer.h b/cc/gl_renderer.h |
index c2cb9ce5c8c72cb31fe287951265aab7e976901f..e356427fb2e29748a6b4b9d010a4c9ce02dcf904 100644 |
--- a/cc/gl_renderer.h |
+++ b/cc/gl_renderer.h |
@@ -144,12 +144,12 @@ private: |
// This block of bindings defines all of the programs used by the compositor itself. |
// Tiled layer shaders. |
- typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexClampAlpha> TileProgram; |
+ typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexAlpha> TileProgram; |
typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexClampAlphaAA> TileProgramAA; |
typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexClampSwizzleAlphaAA> TileProgramSwizzleAA; |
- typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexClampOpaque> TileProgramOpaque; |
- typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexClampSwizzleAlpha> TileProgramSwizzle; |
- typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexClampSwizzleOpaque> TileProgramSwizzleOpaque; |
+ typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexOpaque> TileProgramOpaque; |
+ typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexSwizzleAlpha> TileProgramSwizzle; |
+ typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexSwizzleOpaque> TileProgramSwizzleOpaque; |
typedef ProgramBinding<VertexShaderPosTex, FragmentShaderCheckerboard> TileCheckerboardProgram; |
// Render surface shaders. |