| Index: content/common/gpu/media/android_video_decode_accelerator.h
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| diff --git a/content/common/gpu/media/android_video_decode_accelerator.h b/content/common/gpu/media/android_video_decode_accelerator.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..6ddd7f0a55a818e511283256f85ecc1aac64d261
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| --- /dev/null
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| +++ b/content/common/gpu/media/android_video_decode_accelerator.h
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| @@ -0,0 +1,168 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
|
| +#define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
|
| +
|
| +#include <dlfcn.h>
|
| +#include <list>
|
| +#include <map>
|
| +#include <queue>
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include "base/compiler_specific.h"
|
| +#include "base/threading/thread_checker.h"
|
| +#include "content/common/content_export.h"
|
| +#include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
|
| +#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
|
| +#include "media/base/android/media_codec_bridge.h"
|
| +#include "media/video/video_decode_accelerator.h"
|
| +
|
| +namespace content {
|
| +
|
| +class SurfaceTextureBridge;
|
| +
|
| +// A VideoDecodeAccelerator implementation for Android.
|
| +// This class decodes the input encoded stream by using Android's MediaCodec
|
| +// class. http://developer.android.com/reference/android/media/MediaCodec.html
|
| +class CONTENT_EXPORT AndroidVideoDecodeAccelerator :
|
| + public media::VideoDecodeAccelerator {
|
| + public:
|
| + // Does not take ownership of |client| which must outlive |*this|.
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| + AndroidVideoDecodeAccelerator(
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| + media::VideoDecodeAccelerator::Client* client,
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| + const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,
|
| + const base::Callback<bool(void)>& make_context_current);
|
| +
|
| + // media::VideoDecodeAccelerator implementation.
|
| + virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE;
|
| + virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
|
| + virtual void AssignPictureBuffers(
|
| + const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
|
| + virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
|
| + virtual void Flush() OVERRIDE;
|
| + virtual void Reset() OVERRIDE;
|
| + virtual void Destroy() OVERRIDE;
|
| +
|
| + private:
|
| + enum State {
|
| + NO_ERROR,
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| + ERROR,
|
| + };
|
| +
|
| + static const base::TimeDelta kDecodePollDelay;
|
| +
|
| + virtual ~AndroidVideoDecodeAccelerator();
|
| +
|
| + // Configures |media_codec_| with the given codec parameters from the client.
|
| + void ConfigureMediaCodec();
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| +
|
| + // Sends the current picture on the surface to the client.
|
| + void SendCurrentSurfaceToClient(int32 bitstream_id);
|
| +
|
| + // Does pending IO tasks if any. Once this is called, it polls |media_codec_|
|
| + // until it finishes pending tasks. For the polling, |kDecodePollDelay| is
|
| + // used.
|
| + void DoIOTask();
|
| +
|
| + // Feeds input data to |media_codec_|. This checks
|
| + // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|.
|
| + void QueueInput();
|
| +
|
| + // Dequeues output from |media_codec_| and feeds the decoded frame to the
|
| + // client.
|
| + void DequeueOutput();
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| +
|
| + // Notifies the client that initialize was completed.
|
| + void NotifyInitializeDone();
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| +
|
| + // Requests picture buffers from the client.
|
| + void RequestPictureBuffers();
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| +
|
| + // Notifies the client about the availability of a picture.
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| + void NotifyPictureReady(const media::Picture& picture);
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| +
|
| + // Notifies the client that the input buffer identifed by input_buffer_id has
|
| + // been processed.
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| + void NotifyEndOfBitstreamBuffer(int input_buffer_id);
|
| +
|
| + // Notifies the client that the decoder was flushed.
|
| + void NotifyFlushDone();
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| +
|
| + // Notifies the client that the decoder was reset.
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| + void NotifyResetDone();
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| +
|
| + // Notifies about decoding errors.
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| + void NotifyError(media::VideoDecodeAccelerator::Error error);
|
| +
|
| + // Used to DCHECK that we are called on the correct thread.
|
| + base::ThreadChecker thread_checker_;
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| +
|
| + // To expose client callbacks from VideoDecodeAccelerator.
|
| + Client* client_;
|
| +
|
| + // Callback to set the correct gl context.
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| + base::Callback<bool(void)> make_context_current_;
|
| +
|
| + // Codec type. Used when we configure media codec.
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| + media::MediaCodecBridge::Codec codec_;
|
| +
|
| + // The current state of this class. For now, this is used only for setting
|
| + // error state.
|
| + State state_;
|
| +
|
| + // This map maintains the picture buffers passed to the client for decoding.
|
| + // The key is the picture buffer id.
|
| + typedef std::map<int32, media::PictureBuffer> OutputBufferMap;
|
| + OutputBufferMap output_picture_buffers_;
|
| +
|
| + // This keeps the free picture buffer ids which can be used for sending
|
| + // decoded frames to the client.
|
| + std::queue<int32> free_picture_ids_;
|
| +
|
| + // The low-level decoder which Android SDK provides.
|
| + scoped_ptr<media::MediaCodecBridge> media_codec_;
|
| +
|
| + // A container of texture. Used to set a texture to |media_codec_|.
|
| + scoped_refptr<SurfaceTextureBridge> surface_texture_;
|
| +
|
| + // The texture id which is set to |surface_texture_|.
|
| + uint32 surface_texture_id_;
|
| +
|
| + // Set to true after requesting picture buffers to the client.
|
| + bool picturebuffers_requested_;
|
| +
|
| + // Set to true when DoIOTask is in the message loop.
|
| + bool io_task_is_posted_;
|
| +
|
| + // Set to true when decoder outputs EOS (end of stream).
|
| + bool decoder_met_eos_;
|
| +
|
| + // The resolution of the stream.
|
| + gfx::Size size_;
|
| +
|
| + // Encoded bitstream buffers to be passed to media codec, queued until a input
|
| + // buffer is available.
|
| + typedef std::queue<media::BitstreamBuffer> BitstreamBufferList;
|
| + BitstreamBufferList pending_bitstream_buffers_;
|
| +
|
| + // Indicates the number of bytes already passed to the decoder in the first
|
| + // buffer in |pending_bitstream_buffers_|.
|
| + size_t num_bytes_used_in_the_pending_buffer_;
|
| +
|
| + // Keeps track of bitstream ids notified to the client with
|
| + // NotifyEndOfBitstreamBuffer() before getting output from the bitstream.
|
| + std::list<int32> bitstreams_notified_in_advance_;
|
| +
|
| + // Owner of the GL context. Used to restore the context state.
|
| + base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_;
|
| +
|
| + // Used for copy the texture from |surface_texture_| to picture buffers.
|
| + scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_;
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
|
|
|