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Side by Side Diff: content/common/gpu/media/android_video_decode_accelerator.h

Issue 11973010: AndroidVDA by using Android's MediaCodec API. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixing android_clang build error. Created 7 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
7
8 #include <dlfcn.h>
9 #include <list>
10 #include <map>
11 #include <queue>
12 #include <string>
13 #include <vector>
14
15 #include "base/compiler_specific.h"
16 #include "base/threading/thread_checker.h"
17 #include "content/common/content_export.h"
18 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
20 #include "media/base/android/media_codec_bridge.h"
21 #include "media/video/video_decode_accelerator.h"
22
23 namespace content {
24
25 class SurfaceTextureBridge;
26
27 // A VideoDecodeAccelerator implementation for Android.
28 // This class decodes the input encoded stream by using Android's MediaCodec
29 // class. http://developer.android.com/reference/android/media/MediaCodec.html
30 class CONTENT_EXPORT AndroidVideoDecodeAccelerator :
31 public media::VideoDecodeAccelerator {
32 public:
33 // Does not take ownership of |client| which must outlive |*this|.
34 AndroidVideoDecodeAccelerator(
35 media::VideoDecodeAccelerator::Client* client,
36 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,
37 const base::Callback<bool(void)>& make_context_current);
38
39 // media::VideoDecodeAccelerator implementation.
40 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE;
41 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
42 virtual void AssignPictureBuffers(
43 const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
44 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
45 virtual void Flush() OVERRIDE;
46 virtual void Reset() OVERRIDE;
47 virtual void Destroy() OVERRIDE;
48
49 private:
50 enum State {
51 NO_ERROR,
52 ERROR,
53 };
54
55 static const base::TimeDelta kDecodePollDelay;
56
57 virtual ~AndroidVideoDecodeAccelerator();
58
59 // Configures |media_codec_| with the given codec parameters from the client.
60 void ConfigureMediaCodec();
61
62 // Sends the current picture on the surface to the client.
63 void SendCurrentSurfaceToClient(int32 bitstream_id);
64
65 // Does pending IO tasks if any. Once this is called, it polls |media_codec_|
66 // until it finishes pending tasks. For the polling, |kDecodePollDelay| is
67 // used.
68 void DoIOTask();
69
70 // Feeds input data to |media_codec_|. This checks
71 // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|.
72 void QueueInput();
73
74 // Dequeues output from |media_codec_| and feeds the decoded frame to the
75 // client.
76 void DequeueOutput();
77
78 // Notifies the client that initialize was completed.
79 void NotifyInitializeDone();
80
81 // Requests picture buffers from the client.
82 void RequestPictureBuffers();
83
84 // Notifies the client about the availability of a picture.
85 void NotifyPictureReady(const media::Picture& picture);
86
87 // Notifies the client that the input buffer identifed by input_buffer_id has
88 // been processed.
89 void NotifyEndOfBitstreamBuffer(int input_buffer_id);
90
91 // Notifies the client that the decoder was flushed.
92 void NotifyFlushDone();
93
94 // Notifies the client that the decoder was reset.
95 void NotifyResetDone();
96
97 // Notifies about decoding errors.
98 void NotifyError(media::VideoDecodeAccelerator::Error error);
99
100 // Used to DCHECK that we are called on the correct thread.
101 base::ThreadChecker thread_checker_;
102
103 // To expose client callbacks from VideoDecodeAccelerator.
104 Client* client_;
105
106 // Callback to set the correct gl context.
107 base::Callback<bool(void)> make_context_current_;
108
109 // Codec type. Used when we configure media codec.
110 media::MediaCodecBridge::Codec codec_;
111
112 // The current state of this class. For now, this is used only for setting
113 // error state.
114 State state_;
115
116 // This map maintains the picture buffers passed to the client for decoding.
117 // The key is the picture buffer id.
118 typedef std::map<int32, media::PictureBuffer> OutputBufferMap;
119 OutputBufferMap output_picture_buffers_;
120
121 // This keeps the free picture buffer ids which can be used for sending
122 // decoded frames to the client.
123 std::queue<int32> free_picture_ids_;
124
125 // The low-level decoder which Android SDK provides.
126 scoped_ptr<media::MediaCodecBridge> media_codec_;
127
128 // A container of texture. Used to set a texture to |media_codec_|.
129 scoped_refptr<SurfaceTextureBridge> surface_texture_;
130
131 // The texture id which is set to |surface_texture_|.
132 uint32 surface_texture_id_;
133
134 // Set to true after requesting picture buffers to the client.
135 bool picturebuffers_requested_;
136
137 // Set to true when DoIOTask is in the message loop.
138 bool io_task_is_posted_;
139
140 // Set to true when decoder outputs EOS (end of stream).
141 bool decoder_met_eos_;
142
143 // The resolution of the stream.
144 gfx::Size size_;
145
146 // Encoded bitstream buffers to be passed to media codec, queued until a input
147 // buffer is available.
148 typedef std::queue<media::BitstreamBuffer> BitstreamBufferList;
149 BitstreamBufferList pending_bitstream_buffers_;
150
151 // Indicates the number of bytes already passed to the decoder in the first
152 // buffer in |pending_bitstream_buffers_|.
153 size_t num_bytes_used_in_the_pending_buffer_;
154
155 // Keeps track of bitstream ids notified to the client with
156 // NotifyEndOfBitstreamBuffer() before getting output from the bitstream.
157 std::list<int32> bitstreams_notified_in_advance_;
158
159 // Owner of the GL context. Used to restore the context state.
160 base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_;
161
162 // Used for copy the texture from |surface_texture_| to picture buffers.
163 scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_;
164 };
165
166 } // namespace content
167
168 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
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