| Index: ui/base/win/dpi.h
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| diff --git a/ui/base/win/dpi.h b/ui/base/win/dpi.h
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| index 930922a0c4ad21d4c0d6c474a2bca49b0fb888aa..99252c71d7f0e4af4c7d5a791e7df4fdce980bc6 100644
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| --- a/ui/base/win/dpi.h
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| +++ b/ui/base/win/dpi.h
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| @@ -5,6 +5,8 @@
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|  #ifndef UI_BASE_WIN_DPI_H_
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|  #define UI_BASE_WIN_DPI_H_
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|  
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| +#include "ui/gfx/point.h"
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| +#include "ui/gfx/rect.h"
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|  #include "ui/gfx/size.h"
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|  #include "ui/base/ui_export.h"
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|  
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| @@ -20,6 +22,24 @@ UI_EXPORT bool IsInHighDPIMode();
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|  
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|  UI_EXPORT void EnableHighDPISupport();
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|  
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| +// TODO(kevers|girard):  Move above methods into win namespace.
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| +
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| +namespace win {
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| +
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| +UI_EXPORT float GetDeviceScaleFactor();
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| +
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| +UI_EXPORT gfx::Point ScreenToDIPPoint(const gfx::Point& pixel_point);
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| +
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| +UI_EXPORT gfx::Rect ScreenToDIPRect(const gfx::Rect& pixel_bounds);
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| +
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| +UI_EXPORT gfx::Rect DIPToScreenRect(const gfx::Rect& dip_bounds);
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| +
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| +UI_EXPORT gfx::Size ScreenToDIPSize(const gfx::Size& size_in_pixels);
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| +
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| +UI_EXPORT gfx::Size DIPToScreenSize(const gfx::Size& dip_size);
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| +
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| +}  // namespace win
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| +
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|  }  // namespace ui
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|  
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|  #endif  // UI_BASE_WIN_DPI_H_
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| 
 |