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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_WIN_DPI_H_ | 5 #ifndef UI_BASE_WIN_DPI_H_ |
6 #define UI_BASE_WIN_DPI_H_ | 6 #define UI_BASE_WIN_DPI_H_ |
7 | 7 |
| 8 #include "ui/gfx/point.h" |
| 9 #include "ui/gfx/rect.h" |
8 #include "ui/gfx/size.h" | 10 #include "ui/gfx/size.h" |
9 #include "ui/base/ui_export.h" | 11 #include "ui/base/ui_export.h" |
10 | 12 |
11 namespace ui { | 13 namespace ui { |
12 | 14 |
13 UI_EXPORT gfx::Size GetDPI(); | 15 UI_EXPORT gfx::Size GetDPI(); |
14 | 16 |
15 // Gets the scale factor of the display. For example, if the display DPI is | 17 // Gets the scale factor of the display. For example, if the display DPI is |
16 // 96 then the scale factor is 1.0. | 18 // 96 then the scale factor is 1.0. |
17 UI_EXPORT float GetDPIScale(); | 19 UI_EXPORT float GetDPIScale(); |
18 | 20 |
19 UI_EXPORT bool IsInHighDPIMode(); | 21 UI_EXPORT bool IsInHighDPIMode(); |
20 | 22 |
21 UI_EXPORT void EnableHighDPISupport(); | 23 UI_EXPORT void EnableHighDPISupport(); |
22 | 24 |
| 25 // TODO(kevers|girard): Move above methods into win namespace. |
| 26 |
| 27 namespace win { |
| 28 |
| 29 UI_EXPORT float GetDeviceScaleFactor(); |
| 30 |
| 31 UI_EXPORT gfx::Point ScreenToDIPPoint(const gfx::Point& pixel_point); |
| 32 |
| 33 UI_EXPORT gfx::Rect ScreenToDIPRect(const gfx::Rect& pixel_bounds); |
| 34 |
| 35 UI_EXPORT gfx::Rect DIPToScreenRect(const gfx::Rect& dip_bounds); |
| 36 |
| 37 UI_EXPORT gfx::Size ScreenToDIPSize(const gfx::Size& size_in_pixels); |
| 38 |
| 39 UI_EXPORT gfx::Size DIPToScreenSize(const gfx::Size& dip_size); |
| 40 |
| 41 } // namespace win |
| 42 |
23 } // namespace ui | 43 } // namespace ui |
24 | 44 |
25 #endif // UI_BASE_WIN_DPI_H_ | 45 #endif // UI_BASE_WIN_DPI_H_ |
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