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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 import 'dart:sky' as sky; | |
| 6 | |
| 7 import '../painting/shadows.dart'; | |
| 8 import '../theme2/colors.dart'; | 5 import '../theme2/colors.dart'; |
| 6 import '../theme2/edges.dart'; |
| 7 import 'button_base.dart'; |
| 9 import 'ink_well.dart'; | 8 import 'ink_well.dart'; |
| 10 import 'material.dart'; | 9 import 'material.dart'; |
| 11 import 'wrappers.dart'; | 10 import 'wrappers.dart'; |
| 12 | 11 |
| 13 // TODO(eseidel): This needs to change based on device size? | 12 // TODO(eseidel): This needs to change based on device size? |
| 14 // http://www.google.com/design/spec/layout/metrics-keylines.html#metrics-keylin
es-keylines-spacing | 13 // http://www.google.com/design/spec/layout/metrics-keylines.html#metrics-keylin
es-keylines-spacing |
| 15 const double _kSize = 56.0; | 14 const double _kSize = 56.0; |
| 16 | 15 |
| 17 class FloatingActionButton extends Component { | 16 class FloatingActionButton extends ButtonBase { |
| 18 | 17 |
| 19 FloatingActionButton({ Object key, this.content, this.level: 0 }) | 18 FloatingActionButton({ Object key, this.child }) |
| 20 : super(key: key); | 19 : super(key: key); |
| 21 | 20 |
| 22 final UINode content; | 21 final UINode child; |
| 23 final int level; | |
| 24 | 22 |
| 25 UINode build() { | 23 UINode buildContent() { |
| 26 List<UINode> children = []; | |
| 27 | |
| 28 if (content != null) | |
| 29 children.add(content); | |
| 30 | |
| 31 return new Material( | 24 return new Material( |
| 32 content: new CustomPaint( | 25 child: new ClipOval( |
| 33 callback: (sky.Canvas canvas, Size size) { | 26 child: new Container( |
| 34 const double radius = _kSize / 2.0; | 27 width: _kSize, |
| 35 sky.Paint paint = new sky.Paint()..color = Red[500]; | 28 height: _kSize, |
| 36 var builder = new ShadowDrawLooperBuilder() | 29 child: new InkWell(child: new Center(child: child)) |
| 37 ..addShadow(const sky.Size(0.0, 5.0), | |
| 38 const sky.Color(0x77000000), | |
| 39 5.0); | |
| 40 paint.setDrawLooper(builder.build()); | |
| 41 canvas.drawCircle(radius, radius, radius, paint); | |
| 42 }, | |
| 43 child: new ClipOval( | |
| 44 child: new Container( | |
| 45 width: _kSize, | |
| 46 height: _kSize, | |
| 47 child: new InkWell(children: children) | |
| 48 ) | |
| 49 ) | 30 ) |
| 50 ), | 31 ), |
| 51 level: level); | 32 color: Red[500], |
| 33 edge: MaterialEdge.circle, |
| 34 level: highlight ? 3 : 2 |
| 35 ); |
| 52 } | 36 } |
| 53 | 37 |
| 54 } | 38 } |
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