| Index: cc/layer_animation_controller.h
|
| diff --git a/cc/layer_animation_controller.h b/cc/layer_animation_controller.h
|
| index aeb5048b9677efa37e2c2bd90fd0cd372827601f..21694427af5a80d4e4ab096a825ec174ab484374 100644
|
| --- a/cc/layer_animation_controller.h
|
| +++ b/cc/layer_animation_controller.h
|
| @@ -37,10 +37,10 @@ public:
|
| int id() const { return m_id; }
|
|
|
| // These methods are virtual for testing.
|
| - virtual void addAnimation(scoped_ptr<ActiveAnimation>);
|
| + virtual void addAnimation(scoped_ptr<Animation>);
|
| virtual void pauseAnimation(int animationId, double timeOffset);
|
| virtual void removeAnimation(int animationId);
|
| - virtual void removeAnimation(int animationId, ActiveAnimation::TargetProperty);
|
| + virtual void removeAnimation(int animationId, Animation::TargetProperty);
|
| virtual void suspendAnimations(double monotonicTime);
|
| virtual void resumeAnimations(double monotonicTime);
|
|
|
| @@ -52,11 +52,11 @@ public:
|
|
|
| // Returns the active animation in the given group, animating the given property, if such an
|
| // animation exists.
|
| - ActiveAnimation* getActiveAnimation(int groupId, ActiveAnimation::TargetProperty) const;
|
| + Animation* getAnimation(int groupId, Animation::TargetProperty) const;
|
|
|
| // Returns the active animation animating the given property that is either running, or is
|
| // next to run, if such an animation exists.
|
| - ActiveAnimation* getActiveAnimation(ActiveAnimation::TargetProperty) const;
|
| + Animation* getAnimation(Animation::TargetProperty) const;
|
|
|
| // Returns true if there are any animations that have neither finished nor aborted.
|
| bool hasActiveAnimation() const;
|
| @@ -66,7 +66,7 @@ public:
|
|
|
| // Returns true if there is an animation currently animating the given property, or
|
| // if there is an animation scheduled to animate this property in the future.
|
| - bool isAnimatingProperty(ActiveAnimation::TargetProperty) const;
|
| + bool isAnimatingProperty(Animation::TargetProperty) const;
|
|
|
| // This is called in response to an animation being started on the impl thread. This
|
| // function updates the corresponding main thread animation's start time.
|
| @@ -114,7 +114,7 @@ private:
|
|
|
| AnimationRegistrar* m_registrar;
|
| int m_id;
|
| - ScopedPtrVector<ActiveAnimation> m_activeAnimations;
|
| + ScopedPtrVector<Animation> m_activeAnimations;
|
|
|
| // This is used to ensure that we don't spam the registrar.
|
| bool m_isActive;
|
|
|