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Issue 11412044: cc: Remove opaque flags from SharedQuadState and DrawQuad (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "nine_patch_layer_impl.h" 5 #include "nine_patch_layer_impl.h"
6 6
7 #include "base/stringprintf.h" 7 #include "base/stringprintf.h"
8 #include "cc/quad_sink.h" 8 #include "cc/quad_sink.h"
9 #include "cc/texture_draw_quad.h" 9 #include "cc/texture_draw_quad.h"
10 #include "ui/gfx/rect_f.h" 10 #include "ui/gfx/rect_f.h"
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
76 // Patch positions in bitmap UV space (from zero to one) 76 // Patch positions in bitmap UV space (from zero to one)
77 gfx::RectF uvTopLeft = normalizedRect(0, 0, leftWidth, topHeight, imgWidth, imgHeight); 77 gfx::RectF uvTopLeft = normalizedRect(0, 0, leftWidth, topHeight, imgWidth, imgHeight);
78 gfx::RectF uvTopRight = normalizedRect(imgWidth - rightWidth, 0, rightWidth, topHeight, imgWidth, imgHeight); 78 gfx::RectF uvTopRight = normalizedRect(imgWidth - rightWidth, 0, rightWidth, topHeight, imgWidth, imgHeight);
79 gfx::RectF uvBottomLeft = normalizedRect(0, imgHeight - bottomHeight, leftWi dth, bottomHeight, imgWidth, imgHeight); 79 gfx::RectF uvBottomLeft = normalizedRect(0, imgHeight - bottomHeight, leftWi dth, bottomHeight, imgWidth, imgHeight);
80 gfx::RectF uvBottomRight = normalizedRect(imgWidth - rightWidth, imgHeight - bottomHeight, rightWidth, bottomHeight, imgWidth, imgHeight); 80 gfx::RectF uvBottomRight = normalizedRect(imgWidth - rightWidth, imgHeight - bottomHeight, rightWidth, bottomHeight, imgWidth, imgHeight);
81 gfx::RectF uvTop(uvTopLeft.right(), 0, (imgWidth - leftWidth - rightWidth) / imgWidth, (topHeight) / imgHeight); 81 gfx::RectF uvTop(uvTopLeft.right(), 0, (imgWidth - leftWidth - rightWidth) / imgWidth, (topHeight) / imgHeight);
82 gfx::RectF uvLeft(0, uvTopLeft.bottom(), leftWidth / imgWidth, (imgHeight - topHeight - bottomHeight) / imgHeight); 82 gfx::RectF uvLeft(0, uvTopLeft.bottom(), leftWidth / imgWidth, (imgHeight - topHeight - bottomHeight) / imgHeight);
83 gfx::RectF uvRight(uvTopRight.x(), uvTopRight.bottom(), rightWidth / imgWidt h, uvLeft.height()); 83 gfx::RectF uvRight(uvTopRight.x(), uvTopRight.bottom(), rightWidth / imgWidt h, uvLeft.height());
84 gfx::RectF uvBottom(uvTop.x(), uvBottomLeft.y(), uvTop.width(), bottomHeight / imgHeight); 84 gfx::RectF uvBottom(uvTop.x(), uvBottomLeft.y(), uvTop.width(), bottomHeight / imgHeight);
85 85
86 quadSink.append(TextureDrawQuad::create(sharedQuadState, topLeft, m_resource Id, premultipliedAlpha, uvTopLeft, flipped).PassAs<DrawQuad>(), appendQuadsData) ; 86 // Nothing is opaque here.
87 quadSink.append(TextureDrawQuad::create(sharedQuadState, topRight, m_resourc eId, premultipliedAlpha, uvTopRight, flipped).PassAs<DrawQuad>(), appendQuadsDat a); 87 // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness?
88 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomLeft, m_resou rceId, premultipliedAlpha, uvBottomLeft, flipped).PassAs<DrawQuad>(), appendQuad sData); 88 gfx::Rect opaqueRect;
89 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomRight, m_reso urceId, premultipliedAlpha, uvBottomRight, flipped).PassAs<DrawQuad>(), appendQu adsData); 89
90 quadSink.append(TextureDrawQuad::create(sharedQuadState, top, m_resourceId, premultipliedAlpha, uvTop, flipped).PassAs<DrawQuad>(), appendQuadsData); 90 quadSink.append(TextureDrawQuad::create(sharedQuadState, topLeft, opaqueRect , m_resourceId, premultipliedAlpha, uvTopLeft, flipped).PassAs<DrawQuad>(), appe ndQuadsData);
91 quadSink.append(TextureDrawQuad::create(sharedQuadState, left, m_resourceId, premultipliedAlpha, uvLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); 91 quadSink.append(TextureDrawQuad::create(sharedQuadState, topRight, opaqueRec t, m_resourceId, premultipliedAlpha, uvTopRight, flipped).PassAs<DrawQuad>(), ap pendQuadsData);
92 quadSink.append(TextureDrawQuad::create(sharedQuadState, right, m_resourceId , premultipliedAlpha, uvRight, flipped).PassAs<DrawQuad>(), appendQuadsData); 92 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomLeft, opaqueR ect, m_resourceId, premultipliedAlpha, uvBottomLeft, flipped).PassAs<DrawQuad>() , appendQuadsData);
93 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottom, m_resourceI d, premultipliedAlpha, uvBottom, flipped).PassAs<DrawQuad>(), appendQuadsData); 93 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomRight, opaque Rect, m_resourceId, premultipliedAlpha, uvBottomRight, flipped).PassAs<DrawQuad> (), appendQuadsData);
94 quadSink.append(TextureDrawQuad::create(sharedQuadState, top, opaqueRect, m_ resourceId, premultipliedAlpha, uvTop, flipped).PassAs<DrawQuad>(), appendQuadsD ata);
95 quadSink.append(TextureDrawQuad::create(sharedQuadState, left, opaqueRect, m _resourceId, premultipliedAlpha, uvLeft, flipped).PassAs<DrawQuad>(), appendQuad sData);
96 quadSink.append(TextureDrawQuad::create(sharedQuadState, right, opaqueRect, m_resourceId, premultipliedAlpha, uvRight, flipped).PassAs<DrawQuad>(), appendQu adsData);
97 quadSink.append(TextureDrawQuad::create(sharedQuadState, bottom, opaqueRect, m_resourceId, premultipliedAlpha, uvBottom, flipped).PassAs<DrawQuad>(), append QuadsData);
94 } 98 }
95 99
96 void NinePatchLayerImpl::didDraw(ResourceProvider* resourceProvider) 100 void NinePatchLayerImpl::didDraw(ResourceProvider* resourceProvider)
97 { 101 {
98 } 102 }
99 103
100 void NinePatchLayerImpl::didLoseContext() 104 void NinePatchLayerImpl::didLoseContext()
101 { 105 {
102 m_resourceId = 0; 106 m_resourceId = 0;
103 } 107 }
104 108
105 const char* NinePatchLayerImpl::layerTypeAsString() const 109 const char* NinePatchLayerImpl::layerTypeAsString() const
106 { 110 {
107 return "NinePatchLayer"; 111 return "NinePatchLayer";
108 } 112 }
109 113
110 void NinePatchLayerImpl::dumpLayerProperties(std::string* str, int indent) const 114 void NinePatchLayerImpl::dumpLayerProperties(std::string* str, int indent) const
111 { 115 {
112 str->append(indentString(indent)); 116 str->append(indentString(indent));
113 base::StringAppendF(str, "imageAperture: %s\n", m_imageAperture.ToString().c _str()); 117 base::StringAppendF(str, "imageAperture: %s\n", m_imageAperture.ToString().c _str());
114 LayerImpl::dumpLayerProperties(str, indent); 118 LayerImpl::dumpLayerProperties(str, indent);
115 } 119 }
116 120
117 } 121 }
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