Index: runtime/platform/floating_point_win.cc |
diff --git a/runtime/platform/floating_point_win.cc b/runtime/platform/floating_point_win.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5a9dd8fe1de8e187a06426f62652ce730dbf8da9 |
--- /dev/null |
+++ b/runtime/platform/floating_point_win.cc |
@@ -0,0 +1,37 @@ |
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
+// for details. All rights reserved. Use of this source code is governed by a |
+// BSD-style license that can be found in the LICENSE file. |
+ |
+#include <math.h> |
+#include <limits> |
+ |
+#include "platform/globals.h" |
+ |
+// Taken from third_party/v8/src/platform-win32.cc |
+double modulo(double x, double y) { |
+ // Workaround MS fmod bugs. ECMA-262 says: |
Mads Ager (google)
2012/11/28 09:26:26
Please remove reference to ECMA-262.
aam-me
2012/11/28 12:14:36
Done.
|
+ // dividend is finite and divisor is an infinity => result equals dividend |
+ // dividend is a zero and divisor is nonzero finite => result equals dividend |
+ if (!(_finite(x) && (!_finite(y) && !isnan(y))) && |
+ !(x == 0 && (y != 0 && _finite(y)))) { |
+ x = fmod(x, y); |
+ } |
+ return x; |
+} |
+ |
+// Bring MSVC atan2 behavior in line with standard. |
Mads Ager (google)
2012/11/28 09:26:26
I think your changes to this file got lost during
aam-me
2012/11/28 12:14:36
Done.
|
+double atan2_ieee(double x, double y) { |
+ int cls_x = _fpclass(x); |
+ int cls_y = _fpclass(y); |
+ if (((cls_x & (_FPCLASS_PINF | _FPCLASS_NINF)) != 0) && |
+ ((cls_y & (_FPCLASS_PINF | _FPCLASS_NINF)) != 0)) { |
+ bool x_negative = (cls_x & _FPCLASS_NINF) != 0; |
+ bool y_negative = (cls_y & _FPCLASS_NINF) != 0; |
+ static double atans_at_infinities[2][2] = |
+ { { atan2(1., 1.), atan2(1., -1.) }, |
+ { atan2(-1., 1.), atan2(-1., -1.) } }; |
+ return atans_at_infinities[x_negative][y_negative]; |
Mads Ager (google)
2012/11/28 09:26:26
Could you index with ints instead of bools here.
aam-me
2012/11/28 12:14:36
Done.
|
+ } else { |
+ return atan2(x, y); |
+ } |
+} |