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Unified Diff: ppapi/api/dev/ppb_message_loop_dev.idl

Issue 11364188: PPAPI: Take PPB_MessageLoop out of Dev (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: merge Created 8 years, 1 month ago
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Index: ppapi/api/dev/ppb_message_loop_dev.idl
diff --git a/ppapi/api/dev/ppb_message_loop_dev.idl b/ppapi/api/dev/ppb_message_loop_dev.idl
deleted file mode 100644
index c5072bbc542e50268b438fe6557f767519e1f633..0000000000000000000000000000000000000000
--- a/ppapi/api/dev/ppb_message_loop_dev.idl
+++ /dev/null
@@ -1,268 +0,0 @@
-/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-/**
- * Defines the PPB_MessageLoop_Dev interface.
- */
-label Chrome {
- M18 = 0.1
-};
-
-/**
- * A message loop allows PPAPI calls to be issued on a thread. You may not
- * issue any API calls on a thread without creating a message loop. It also
- * allows you to post work to the message loop for a thread.
- *
- * To process work posted to the message loop, as well as completion callbacks
- * for asynchronous operations, you must run the message loop via Run().
- *
- * Note the system manages the lifetime of the instance (and all associated
- * resources). If the instance is deleted from the page, background threads may
- * suddenly see their PP_Resource handles become invalid. In this case, calls
- * will fail with PP_ERROR_BADRESOURCE. If you need to access data associated
- * with your instance, you will probably want to create some kind of threadsafe
- * proxy object that can handle asynchonous destruction of the instance object.
- *
- * Typical usage:
- * On the main thread:
- * - Create the thread yourself (using pthreads).
- * - Create the message loop resource.
- * - Pass the message loop resource to your thread's main function.
- * - Call PostWork() on the message loop to run functions on the thread.
- *
- * From the background thread's main function:
- * - Call AttachToCurrentThread() with the message loop resource.
- * - Call Run() with the message loop resource.
- *
- * Your callacks should look like this:
- * void DoMyWork(void* user_data, int32_t status) {
- * if (status != PP_OK) {
- * Cleanup(); // e.g. free user_data.
- * return;
- * }
- * ... do your work...
- * }
- * For a C++ example, see ppapi/utility/threading/simple_thread.h
- *
- * (You can also create the message loop resource on the background thread,
- * but then the main thread will have no reference to it should you want to
- * call PostWork()).
- *
- *
- * THREAD HANDLING
- *
- * The main thread has an implicitly created message loop. The main thread is
- * the thread where PPP_InitializeModule and PPP_Instance functions are called.
- * You can retrieve a reference to this message loop by calling
- * GetForMainThread() or, if your code is on the main thread,
- * GetForCurrentThread() will also work.
- *
- * Some special threads created by the system can not have message loops. In
- * particular, the background thread created for audio processing has this
- * requirement because it's intended to be highly responsive to keep up with
- * the realtime requirements of audio processing. You can not make PPAPI calls
- * from these threads.
- *
- * Once you associate a message loop with a thread, you don't have to keep a
- * reference to it. The system will hold a reference to the message loop for as
- * long as the thread is running. The current message loop can be retrieved
- * using the GetCurrent() function.
- *
- * It is legal to create threads in your plugin without message loops, but
- * PPAPI calls will fail unless explicitly noted in the documentation.
- *
- * You can create a message loop object on a thread and never actually run the
- * message loop. This will allow you to call blocking PPAPI calls (via
- * PP_BlockUntilComplete()). If you make any asynchronous calls, the callbacks
- * from those calls will be queued in the message loop and never run. The same
- * thing will happen if work is scheduled after the message loop exits and
- * the message loop is not run again.
- *
- *
- * DESTRUCTION AND ERROR HANDLING
- *
- * Often, your application will associate memory with completion callbacks. For
- * example, the C++ CompletionCallbackFactory has a small amount of
- * heap-allocated memory for each callback. This memory will be leaked if the
- * callback is never run. To avoid this memory leak, you need to be careful
- * about error handling and shutdown.
- *
- * There are a number of cases where posted callbacks will never be run:
- *
- * - You tear down the thread (via pthreads) without "destroying" the message
- * loop (via PostQuit with should_destroy = PP_TRUE). In this case, any
- * tasks in the message queue will be lost.
- *
- * - You create a message loop, post callbacks to it, and never run it.
- *
- * - You quit the message loop via PostQuit with should_destroy set to
- * PP_FALSE. In this case, the system will assume the message loop will be
- * run again later and keep your tasks.
- *
- * To do proper shutdown, call PostQuit with should_destroy = PP_TRUE. This
- * will prohibit future work from being posted, and will allow the message loop
- * to run until all pending tasks are run.
- *
- * If you post a callback to a message loop that's been destroyed, or to an
- * invalid message loop, PostWork will return an error and will not run the
- * callback. This is true even for callbacks with the "required" flag set,
- * since the system may not even know what thread to issue the error callback
- * on.
- *
- * Therefore, you should check for errors from PostWork and destroy any
- * associated memory to avoid leaks. If you're using the C++
- * CompletionCallbackFactory, use the following pattern:
- *
- * pp::CompletionCallback callback = factory_.NewOptionalCallback(...);
- * int32_t result = message_loop.PostWork(callback);
- * if (result != PP_OK_COMPLETIONPENDING)
- * callback.Run(result);
- *
- * This will run the callback with an error value, and assumes that the
- * implementation of your callback checks the "result" argument and returns
- * immediately on error.
- */
-interface PPB_MessageLoop_Dev {
- /**
- * Creates a message loop resource.
- *
- * This may be called from any thread. After your thread starts but before
- * issuing any other PPAPI calls on it, you must associate it with a message
- * loop by calling AttachToCurrentThread.
- */
- PP_Resource Create(PP_Instance instance);
-
- /**
- * Returns a resource identifying the message loop for the main thread. The
- * main thread always has a message loop created by the system.
- */
- PP_Resource GetForMainThread();
-
- /**
- * Returns a reference to the PPB_MessageLoop object attached to the current
- * thread. If there is no attached message loop, the return value will be 0.
- */
- PP_Resource GetCurrent();
-
- /**
- * Sets the given message loop resource as being the associated message loop
- * for the currently running thread.
- *
- * You must call this function exactly once on a thread before making any
- * PPAPI calls. A message loop can only be attached to one thread, and the
- * message loop can not be changed later. The message loop will be attached
- * as long as the thread is running or until you quit with should_destroy
- * set to PP_TRUE.
- *
- * If this function fails, attempting to run the message loop will fail.
- * Note that you can still post work to the message loop: it will get queued
- * up should the message loop eventually be successfully attached and run.
- *
- * @return
- * - PP_OK: The message loop was successfully attached to the thread and is
- * ready to use.
- * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid.
- * - PP_ERROR_INPROGRESS: The current thread already has a message loop
- * attached. This will always be the case for the main thread, which has
- * an implicit system-created message loop attached.
- * - PP_ERROR_WRONG_THREAD: The current thread type can not have a message
- * loop attached to it. See the interface level discussion about these
- * special threads, which include realtime audio threads.
- */
- int32_t AttachToCurrentThread([in] PP_Resource message_loop);
-
- /**
- * Runs the thread message loop. Running the message loop is required for you
- * to get issued completion callbacks on the thread.
- *
- * The message loop identified by the argument must have been previously
- * successfully attached to the current thread.
- *
- * You may not run nested message loops. Since the main thread has an
- * implicit message loop that the system runs, you may not call Run on the
- * main thread.
- *
- * @return
- * - PP_OK: The message loop was successfully run. Note that on
- * success, the message loop will only exit when you call PostQuit().
- * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid.
- * - PP_ERROR_WRONG_THREAD: You are attempting to run a message loop that
- * has not been successfully attached to the current thread. Call
- * AttachToCurrentThread().
- * - PP_ERROR_INPROGRESS: You are attempting to call Run in a nested
- * fashion (Run is already on the stack). This will occur if you attempt
- * to call run on the main thread's message loop (see above).
- */
- int32_t Run([in] PP_Resource message_loop);
-
- /**
- * Schedules work to run on the given message loop. This may be called from
- * any thread. Posted work will be executed in the order it was posted when
- * the message loop is Run().
- *
- * @param message_loop The message loop resource.
- *
- * @param callback The completion callback to execute from the message loop.
- *
- * @param delay_ms The number of millseconds to delay execution of the given
- * completion callback. Passing 0 means it will get queued normally and
- * executed in order.
- *
- *
- * The completion callback will be called with PP_OK as the "result" parameter
- * if it is run normally. It is good practice to check for PP_OK and return
- * early otherwise.
- *
- * The "required" flag on the completion callback is ignored. If there is an
- * error posting your callback, the error will be returned from PostWork and
- * the callback will never be run (because there is no appropriate place to
- * run your callback with an error without causing unexpected threading
- * problems). If you associate memory with the completion callback (for
- * example, you're using the C++ CompletionCallbackFactory), you will need to
- * free this or manually run the callback. See "Desctruction and error
- * handling" above.
- *
- *
- * You can call this function before the message loop has started and the
- * work will get queued until the message loop is run. You can also post
- * work after the message loop has exited as long as should_destroy was
- * PP_FALSE. It will be queued until the next invocation of Run().
- *
- * @return
- * - PP_OK_COMPLETIONPENDING: The work was posted to the message loop's
- * queue. As described above, this does not mean that the work has been
- * or will be executed (if you never run the message loop after posting).
- * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid.
- * - PP_ERROR_BADARGUMENT: The function pointer for the completion callback
- * is null (this will be the case if you pass PP_BlockUntilComplete()).
- * - PP_ERROR_FAILED: The message loop has been destroyed.
- */
- int32_t PostWork([in] PP_Resource message_loop,
- [in] PP_CompletionCallback callback,
- [in] int64_t delay_ms);
-
- /**
- * Posts a quit message to the given message loop's work queue. Work posted
- * before that point will be processed before quitting.
- *
- * This may be called on the message loop registered for the current thread,
- * or it may be called on the message loop registered for another thread.
- *
- * @param should_destroy Marks the message loop as being in a destroyed state
- * and prevents further posting of messages.
- *
- * If you quit a message loop without setting should_destroy, it will still
- * be attached to the thread and you can still run it again by calling Run()
- * again. If you destroy it, it will be detached from the current thread.
- *
- * @return
- * - PP_OK: The request to quit was successfully posted.
- * - PP_ERROR_BADRESOURCE: The message loop was invalid.
- * - PP_ERROR_WRONG_THREAD: You are attempting to quit the main thread.
- * The main thread's message loop is managed by the system and can't be
- * quit.
- */
- int32_t PostQuit([in] PP_Resource message_loop, PP_Bool should_destroy);
-};
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