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Side by Side Diff: ppapi/api/dev/ppb_message_loop_dev.idl

Issue 11364188: PPAPI: Take PPB_MessageLoop out of Dev (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: merge Created 8 years, 1 month ago
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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
5
6 /**
7 * Defines the PPB_MessageLoop_Dev interface.
8 */
9 label Chrome {
10 M18 = 0.1
11 };
12
13 /**
14 * A message loop allows PPAPI calls to be issued on a thread. You may not
15 * issue any API calls on a thread without creating a message loop. It also
16 * allows you to post work to the message loop for a thread.
17 *
18 * To process work posted to the message loop, as well as completion callbacks
19 * for asynchronous operations, you must run the message loop via Run().
20 *
21 * Note the system manages the lifetime of the instance (and all associated
22 * resources). If the instance is deleted from the page, background threads may
23 * suddenly see their PP_Resource handles become invalid. In this case, calls
24 * will fail with PP_ERROR_BADRESOURCE. If you need to access data associated
25 * with your instance, you will probably want to create some kind of threadsafe
26 * proxy object that can handle asynchonous destruction of the instance object.
27 *
28 * Typical usage:
29 * On the main thread:
30 * - Create the thread yourself (using pthreads).
31 * - Create the message loop resource.
32 * - Pass the message loop resource to your thread's main function.
33 * - Call PostWork() on the message loop to run functions on the thread.
34 *
35 * From the background thread's main function:
36 * - Call AttachToCurrentThread() with the message loop resource.
37 * - Call Run() with the message loop resource.
38 *
39 * Your callacks should look like this:
40 * void DoMyWork(void* user_data, int32_t status) {
41 * if (status != PP_OK) {
42 * Cleanup(); // e.g. free user_data.
43 * return;
44 * }
45 * ... do your work...
46 * }
47 * For a C++ example, see ppapi/utility/threading/simple_thread.h
48 *
49 * (You can also create the message loop resource on the background thread,
50 * but then the main thread will have no reference to it should you want to
51 * call PostWork()).
52 *
53 *
54 * THREAD HANDLING
55 *
56 * The main thread has an implicitly created message loop. The main thread is
57 * the thread where PPP_InitializeModule and PPP_Instance functions are called.
58 * You can retrieve a reference to this message loop by calling
59 * GetForMainThread() or, if your code is on the main thread,
60 * GetForCurrentThread() will also work.
61 *
62 * Some special threads created by the system can not have message loops. In
63 * particular, the background thread created for audio processing has this
64 * requirement because it's intended to be highly responsive to keep up with
65 * the realtime requirements of audio processing. You can not make PPAPI calls
66 * from these threads.
67 *
68 * Once you associate a message loop with a thread, you don't have to keep a
69 * reference to it. The system will hold a reference to the message loop for as
70 * long as the thread is running. The current message loop can be retrieved
71 * using the GetCurrent() function.
72 *
73 * It is legal to create threads in your plugin without message loops, but
74 * PPAPI calls will fail unless explicitly noted in the documentation.
75 *
76 * You can create a message loop object on a thread and never actually run the
77 * message loop. This will allow you to call blocking PPAPI calls (via
78 * PP_BlockUntilComplete()). If you make any asynchronous calls, the callbacks
79 * from those calls will be queued in the message loop and never run. The same
80 * thing will happen if work is scheduled after the message loop exits and
81 * the message loop is not run again.
82 *
83 *
84 * DESTRUCTION AND ERROR HANDLING
85 *
86 * Often, your application will associate memory with completion callbacks. For
87 * example, the C++ CompletionCallbackFactory has a small amount of
88 * heap-allocated memory for each callback. This memory will be leaked if the
89 * callback is never run. To avoid this memory leak, you need to be careful
90 * about error handling and shutdown.
91 *
92 * There are a number of cases where posted callbacks will never be run:
93 *
94 * - You tear down the thread (via pthreads) without "destroying" the message
95 * loop (via PostQuit with should_destroy = PP_TRUE). In this case, any
96 * tasks in the message queue will be lost.
97 *
98 * - You create a message loop, post callbacks to it, and never run it.
99 *
100 * - You quit the message loop via PostQuit with should_destroy set to
101 * PP_FALSE. In this case, the system will assume the message loop will be
102 * run again later and keep your tasks.
103 *
104 * To do proper shutdown, call PostQuit with should_destroy = PP_TRUE. This
105 * will prohibit future work from being posted, and will allow the message loop
106 * to run until all pending tasks are run.
107 *
108 * If you post a callback to a message loop that's been destroyed, or to an
109 * invalid message loop, PostWork will return an error and will not run the
110 * callback. This is true even for callbacks with the "required" flag set,
111 * since the system may not even know what thread to issue the error callback
112 * on.
113 *
114 * Therefore, you should check for errors from PostWork and destroy any
115 * associated memory to avoid leaks. If you're using the C++
116 * CompletionCallbackFactory, use the following pattern:
117 *
118 * pp::CompletionCallback callback = factory_.NewOptionalCallback(...);
119 * int32_t result = message_loop.PostWork(callback);
120 * if (result != PP_OK_COMPLETIONPENDING)
121 * callback.Run(result);
122 *
123 * This will run the callback with an error value, and assumes that the
124 * implementation of your callback checks the "result" argument and returns
125 * immediately on error.
126 */
127 interface PPB_MessageLoop_Dev {
128 /**
129 * Creates a message loop resource.
130 *
131 * This may be called from any thread. After your thread starts but before
132 * issuing any other PPAPI calls on it, you must associate it with a message
133 * loop by calling AttachToCurrentThread.
134 */
135 PP_Resource Create(PP_Instance instance);
136
137 /**
138 * Returns a resource identifying the message loop for the main thread. The
139 * main thread always has a message loop created by the system.
140 */
141 PP_Resource GetForMainThread();
142
143 /**
144 * Returns a reference to the PPB_MessageLoop object attached to the current
145 * thread. If there is no attached message loop, the return value will be 0.
146 */
147 PP_Resource GetCurrent();
148
149 /**
150 * Sets the given message loop resource as being the associated message loop
151 * for the currently running thread.
152 *
153 * You must call this function exactly once on a thread before making any
154 * PPAPI calls. A message loop can only be attached to one thread, and the
155 * message loop can not be changed later. The message loop will be attached
156 * as long as the thread is running or until you quit with should_destroy
157 * set to PP_TRUE.
158 *
159 * If this function fails, attempting to run the message loop will fail.
160 * Note that you can still post work to the message loop: it will get queued
161 * up should the message loop eventually be successfully attached and run.
162 *
163 * @return
164 * - PP_OK: The message loop was successfully attached to the thread and is
165 * ready to use.
166 * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid.
167 * - PP_ERROR_INPROGRESS: The current thread already has a message loop
168 * attached. This will always be the case for the main thread, which has
169 * an implicit system-created message loop attached.
170 * - PP_ERROR_WRONG_THREAD: The current thread type can not have a message
171 * loop attached to it. See the interface level discussion about these
172 * special threads, which include realtime audio threads.
173 */
174 int32_t AttachToCurrentThread([in] PP_Resource message_loop);
175
176 /**
177 * Runs the thread message loop. Running the message loop is required for you
178 * to get issued completion callbacks on the thread.
179 *
180 * The message loop identified by the argument must have been previously
181 * successfully attached to the current thread.
182 *
183 * You may not run nested message loops. Since the main thread has an
184 * implicit message loop that the system runs, you may not call Run on the
185 * main thread.
186 *
187 * @return
188 * - PP_OK: The message loop was successfully run. Note that on
189 * success, the message loop will only exit when you call PostQuit().
190 * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid.
191 * - PP_ERROR_WRONG_THREAD: You are attempting to run a message loop that
192 * has not been successfully attached to the current thread. Call
193 * AttachToCurrentThread().
194 * - PP_ERROR_INPROGRESS: You are attempting to call Run in a nested
195 * fashion (Run is already on the stack). This will occur if you attempt
196 * to call run on the main thread's message loop (see above).
197 */
198 int32_t Run([in] PP_Resource message_loop);
199
200 /**
201 * Schedules work to run on the given message loop. This may be called from
202 * any thread. Posted work will be executed in the order it was posted when
203 * the message loop is Run().
204 *
205 * @param message_loop The message loop resource.
206 *
207 * @param callback The completion callback to execute from the message loop.
208 *
209 * @param delay_ms The number of millseconds to delay execution of the given
210 * completion callback. Passing 0 means it will get queued normally and
211 * executed in order.
212 *
213 *
214 * The completion callback will be called with PP_OK as the "result" parameter
215 * if it is run normally. It is good practice to check for PP_OK and return
216 * early otherwise.
217 *
218 * The "required" flag on the completion callback is ignored. If there is an
219 * error posting your callback, the error will be returned from PostWork and
220 * the callback will never be run (because there is no appropriate place to
221 * run your callback with an error without causing unexpected threading
222 * problems). If you associate memory with the completion callback (for
223 * example, you're using the C++ CompletionCallbackFactory), you will need to
224 * free this or manually run the callback. See "Desctruction and error
225 * handling" above.
226 *
227 *
228 * You can call this function before the message loop has started and the
229 * work will get queued until the message loop is run. You can also post
230 * work after the message loop has exited as long as should_destroy was
231 * PP_FALSE. It will be queued until the next invocation of Run().
232 *
233 * @return
234 * - PP_OK_COMPLETIONPENDING: The work was posted to the message loop's
235 * queue. As described above, this does not mean that the work has been
236 * or will be executed (if you never run the message loop after posting).
237 * - PP_ERROR_BADRESOURCE: The given message loop resource is invalid.
238 * - PP_ERROR_BADARGUMENT: The function pointer for the completion callback
239 * is null (this will be the case if you pass PP_BlockUntilComplete()).
240 * - PP_ERROR_FAILED: The message loop has been destroyed.
241 */
242 int32_t PostWork([in] PP_Resource message_loop,
243 [in] PP_CompletionCallback callback,
244 [in] int64_t delay_ms);
245
246 /**
247 * Posts a quit message to the given message loop's work queue. Work posted
248 * before that point will be processed before quitting.
249 *
250 * This may be called on the message loop registered for the current thread,
251 * or it may be called on the message loop registered for another thread.
252 *
253 * @param should_destroy Marks the message loop as being in a destroyed state
254 * and prevents further posting of messages.
255 *
256 * If you quit a message loop without setting should_destroy, it will still
257 * be attached to the thread and you can still run it again by calling Run()
258 * again. If you destroy it, it will be detached from the current thread.
259 *
260 * @return
261 * - PP_OK: The request to quit was successfully posted.
262 * - PP_ERROR_BADRESOURCE: The message loop was invalid.
263 * - PP_ERROR_WRONG_THREAD: You are attempting to quit the main thread.
264 * The main thread's message loop is managed by the system and can't be
265 * quit.
266 */
267 int32_t PostQuit([in] PP_Resource message_loop, PP_Bool should_destroy);
268 };
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