| Index: gpu/command_buffer/client/client_context_state_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/client_context_state_impl_autogen.h b/gpu/command_buffer/client/client_context_state_impl_autogen.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..150816d04e3ba5a51a85caa0163bdb0f1756b8a6
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/client/client_context_state_impl_autogen.h
|
| @@ -0,0 +1,123 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// This file is auto-generated from
|
| +// gpu/command_buffer/build_gles2_cmd_buffer.py
|
| +// DO NOT EDIT!
|
| +
|
| +// It is included by client_context_state.cc
|
| +#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_
|
| +#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_
|
| +
|
| +ClientContextState::EnableFlags::EnableFlags()
|
| + : blend(false),
|
| + cull_face(false),
|
| + depth_test(false),
|
| + dither(true),
|
| + polygon_offset_fill(false),
|
| + sample_alpha_to_coverage(false),
|
| + sample_coverage(false),
|
| + scissor_test(false),
|
| + stencil_test(false) {
|
| +}
|
| +
|
| +
|
| +bool ClientContextState::SetCapabilityState(
|
| + GLenum cap, bool enabled, bool* changed) {
|
| + *changed = false;
|
| + switch (cap) {
|
| + case GL_BLEND:
|
| + if (enable_flags.blend != enabled) {
|
| + *changed = true;
|
| + enable_flags.blend = enabled;
|
| + }
|
| + return true;
|
| + case GL_CULL_FACE:
|
| + if (enable_flags.cull_face != enabled) {
|
| + *changed = true;
|
| + enable_flags.cull_face = enabled;
|
| + }
|
| + return true;
|
| + case GL_DEPTH_TEST:
|
| + if (enable_flags.depth_test != enabled) {
|
| + *changed = true;
|
| + enable_flags.depth_test = enabled;
|
| + }
|
| + return true;
|
| + case GL_DITHER:
|
| + if (enable_flags.dither != enabled) {
|
| + *changed = true;
|
| + enable_flags.dither = enabled;
|
| + }
|
| + return true;
|
| + case GL_POLYGON_OFFSET_FILL:
|
| + if (enable_flags.polygon_offset_fill != enabled) {
|
| + *changed = true;
|
| + enable_flags.polygon_offset_fill = enabled;
|
| + }
|
| + return true;
|
| + case GL_SAMPLE_ALPHA_TO_COVERAGE:
|
| + if (enable_flags.sample_alpha_to_coverage != enabled) {
|
| + *changed = true;
|
| + enable_flags.sample_alpha_to_coverage = enabled;
|
| + }
|
| + return true;
|
| + case GL_SAMPLE_COVERAGE:
|
| + if (enable_flags.sample_coverage != enabled) {
|
| + *changed = true;
|
| + enable_flags.sample_coverage = enabled;
|
| + }
|
| + return true;
|
| + case GL_SCISSOR_TEST:
|
| + if (enable_flags.scissor_test != enabled) {
|
| + *changed = true;
|
| + enable_flags.scissor_test = enabled;
|
| + }
|
| + return true;
|
| + case GL_STENCIL_TEST:
|
| + if (enable_flags.stencil_test != enabled) {
|
| + *changed = true;
|
| + enable_flags.stencil_test = enabled;
|
| + }
|
| + return true;
|
| + default:
|
| + return false;
|
| + }
|
| +}
|
| +bool ClientContextState::GetEnabled(
|
| + GLenum cap, bool* enabled) const {
|
| + switch (cap) {
|
| + case GL_BLEND:
|
| + *enabled = enable_flags.blend;
|
| + return true;
|
| + case GL_CULL_FACE:
|
| + *enabled = enable_flags.cull_face;
|
| + return true;
|
| + case GL_DEPTH_TEST:
|
| + *enabled = enable_flags.depth_test;
|
| + return true;
|
| + case GL_DITHER:
|
| + *enabled = enable_flags.dither;
|
| + return true;
|
| + case GL_POLYGON_OFFSET_FILL:
|
| + *enabled = enable_flags.polygon_offset_fill;
|
| + return true;
|
| + case GL_SAMPLE_ALPHA_TO_COVERAGE:
|
| + *enabled = enable_flags.sample_alpha_to_coverage;
|
| + return true;
|
| + case GL_SAMPLE_COVERAGE:
|
| + *enabled = enable_flags.sample_coverage;
|
| + return true;
|
| + case GL_SCISSOR_TEST:
|
| + *enabled = enable_flags.scissor_test;
|
| + return true;
|
| + case GL_STENCIL_TEST:
|
| + *enabled = enable_flags.stencil_test;
|
| + return true;
|
| + default:
|
| + return false;
|
| + }
|
| +}
|
| +#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_
|
| +
|
|
|