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Side by Side Diff: ui/views/corewm/visibility_controller.cc

Issue 11316245: Move VisibilityController to corewm. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/visibility_controller.h" 5 #include "ui/views/corewm/visibility_controller.h"
6 6
7 #include "ash/shell.h"
8 #include "ash/wm/window_animations.h"
9 #include "ash/wm/window_properties.h"
10 #include "ui/aura/window.h" 7 #include "ui/aura/window.h"
8 #include "ui/aura/window_property.h"
11 #include "ui/compositor/layer.h" 9 #include "ui/compositor/layer.h"
10 #include "ui/views/corewm/window_animations.h"
12 11
13 namespace ash { 12 namespace views {
14 namespace internal { 13 namespace corewm {
15 14
16 namespace { 15 namespace {
17 16
17 // Property set on all windows whose child windows' visibility changes are
18 // animated.
19 DEFINE_WINDOW_PROPERTY_KEY(
20 bool, kChildWindowVisibilityChangesAnimatedKey, false);
21
18 bool ShouldAnimateWindow(aura::Window* window) { 22 bool ShouldAnimateWindow(aura::Window* window) {
19 return window->parent() && window->parent()->GetProperty( 23 return window->parent() && window->parent()->GetProperty(
20 internal::kChildWindowVisibilityChangesAnimatedKey); 24 kChildWindowVisibilityChangesAnimatedKey);
21 } 25 }
22 26
23 } // namespace 27 } // namespace
24 28
25 VisibilityController::VisibilityController() { 29 VisibilityController::VisibilityController() {
26 } 30 }
27 31
28 VisibilityController::~VisibilityController() { 32 VisibilityController::~VisibilityController() {
29 } 33 }
30 34
35 bool VisibilityController::CallAnimateOnChildWindowVisibilityChanged(
36 aura::Window* window,
37 bool visible) {
38 return AnimateOnChildWindowVisibilityChanged(window, visible);
39 }
40
31 void VisibilityController::UpdateLayerVisibility(aura::Window* window, 41 void VisibilityController::UpdateLayerVisibility(aura::Window* window,
32 bool visible) { 42 bool visible) {
33 bool animated = window->type() != aura::client::WINDOW_TYPE_CONTROL && 43 bool animated = window->type() != aura::client::WINDOW_TYPE_CONTROL &&
34 window->type() != aura::client::WINDOW_TYPE_UNKNOWN && 44 window->type() != aura::client::WINDOW_TYPE_UNKNOWN &&
35 ShouldAnimateWindow(window); 45 ShouldAnimateWindow(window);
36 animated = animated && AnimateOnChildWindowVisibilityChanged(window, visible); 46 animated = animated &&
47 CallAnimateOnChildWindowVisibilityChanged(window, visible);
37 48
38 if (!visible) { 49 if (!visible) {
39 // For window hiding animation, we want to check if the window is already 50 // For window hiding animation, we want to check if the window is already
40 // animating, and not do SetVisible(false) if it is. 51 // animating, and not do SetVisible(false) if it is.
41 // TODO(vollick): remove this. 52 // TODO(vollick): remove this.
42 animated = animated || (window->layer()->GetAnimator()-> 53 animated = animated || (window->layer()->GetAnimator()->
43 IsAnimatingProperty(ui::LayerAnimationElement::OPACITY) && 54 IsAnimatingProperty(ui::LayerAnimationElement::OPACITY) &&
44 window->layer()->GetTargetOpacity() == 0.0f); 55 window->layer()->GetTargetOpacity() == 0.0f);
45 } 56 }
46 57
47 // When a window is made visible, we always make its layer visible 58 // When a window is made visible, we always make its layer visible
48 // immediately. When a window is hidden, the layer must be left visible and 59 // immediately. When a window is hidden, the layer must be left visible and
49 // only made not visible once the animation is complete. 60 // only made not visible once the animation is complete.
50 if (!animated || visible) 61 if (!animated || visible)
51 window->layer()->SetVisible(visible); 62 window->layer()->SetVisible(visible);
52 } 63 }
53 64
54 } // namespace internal
55
56 SuspendChildWindowVisibilityAnimations::SuspendChildWindowVisibilityAnimations( 65 SuspendChildWindowVisibilityAnimations::SuspendChildWindowVisibilityAnimations(
57 aura::Window* window) 66 aura::Window* window)
58 : window_(window), 67 : window_(window),
59 original_enabled_(window->GetProperty( 68 original_enabled_(window->GetProperty(
60 internal::kChildWindowVisibilityChangesAnimatedKey)) { 69 kChildWindowVisibilityChangesAnimatedKey)) {
61 window_->ClearProperty(internal::kChildWindowVisibilityChangesAnimatedKey); 70 window_->ClearProperty(kChildWindowVisibilityChangesAnimatedKey);
62 } 71 }
63 72
64 SuspendChildWindowVisibilityAnimations:: 73 SuspendChildWindowVisibilityAnimations::
65 ~SuspendChildWindowVisibilityAnimations() { 74 ~SuspendChildWindowVisibilityAnimations() {
66 if (original_enabled_) { 75 if (original_enabled_)
67 window_->SetProperty(internal::kChildWindowVisibilityChangesAnimatedKey, 76 window_->SetProperty(kChildWindowVisibilityChangesAnimatedKey, true);
68 true); 77 else
69 } else { 78 window_->ClearProperty(kChildWindowVisibilityChangesAnimatedKey);
70 window_->ClearProperty(internal::kChildWindowVisibilityChangesAnimatedKey);
71 }
72 } 79 }
73 80
74 void SetChildWindowVisibilityChangesAnimated(aura::Window* window) { 81 void SetChildWindowVisibilityChangesAnimated(aura::Window* window) {
75 window->SetProperty(internal::kChildWindowVisibilityChangesAnimatedKey, true); 82 window->SetProperty(kChildWindowVisibilityChangesAnimatedKey, true);
76 } 83 }
77 84
78 } // namespace ash 85 } // namespace corewm
86 } // namespace views
87
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